Armor Class
17
Natural
Hit Points
112
(15d8 + 45)
Speed
60 ft., Cannot dash
STR
17
(+3)
DEX
20
(+5)
CON
16
(+3)
INT
6
(-2)
WIS
20
(+5)
CHA
7
(-2)
Saving Throws
CON +6
Damage Vulnerabilities
Radiant
Damage Resistances
Fire
Senses
Darkvision 60 ft., Tremorsense, Passive Perception 15
Languages
Abyssal, Gnoll, Terran
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Tearing jaws. When the gnoll hits with a bite attack, it regains hp equal to the damage dealt ×2
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: (3d8+3 ) piercing damage.
Description
Gnolls are feral, hyena-headed humanoids that attack without warning, slaughtering their victims and devouring their flesh.







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