Medium Undead (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 88 (7d20 + 15)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
19 (+4)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +8, WIS +5
Skills Arcana +6, History +6
Damage Immunities Cold, Necrotic
Senses Passive Perception 11
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Spellcasting. The mage is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:

Cantrips (at will): ray of frost, light

1st level (4 slots): chromatic orb, mage armor, magic missile, shield

2nd level (3 slots): misty step, hold person

3rd level (3 slots): counterspell, sleet storm, fly

4th level (3 slots): greater invisibility, ice storm

5th level (2 slot): cone of cold

6th level (1 slot): Wall of Ice 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Monster Tags: NPC

Habitat: Arctic

Nithhogr

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