Large Monstrosity, Neutral Evil
AC 16    Initiative +8 (18)
HP 174 (17d10 + 80)
Speed 40 ft., climb 30 ft.
Mod Save
STR 19 +4 +4
DEX 18 +4 +4
CON 18 +4 +4
Mod Save
INT 17 +3 +3
WIS 18 +4 +8
CHA 20 +5 +9
Skills Perception +7, Persuasion +9, Religion +5, Stealth +6
Immunities Poison; Poisoned
Senses Passive Perception 17
Languages Abyssal, Common, Draconic
CR 10 (XP 5,900; PB +4)
Traits

Magic Resistance. The yuan-ti has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.

Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.

Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.

Constrict. Strength Saving Throw:  DC 15, one Large or smaller creature within 5 feet. Failure: 28 (7d6 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends. Success: Half damage only.

Spellcasting. The cultist casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

At Will: Thaumaturgy
1/Day Each: Jallarzi’s Storm of Radiance (level 7 version), Mass Suggestion
3/Day: Suggestion

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