Medium Undead, Any Alignment
AC 14 Studded Leather    Initiative +3 (13)
HP 20 (3d8 + 3)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 16 +3 +5
CON 12 +1 +1
Mod Save
INT 14 +2 +2
WIS 15 +2 +4
CHA 9 -1 -1
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands Common plus one other language but can’t speak
CR 1 (XP 200; PB +2)
Traits

Undead Fortitude. If damage reduces the Undead Ranger to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

 

Actions

Shortbow+1. Ranged Attack Roll: +6, reach 80/320 ft. Hit: 5 (1d6 + 4) Piercing damage.

Shortsword. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d6 + 3) Piercing damage.

Bonus Actions

Hunters Mark. The undead ranger marks a creature for death causing it to take an additional 1d6 damage from any attack the ranger hits with. The undead Ranger may move this mark to a new creature by using a bonus action. Lasts for 1hr or until concentration is lost.

Monster Tags: undead

Habitat: Planar (Shadowfell)UnderdarkUrban

LegionPrime

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