Armor Class
16
Natural armor
Hit Points
12
(2d10 + 2)
Speed
10 ft., climb 5 ft.
STR
15
(+2)
DEX
13
(+1)
CON
13
(+1)
INT
19
(+4)
WIS
19
(+4)
CHA
16
(+3)
Saving Throws
CON +3, WIS +6
Damage Resistances
Bludgeoning, Piercing, and Slashing from Magic Weapons, Damage from Spells
Condition Immunities
Blinded
Senses
Passive Perception 4
Languages
Telepathy, Zemnian
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Magic Resistance. The Zellock is resistant to all spells and all magic weapon damage.
Burning Hands. +7 to hit, range 10 ft.,3targets. Hit 12 (3d6) fire damage.
Actions
Multiattack. The Zellock can attack with its claw and bite.
Claws. Melee Weapon Attack: +3 to hit, reach 1 ft., 1 target. Hit: 8 (1d4 + 4) piercing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 1 ft, 1 target. Hit:10 (1d6+4) piercing damage.
Acid Spit. RangedWeapon Attack: +7 to hit, range 5 ft., 2 target. Hit: 20 (3d6 + 5) acid damage.
Description
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Lair and Lair Actions







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