Armor Class
12
Natural Armor
Hit Points
4
(1d6)
Speed
5 ft., swim 30 ft.
STR
24
(+7)
DEX
18
(+4)
CON
11
(+0)
INT
18
(+4)
WIS
10
(+0)
CHA
4
(-3)
Saving Throws
DEX +6
Skills
Perception +2, Stealth +6
Condition Immunities
Poisoned
Senses
Darkvision 30 ft, Passive Perception 12
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Compression. Yuh can move through a space as narrow as 1 inch without expending extra movement to do so.
Water Breathing. The octopus can breathe underwater.
Actions
Tentacles. Yuh whips out a few tentacles to injure/poison the target.
Tentacle Melee Attack. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 1 (1d6 + 7) [poison] damage.
Reactions
Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.
Description
Buff little octopus boy
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/3/2025 11:34:05 PM
|
1
|
1
|
5E
|
Coming Soon
|







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