Medium Dragon, Unaligned
Armor Class 15 (Natural)
Hit Points 47 (7d10 + 13)
Speed 65 ft.
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
5 (-3)
WIS
2 (-4)
CHA
11 (+0)
Saving Throws DEX +6, CON +5
Skills Stealth +7
Damage Immunities Poison
Condition Immunities Blinded, Frightened, Poisoned
Senses Blindsight 80 ft., Tremorsense 120 ft., Passive Perception 15
Languages Draconic Understands common, but cannot speak it.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Cave Dweller. This creature lives in a little to no light environment and since has adapted to no longer need eyes, due to this the creature gains blindsight and tremorsense, along with a plus 3 to passive perception, and a boost in dexterity.

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 3) poison damage. 

Tail Sting. RangedWeapon Attack: +6 to hit, range 15 ft., 1 target. Hit: 6 (1d8 +2) piercing  damage, plus 18 (4d8 +2) poison damage.

Description

Wyrms live deep underground and can sense you from 120 ft away and deal poison with every attack, along with a fast walking speed of 65 ft due to the twelve legs that adorn their long serpentine armor plated bodies.

Jklaw97

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