Medium Celestial (Goblinoid), Lawful Evil
Armor Class 19 (chain mail, shield)
Hit Points 178 (3d10 + 4)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
19 (+4)
WIS
10 (+0)
CHA
14 (+2)
Damage Immunities Acid
Senses Darkvision 60 ft., Passive Perception 21
Languages Common, Goblin
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

taken war cry once per long rest you summon some taken raging from thrill to knights (3d10) for the dice number 1to 3 are thrill, 4 to 6 knights, 7 to 10 orgor.  also gives him 5 temp hit points 

Description

xolic represents a hobgoblin commander that has been taken by oarxy has most of his hobgoblin racial looks and genetics but has white and black colour and having burning white eyes 

Monster Tags: Goblinoid

Habitat: DesertForestGrasslandHillUnderdark

Legion4

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