Medium Humanoid, Any Alignment
Armor Class 16 Chain Mail
Hit Points 25 (10d4)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +3, DEX +3
Skills Athletics +3, Intimidation +3, Perception +3, Survival +3
Gear Longsword, Bow, 20 arrows, Chain Mail
Senses Passive Perception 13
Languages One language (usually common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Military Tactics. The "High-Rank" Soldier has advantage on attack rolls against a creature if at least one of the "High-Rank" Soldier's allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Well-Wielded Longsword. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 7 (3d4) slashing damage.

Well-Wielded Bow. Ranged weapon attack: +3 to hit, reach 100/500 ft., one target. Hit: 7 (3d4) piercing damage.

Bonus Actions

Leadership (Recharge 6). Until the start of the "High-Rank" Soldier's next turn, whenever a nonhostile creature (other than itself) that can hear and understand it makes an attack roll, ability check, or saving throw, it can utter a special command or warning and give them advantage on the roll. This effect ends early if the knight is incapacitated or killed.

Reactions

Parry. The "High-Rank" Soldier adds 2 to its AC against one weapon attack that would hit it. To do so, the "High-Rank" Soldier must see the attacker and be wielding a melee weapon.

Description

"High-Rank" Soldiers are "High-Rank" Soldiers.

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2025 5:44:22 AM
18
10
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Coming Soon

Habitat: Any

Poogo22

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