Fearless Fortitude. The Underground Fighter has advantage on saving throws against being frightened.
Brawler. A melee weapon deals one extra die of its damage when the Underground Fighter hits with it (included in the attack).
Multiattack. The Underground Fighter makes three melee attacks.
Brawlers Studded Gloves. Melee Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (1d8 + 4) bludgeoning damage.
Heavy Handed. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (1d8 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Bob & Weave. The Underground fighter bobs and weaves readying themselves to avoid any attack. Until the start of the Underground Fighters next turn, any attack roll made against them has disadvantage if they can see the attacker.
Description
Underground Fighters battle in dirty pits for the entertainment of raucous crowds. Underground Fighters love two things: The rush of a good fight and money. These are the two main reasons why they put themselves in a pit to face off against another fighter, but there are some rare ones that seek only to satisfy their blood lust.







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