Medium Humanoid, Chaotic Neutral
Armor Class 18 Natural
Hit Points 144 (20d12 + 14)
Speed 30 ft.
STR
24 (+7)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +10, DEX +7
Skills Stealth +5
Damage Vulnerabilities Fire
Condition Immunities Grappled, Invisible
Gear Cyborg arm
Senses Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Punch: +7 to hit, reach 5 ft., 1 target. Hit: 3d12 + 7 bludgeoning damage.

Grapple

Pistol: +4 to hit, range 20/60 ft., 1 target. Hit: 6d6 + 4 piercing damage.

Bonus Actions

Kick. Deliver a kick to one target, dealing 2d4 plus strength.  

Reactions

Shove. When attacked and missed, you can roll a strength check to push them away 5 feet. 

Monster Tags: Human

Habitat: Any

Treasure:  Armaments

venomous_serpant

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