Illumination. The elemental sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Water Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.
Fire Cursed. Zaxur was cursed at birth and after fifteen years he can control his fire. He can cast "Fire Bolt" at will and "Aganazzar's Scorcher" ones per day with a spell save of 12.
Multiattack. The elemental makes one touch attack and one flame blade attack.
Touch. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 12 (3d8) fire damage at the start of each of its turns.
Flame Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 5) fire damage.If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 12 (3d8) fire damage at the start of each of its turns.
Description
A faint humanoid shape shows in a Zaxur’s capricious devastation. Wherever it moves, it sets its surroundings ablaze, turning the world to ash, smoke, and cinders.







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