Medium Dragon, Any Chaotic Alignment
Armor Class 18 Natural armor
Hit Points 147 (17d8 + 68)
Speed 30 ft., swim 30 ft., fly 100 ft.
STR
17 (+3)
DEX
10 (+0)
CON
19 (+4)
INT
15 (+2)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws DEX +3, CON +7, WIS +7, CHA +7
Skills Athletics +6, Perception +7
Senses Blindsight 30ft, Darkvision 120ft, Passive Perception 17
Languages Abyssal Only if they are chaotic evil, Celestial Only if they are not chaotic evil, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Compulsion immunity. The chaos dragon is immune to all effects that would effect their way of current thinking or general way of thinking. 

Innate Spellcasting. The young chaos dragon's innate spellcasting ability is Charisma (DC 15, +7 to hit with spell attacks). The young chaos dragon can innately cast the following spells, requiring no material components:

3/day each: fire shield (deals necrotic damage), protection from good and evil (effects only lawful beings instead), spiritual weapon (deals necrotic damage and is always a hammer), 

1/day each: chaos bolt, dispel good and evil (only effects lawful beings), mislead, divine word (only effects lawful creatures)

Actions

Multi attack. The chaos dragon wyrmling makes two claw attacks and a bite attack. 

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 14 (2d10 + 3) piercing damage plus 5 (2d4) of one of the breath weapon's damage types chosen at random. 

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 3) slashing damage. 

Chaotic breath (Recharges 5/6). The chaos dragon exhales a blast of chaotic energy, each creature within a 30ft cone must make a DC 15 Dexterity saving throw or take 45 (18d4) of one of the following damage types picked at random: acid, cold, lightning, fire or thunder. On a successful saving throw a creature takes half damage. 

drdeatheer

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