Large Construct (Earth, Half-Dragon), Chaotic Neutral
AC 18    Initiative +10 (20)
HP 542 (35d20 + 100)
Speed 30 ft., fly 30 ft.
Mod Save
STR 20 +5 +15
DEX 13 +1 +11
CON 18 +4 +14
Mod Save
INT 13 +1 +11
WIS 18 +4 +14
CHA 18 +4 +14
Skills Athletics +10, Insight +10, Intimidation +10, Nature +10, Perception +10
Vulnerabilities Cold, Force, Radiant
Resistances Acid, Fire, Poison
Immunities Lightning, Thunder; Paralyzed
Senses Darkvision 100 ft, Tremorsense 100 ft, Truesight 100 ft, Passive Perception 15
Languages Can understand all languages, cannot speak all. Can understand/speak with other Pokemon and can speak with other creatures via telepathy.
CR 30 (XP 155,000; PB +9)
Traits

The Order Pokemon. You have innate knowledge of the balance of life and death and whether if the balance is shifting. You can now also restore balance to an ecosystem within 100 miles.

Construct. You are made of 100% of all Zygarde cells and cores.

Complete. You have achieved 100% of your power. You can now choose one creature per round to make a Wisdom Saving throw (15). If failed, they de-activate any transformation they have undergone. If successful, they don't de-activate any transformation, but they now have disadvantage on all saving throws for 5 rounds.

Orderly Resistance. 10/Day. If you were to be hit, you can choose to not be hit or if you were to fail a saving throw, you can choose to succeed.


 Ability. This Pokemon has a trait.

Power Construct. If you just transformed into the 100% form, you restore all HP. You can now fly.

Actions

Multi-attack. You make 4 Dragon Pulse attacks.

Dragon Pulse Ranged Spell Attack Roll: +10, range 120 feet. Hit: 13 (2d6+3) Force damage. If the target is a Large or smaller creature, it must roll a strength saving throw (15) of have the Prone condition. If successful, they aren't knocked prone. You fire a pulse of draconic energy out of your reshaped wings.

Thousand Arrows. Transmutation Spell. Range (120 ft). Recharge (5)

You cause thousands of arrows to burst from places on the ground that you can see within range. 

All creatures in a 120 ft radius must succeed a Dexterity saving throw (15) or take 6d10 radiant damage and 6d10 necrotic damage. A creature that succeeds on its saving throw takes half damage of either radiant or necrotic damage (their choice). This will hit creatures that have an immunity.

Thousand Waves. Transmutation Spell. Range 120 ft. Recharge (5).

The ground creates a burst of divine energy that ripples outward from you in the form of waves. 

Each creature you choose within 120 feet of you must succeed on a Constitution saving throw (15) or take 5d6 Force damage, as well as 5d6 bludgeoning, and be knocked prone. A creature that succeeds on its saving throw takes half as much damage of either the force damage or bludgeoning damage and isn’t knocked prone.

Legendary Actions

Core Enforcer. Transmutation Spell. Range 120 ft. Recharge (10). 

You fly into the air, blasting a beam of draconic energy out of the mouth on your chest in a Z formation onto the ground, causing an explosion of light.

Each creature you choose within 120 feet of you must succeed on a Constitution saving throw (13) or take 5d6 Force damage, 5d6 radiant damage, 5d6 necrotic damage, and 5d6 Bludgeoning and receive a level of exhaustion. A creature that succeeds on its saving throw takes half as much damage of 2 of the damage type and doesn't receive a level of exhaustion.

Description

Zygarde Complete Form is a large humanoid Pokémon. There are several flat protrusions around its head and triangular protrusions around its neck. These protrusions create a crown shape. On its face are three white hexagonal marks: one in the middle of its forehead with a line through it and two that act as eyes. There are an additional five green hexagons on its face: four along the bottom and one in the middle of a short protrusion on top. Each shoulder has two serpentine wings protruding from it. The wings all have an undulating pattern and a hexagon near the tip: blue on the right side and red on the left. There are multiple white protrusions on its body: three on each hand acting as claws, one on each knee, and one and the front of each foot. Additionally, there are green hexagons surrounding its wrists and two under the white protrusions on its knees and feet. Its abdomen has a vertical, hexagonal pattern with a thin, white line on either side. Across its chest is a thin, zigzagging mouth that when opened, reveals five hexagons colored red, orange, white, cyan, and blue, respectively. It has a long tail similar to Zygarde 50% Form's body.

Zygarde Complete Form is created when 100% of its Cells and Cores are gathered. It is said to be Zygarde's perfected form and is specialized for battle, allowing it to fight at full power and complete its duty of protecting the Pokémon ecosystem. Zygarde Complete Form uses this overwhelming power to suppress those who willingly endanger the ecosystem. Zygarde Complete Form contains separate Cores for each of its wings and its tail. In this case, each Core can make decisions and act independently of the others. The Zygarde Cores can freely change the shapes of the four wings and tail for a variety of roles. Zygarde is shown using the mouths of its tail and wings to attack with energy beams, propel itself, as well as restoring an unbalanced ecosystem back to normal. The zigzagging mouth on its chest can radiate enough high-powered energy to destroy everything around it, even firing energy beams from within it. This form only appears to neutralize huge threats to the ecosystem, such as Lysandre's 50% Zygarde-like constructs. The Complete Form is powerful enough to overwhelm even Xerneas and Yveltal.

Monster Tags: constructhumanoidEpic Monster

Habitat: Any

OneOfTheBioz

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