Armor Class
10
Natural
Hit Points
40
(2d20)
Speed
30 ft., walk 30 ft., burrow 10 ft.
STR
10
(+0)
DEX
18
(+4)
CON
13
(+1)
INT
18
(+4)
WIS
10
(+0)
CHA
8
(-1)
Saving Throws
INT +7
Senses
Blindsight, Passive Perception 10
Languages
Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Burrow. The wyrmling has the ability to burrow into flesh, from there they consume your flesh and eat you from the inside. At the beginning of the host's turn they take one point of exhaustion and one d4 piercing damage.
Actions
Flight. Can fly 30 ft.
Scratch. Scratch+2 to hit, reach 3 ft., 1 target. Hit: 1d4 + 2 slashing damage.
Breath weapon. Breath weapon: +3 to hit, range 5/10 ft., 1 target. Hit: 1d6 + 4 (relevant to dragon type) damage.
Description
The wyrmling is the spawn of a dragon, it's breath weapon and claws are still developing so aren't as dangerous. But you should do well to be wary of them for their burrow attack, they will burrow into your skin and eat you from inside making the icy finger of death look merciful.







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