Large Undead (Changeling, Demon), Chaotic Evil
Armor Class 15 natural armor
Hit Points 35 (2d10 + 3)
Speed
STR
17 (+3)
DEX
20 (+5)
CON
15 (+2)
INT
18 (+4)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +6, DEX +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 16
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Swipe: Uses its bare hands to deal damage. 1d12 slashing damage.

Mad Dash: Runs at a player and swipes at them, then quickly jumps back to avoid taking damage. Roll a dexterity check for armor class, then deal 1d10 slashing damage. This attack is immune to reactions.

Dark Energy: Shoot a ball of dark energy that deals 1d20 necrotic damage, regardless of armor class. Six turn cooldown.

Reactions

Flee: Runs or jumps backwards to take half damage. Roll a d20 dexterity check. For this reaction to work, your roll must match the players armor class.

Description

A faster, stronger version of the skeleton footsoldiers, these are truly an adventurers nightmare. Unlike the other members of the undead army, these creatures are dangerous as individuals. They are the only kind capable of casting spells. Although it has low health and armor class, it makes up for it in smarts, strength, and speed.

Previous Versions

Name Date Modified Views Adds Version Actions
7/14/2020 4:50:47 PM
4
0
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Coming Soon

Habitat: Underdark

githbrains

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