Huge Construct, Unaligned
Armor Class 24 Xonetics
Hit Points 320 (64d10)
Speed 25 ft.
STR
30 (+10)
DEX
18 (+4)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws DEX +8
Damage Immunities Acid, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Blindsight 60 ft., Passive Perception 6
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Switching weapons: for a free action pick and choose to switch weapons after combat.

Actions

Multiattack. The armor makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Shock Guillotine:Melee 12 feet +18 to Hit D12 [6] Electric & slashing damage! A giant blade of the electricity shaped like a battle ax hand attached to a large rod comes swinging towards you like the executioners' blade! [Two-handed]

Green Lotus Saber: Melee 5 feet +18 to Hit 2D12 [12] Radiant & bludgeoning damage! glimmering green blade looks like it was crafted from stone is swaying barreling towards you, it's glowing energy is already feeling heavy pain just from coming close to it! (Single-handed)

Reactions

Pilot's control: Every turn. After making a battle action. The pilot must do a will check of 25 or higher to either stay in control or to regain control. (Depending on the writer story) . If failed, the machine will either go OUT of control or continue maintaining its own actions.

Radioactive blood: when suffered major damage(when being hit with a critical). The device will pour out the Necrotic damage out onto the field. Doing D4 Necrotic damage for anyone who steps into it.

Legendary Actions

Light Plasma Rifle: Range: 30Ft :  Attack: +30 to hit one target. Damage 2D4 Fire damage. (Recharge 2) Single Hand: Grabbing with a free hand. Out what looks like to be a single pistol, only much longer and slightly different designs as it aims and fires blue beam of light strikes you. It burns yet it is blue! You have encountered some strange blue flame almost like lightning but not!

Heavy Plasma:Attack: +30 to hit Scattering cone Damage 2D6 Fire damage.Makes it prone for the next turn.[Two-handed and requires a turn to get ready.] : Placing one knee to the ground, using his left hand to unscrew the right, placing down the hand while ripping the rest of the remains of the arm. Unleashing a barrage of energy the same glowing blue as the energy from the single-handed weapon.

Description

Mechanized Gigantic suit of armor But instead of a helmet's, there's instead a clear crystal dome, revealing the pilot inside! As is armed with many weapons.

Habitat: Urban

SShSean