Small Beast, Neutral
Armor Class 15 Natural Armor
Hit Points 126 (12d10 + 60)
Speed 40 ft.
STR
12 (+1)
DEX
18 (+4)
CON
10 (+0)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Saving Throws DEX +7
Skills Perception +4
Damage Resistances Acid
Senses Darkvision 30 ft., Passive Perception 13
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Hold Breath. While out of water, the Abyssal Eye can hold its breath for 1 hour.

Underwater Camouflage. The Abyssal Eye has advantage on Dexterity (Stealth) checks made while underwater.

Water Breathing. The Abyssal Eye can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) piercing damage.

Thrash. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 11 (3d4 + 4) slashing damage. 

Multiattack. The Abyssal Eye makes a bite attack, followed by a Thrash.

Description

Their key features are their large mouths with sharp front teeth and their one purple-red eye. These creatures may have been mutated by a deep-sea Void rift, are Voidborn themselves, or are something else.

Habitat: Underwater

noahmlaura02

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