Flyby. The griffin doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight. The griffin has advantage on Wisdom (Perception) checks that rely on sight.
Magic Attacks. The griffin's weapon attacks are magical.
Multiattack. The griffin uses its Stunning Screech, if available and makes three melee attacks: one with its beak, one with its claws and one with its talons.
Beak. Melee Weapon Attack: +9 to hit, reach 5ft., one creature. Hit: 15 (2d8 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5ft., one creature. Hit: 17 (2d10 + 6) slashing damage
Talons. Melee Weapon Attack: +9 to hit, reach 5ft., one creature. Hit: 17 (3d6 + 6) slashing damage, and the target is grappled (escape DC 16). Until the grapple ends, the target is restrained, and the griffin can't use its talons on another target.
Stunning Screech (Recharge 5-6). The griffin emits a powerful screech. Each creature within 20 feet of it that can hear it must succeed on a DC 16 Constitution saving throw or be stunned until the end of the griffin's next turn.
Description
Aye, half-eagle, half tomcat, just like on the lord's crest. 'Cept this 'un was carryin' me dead cow 'stead of a scepter. — Griffin attack witness, name unknown
Mountain Hunter. Griffins were once only found high in the mountains, where they would hunt marmots and wild goats. When humans encroached on their lands, however, griffins soon discovered a new source of much more plentiful and easier-caught prey: cows, sheep and shepherds, though they are still wary of main roads and towns (where fold with the means to hire a party of adventurers are likely to dwell). Griffins prefer their meat raw and screaming, though they'll scavenge if no other prey presents itself. This is fairly rare, though, as their hunting grounds tend to range for hundreds of miles around their chosen mountain aerie. Their eyesight is a sharp as raptors and they can see motion from miles away.
Fierce and Merciless. Griffins are often mistaken for the smaller griffon, which whom they share general features with. They are also significantly larger and stronger than the classic griffon, their lesser cousin. Their bone structure differ as well, with a morphology more akin to that of a wyvern, having long feathery wings ending with deadly claws. It is impossible to tame a griffin in the way griffons can be, for they are far more cunning and rebellious, with a strong sense of vengeance and grief. Skilled and efficient fighters, griffins do not kill indiscriminately, although they show no reluctance when hunting or protecting their territory. They are fierce and merciless, but rarely cruel.
Loyal Partner. Griffins, to the contrary of griffons, are solitary creatures. Until they reach full maturity they live in isolated territories and do not interact with other members of their species. Once they are ready they find a mate to found a nest, and stay loyal for life to their partner, raising their young together. There is nothing worse than a griffin that lost its partner, for they will slaughter everything they encounter, mad with grief. The eggs, claws and feathers of griffins are frequently use as spell components for they carry strong healing abilities. It is said that the feather, or claw in some tales, of a griffin will turn black if exposed to poison, a property that most king would find appealing for their safety.
Gracious and Deadly. Survivors of griffin attacks often have dreams of being hunted down and rent limb from limb for years afterward. Despite being large and monstrous creatures, griffins have reputations as noble beasts. This is in part due to their proud and regal bearing – griffins are not ravenous and frenetic like manticores. Instead a griffin strikes with swift and precise grace, its motion poised and controlled. Yet this elegance in no way undermines its deadliness, for a griffin is more than capable of using its talons and razor beak to rip a foe apart. The cry of a griffin is often enough to send enemies running. For the griffin, this is an ideal situation as it prefers its meals on the run, and alive. They can roar at such a high pitch that even a grown man can be put off balance. From the sky, griffins try to repeatedly claw their targets as they sweep past, or attempt to dive and grab their prey, leading it to a deadly fall.
Previous Versions
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