Small swarm of Medium undead, Any Alignment
AC 5 Natural armor    Initiative -2 (8)
HP 3 (1d6 - 3)
Speed 15 ft.
Mod Save
STR 7 -2 -2
DEX 4 -3 -3
CON 9 -1 -1
Mod Save
INT 8 -1 -1
WIS 7 -2 -2
CHA 8 -1 -1
Senses Darkvision 60 ft., Passive Perception 8
Languages Common Cannot speak just understands, Draconic Same as above
CR 1/4 (XP 50; PB +2)
Traits

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Intestine strike. Melee Attack: +4 to hit, reach 10 ft., one target. Hit: 4 [rollable](1d4 + 2);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"intestine strike","rollDamageTyp e rollable bludongoing damage.

Slam. Ranged physical Attack: +4 to hit, range 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Description

Zombie Kobolds are craven reptilian humanoids that commonly infest abandoned dungeons.

Monster Tags: Kobold

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

Theowizz2016

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