Large Undead, Lawful Evil
Armor Class 12 (natural armor)
Hit Points 67 (9d10 + 18)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands Abyssal but can't speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Guardian of the Seal. The minotaur is magically linked to the nearby arcane seal. While within 60 ft. of the seal, it cannot be turned or banished and automatically senses any tampering with it.

Actions

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Bonus Actions

Bullrush (Recharge 6). As a bonus action, the minotaur makes a contested Strength (Athletics) check against all adjacent enemies; creatures that fail this check are pushed back 15 ft. and fall prone.

Habitat: Underdark

Sbroutis

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