Amorphous. The xenoplasm can move through a space as narrow as 1 inch wide without squeezing.
Destroy Water. Any water the xenoplasm touches is destroyed. The xenoplasm destroys 1 gallon or a 10-foot cube of fog per round. If it destroys its maximum amount of water for three rounds strait, the xenoplasm becomes incapacitated and is no longer invisible for 10 minutes.
Invisibility. The xenoplasm is invisible.
Pseudopod. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage plus 5 (2d4) necrotic damage.
Description
Xenoplasm spawns in areas of concentrated necromancy or death. Unholy alters, unconsecrated graveyards, and sites for dark rites are some examples. The little invisible oozes mindlessly seep through cracks searching for moisture to suck up, including moisture in living beings. Once they have their fill the appear as tiny white blobs until they are thirsty again.







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