Armor Class
13
natural armor
Hit Points
13
(2d8 + 4)
Speed
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
5
(-3)
Skills
Perception +4
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The undead hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., # target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Description
Undead hounds are cunning and sadistic hunters. Untiring, they hunt living prey both for pleasure and to feast upon their flesh. Undead hounds are ideal weapons of terror and war, used by necromancers on the unsuspecting as well as in deliberate assaults against enemy forces and the pursuit of fleeing foes.







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