Armor Class
10
Natural Armour
Hit Points
13
(2d8 + 2)
Speed
20 ft., fly 50 ft.
STR
16
(+3)
DEX
12
(+1)
CON
12
(+1)
INT
6
(-2)
WIS
11
(+0)
CHA
7
(-2)
Damage Resistances
Cold
Senses
Passive Perception 11
Languages
Can understand, but not speak, common
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit 6 (1d6 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Stinger. MeleeWeapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 5 (2d4 + 3) piercing damage. The target must make a DC 11 Constitution saving throw, taking 11 (3d6) poison damage on a failed save, or half as much damage on a successful one.







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Posted Sep 7, 2020Used as a companion steed to a Paladin of Torm in Dragon of Icespire Peaks campaign.