Large Beast, Unaligned
AC 13    Initiative +1 (11)
HP 45 (3d10 + 3)
Speed 40 ft., climb 20 ft.
Mod Save
STR 18 +4 +6
DEX 11 +0 +0
CON 14 +2 +2
Mod Save
INT 2 -4 -4
WIS 12 +1 +1
CHA 7 -2 -2
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages --
CR 2 (XP 450; PB +2)
Traits

Forest Camouflage.
The Yiya Goat has advantage on Dexterity (Stealth) checks made to hide in forested or heavily vegetated terrain.

Sure-Footed.
The Yiya Goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Thick Hide.
While in dim light or shadow, the Yiya Goat’s natural armor increases to 14 due to its ability to blend into its environment.

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Charge.
If the Yiya Goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Mountain Cry (Recharge 5–6).
The Yiya Goat lets out a thunderous bleat that echoes through the forest. Each creature of the Yiya Goat’s choice within 30 feet must succeed on a DC 12 Wisdom saving throw or be frightened until the end of the Yiya Goat’s next turn.

Description

Towering at nearly 7 feet tall and weighing up to 700 pounds, the Yiya Goat is a majestic yet formidable beast found in deep, old-growth forests. Its forest-green fur is streaked with earthy brown, allowing it to vanish into moss and shadow. Known for its fierce territorial behavior and unmatched sure-footedness, many druids consider them guardians of ancient woodland paths. When threatened, their echoing cries can send even the bravest hunters fleeing.

Habitat: GrasslandHillMountain

Floppulus

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