Armor Class
17
(leather armor)
Hit Points
66
(12d8 + 12)
Speed
30 ft., swim 10 ft.
STR
12
(+1)
DEX
18
(+4)
CON
13
(+1)
INT
14
(+2)
WIS
11
(+0)
CHA
15
(+2)
Skills
Acrobatics +8, Athletics +5, Persuasion +6
Senses
Passive Perception 10
Languages
Auran, Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Lightfooted. Yawferdys can take the Dash or Disengage action as a bonus action on each of her turns.
Suave Defense. While Yawferdys is wearing light or no armor and wielding no shield, his AC includes his Charisma modifier.
Actions
Multiattack. Yawferdys makes three attacks: one with his dagger, one with his rapier, and one with his arrow.
Dagger. Melee Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Sword. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Arrow. Ranged Weapon Attack: +4 to hit, range 60/120 ft., one target. Hit: 6 (1d4 + 4) piercing damage and 6 (1d4 + 4) radiant damage.







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