Large Dragon, Neutral
Armor Class 17 (natural armor)
Hit Points 144 (16d10 + 48)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR
20 (+5)
DEX
14 (+2)
CON
17 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws DEX +5, CON +6, WIS +5, CHA +6
Skills Perception +8, Stealth +5, Survival +8
Damage Resistances Bludgeoning, Piercing, Slashing
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight 30ft, Darkvision 120ft, Passive Perception 18
Languages Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Magic Resistance: Wylde Dragons have Advantage on Saving Throws against magic.

Magic Attacks: Wylde Dragons’ attacks are magical.

Healthy: Wylde Dragons are immune to disease.

Innate Spellcasting: Wylde Dragons can innately cast the following spells(Save DC 14, +6 to hit with spell attacks):

3/Day: Shield, Magnify Gravity

1/Day: Hold Person

Actions

Multiattack: the Wylde Dragon makes three attacks, one with its bite and two with its claws.

Bite: melee weapon attack, reach 10ft, +8 to hit, 2d10+5 Piercing Damage plus 1d10 Poison Damage.

Claw: melee weapon attack, reach 5ft, +8 to hit, 2d6+5 Slashing Damage.

Breath Weapon(Recharge 5-6): the Dragon uses one of the following Breath Weapons.

Poison Breath: 30ft cone, DC 14 Constitution save, 7d8 Poison Damage and Poisoned for ten minutes.

Thorn Breath: 30ft cone, DC 14 Dexterity save, 18d4 Piercing Damage.

Vine Spew: 30ft cone, DC 14 Strength save, Restrained by vines wrapped around it, these vines are not connected to the Dragon. The target or a creature within reach can make a Strength check as an Action to free the creature.

Mattias_Stormhammer

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