Hold Breath. The Underfoot can hold its breath for 15 minutes.
bright eyes. the Underfoot have dark vision of a range of 80 feet.
Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage.
Description
Underfoot lizard folk once lived above ground but they have been pushed down into the under dark leaving behind their swampy groves they had to adapt to a new environment, becoming more aggressive and not one to take a compromise if it meant they were at a loss they were more adapted to see in the dark as well as fend for themselves.







Comments