Huge Undead, Chaotic Evil
Armor Class 14
Hit Points 85 (10d12 + 10)
Speed 30 ft., swim 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +4
Damage Vulnerabilities Radiant
Damage Resistances Poison
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Bile spray:  (recharges on a D6 1-3) 15 foot cone, (4D6+6) necrotic damage, all creatures must make a DC15 dexterity saving throw for half damage.

Actions

Multi Attack: The Creature makes 2 melee attacks when taking the attack action.
or one ranged attack

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage,and 1d6 necrotic damage.

Constrict. Ranged Weapon Attack: +7 to hit, reach 15 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 16 strength save at the of the creatures turn). Until this grapple ends.


Description

While submerged this creature is completely invisible and can not be targeted 

Monster Tags: Misc Creatureundead

Habitat: UnderdarkUnderwater

Evldoa

Comments

Posts Quoted:
Reply
Clear All Quotes