Small Humanoid (Kobold), Chaotic Evil
Armor Class 16 Natural Armor, Shield
Hit Points 10 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
12 (+1)
WIS
9 (-1)
CHA
10 (+0)
Skills Perception +5, Stealth +5
Senses Blindsight, Darkvision 60 ft., Passive Perception 10
Languages Common, Draconic, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. He has advantage on attack rolls against creatures if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Spear. Melee Weapon Attack: +1 to hit, Thrown (range 20/60), versatile (1d8). Hit: 4 (1d6 + 2) piercing damage. 

Description

Kobolds are craven reptilian humanoids that commonly infest dungeons. They make up for their physical ineptitude with a cleverness for trap making.

Lair and Lair Actions

Replaces Yeemik from Mines of Phandalin

Previous Versions

Name Date Modified Views Adds Version Actions
2/7/2020 4:56:57 AM
7
0
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Coming Soon

Monster Tags: Kobold

Habitat: DesertForestHillMountainUnderdark

Alister_Wolfbane

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