We are excited to announce that D&D Beyond will soon be joining Hasbro as part of the Wizards of the Coast family!
On May 18, 2022 or soon after, your D&D Beyond account will transfer to Wizards of the Coast, at which point (and going forward) the Wizards Terms of Use will apply to your use of D&D Beyond, and the Wizards Privacy Policy will apply to the personal data associated with your account. If you are located in the European Economic Area or the United Kingdom, Wizards of the Coast LLC will become the “data controller” of your personal data once it transfers.
For more information on this transaction, please click here. If you wish to delete your account prior to the transfer, you will find instructions for doing so here.
Frequently asked questions
When will the D&D Beyond Terms of Service be updated?
The Terms of Service will be updated to Wizards of the Coast Terms of Service on or around May 18, 2022.
Why are they being updated?
As part of Wizards of the Coast acquiring D&D Beyond, we will extend the Wizards Terms of Service to cover this new service.
What is changing in them?
We need your permission to put your user content on D&D Beyond and operate the D&D Beyond service, and we’re working to ensure that the scope of the permission you give us is tailored to that goal. The Wizards Terms of Service will therefore be updated with a section specific to D&D Beyond to allow us to host your content and otherwise operate the D&D Beyond service.
Will Wizards own my homebrew content created on D&D Beyond?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for user content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Do these changes affect homebrew content that was created before May 18?
Any content that remains on the D&D Beyond service will be subject to the updated Wizards Terms of Service. The updated Terms of Service should not impact how you've used the site or owned your content prior to May 18.
If I delete my D&D Beyond account, will my homebrew content remain on D&D Beyond? If so, will my username still be credited?
While your homebrew content will remain on D&D Beyond, the credited username will change to “user-[number].”
Will Wizards own any character or account information I upload (e.g. character sheets, profile pictures)?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for that content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Will I need a Wizards account to access or sign up for D&D Beyond after May 18?
No. You can continue to use your Twitch or Google account or Apple ID to sign into D&D Beyond. New users will still need a Twitch or Google account or Apple ID to sign up for D&D Beyond after May 18.
This announcement is about the change of the terms of service and the data controller. There has been no announcement about free books.
So.... can I still access and share content in dnd beyond which is what I paid the money for?
As long as you aren't violating the terms of service there is no plan to end support for the toolset.
Will we be able to use something from our physical books so we can use them online too? I like collecting the books, but I also like having them online for my virtual sessions
any chance for account merges in that Wizard accounts would absorb the DDB account with the Wizards account then becoming primary for both wizards.com and dndbeyond.com content?
We can use nothing of theirs without permission but they can use any and all of our creative content freely.
Sounds like a fair exchange for a dice roller and character sheet.
i am still confused on what this is going to do
You can already use the homebrew tools, as they are essentially the same tools as used to implement the official content.
There has been nothing announced about account mergers.
You give them permission when you accept the terms of service. That's what that whole section on giving them a license to your content is about. However you'll find the same terms anywhere that has user-generated content, as they are considered required in order to facilitate the service provided.
It changes the terms of service, and the data controller. That's it.
ok thanks! that simplifies it
Hey, thanks for not using any obvious fallacies in your argument. You've hit the nose on the crux of debate. I would think that certain large streams would most likely be affected by this policy. However, in the most likeliness of cases they probably Copyrighted their characters and merch first before throwing them up on this site.
I believe most people here are under the wrong impression that their homebrew, digital art, etc. was private as long as they didn't "publish" for public view.
And one could assume that there can be a more friendly policy for the PRIVATE vs published content, but it's clear from the wording itself this wasn't the intent.
If people really wanted to keep their homebrew private, they would left the idea somewhere else that isn't a public database or infrastructure. For example, a txt document, some Virtual Table Tops (VTTs), or even physical paper.
What's alluring with Dndbeyond's system though is that the homebrew can be applied mechanically (to a restricted extent). Also the ease of use will keep most new players locked into thinking this is best way to play and must keep using this platform to get maximum enjoyment. This makes it harder to break away for DMs and content creators.
This platform was popularized by many streams and has gotten a large following, hence why WoTC is buying this database vs any others. Why would they buy this? If you came to that conclusion on your own then all the more obvious why people are freaking out.
No one knows how WoTC is going to behave and they only got past glimpses to look at.
Have there any announcements about hot how this could affect access through subscriptions? Or the price of the subscriptions? I bought all my books through DND Beyond and got the subscription so I could easily share content with my players and my co-DM. It would be quite devastating to my table if I were to lose access to that feature.
There have been no announcements of any changes beyond this single one here.
I got a nat 1 on this......
I don't feel so good
Please create a system were people who buy the books can unlock the digital content on DnD beyond. This could be the only redeeming quality I see presentable with this acquisition.
I'm not excited for this, I'll say it. D&D Beyond has always been about the community, for the community, BY the community. And now, it's being handed over to a corporate organisation. Corporations are known to be exclusively interested in profit, and for that reason I am now scared as to what will and won't be readily accessible to those who don't have a subscription. I think right now, with a few exceptions, the balance of paid content and free content is very steady, and I really hope that will continue as the transition occurs. I believe that there should be more free content personally, but I understand that this is still a business and profit at the end of the day is of utmost importance. That being said, I hope that the community aspect of DDB remains, and I hope that players, GMs and DMs all get to have a say and at least SOME input as to how the transition occurs, and what changes will be made, if any.
With all this in mind, I hope the transition runs smoothly, and whilst I am apprehensive, I would like to remain optimistic.
Downs it mean everyone is now a wizard? What if we want to multi-class? What will happen to my patron and deity?
(these are not serious questions, mostly a joke because roleplaying is important.)
Sorry Arenlor but your last statement in response to DDDienst1 and as I read more to many others about the T&C and content ownership/use are not true.
In that post you state that the ownership T&C clause can be found anywhere that has user-created content. Many services that have the option for player created content do not include terms and conditions that allow them whole sale use of content created by the community. Take the widely known Deviant Art or Fan Fiction as an example. If you upload an image or story to share they do not have a clause in there terms and conditions that allow them to use it. They do have one that says they may request your permission to use it. If your talking D&D related tools only, Roll 20, World Anvil, Dungeon Fog, Inkarnete and Campfire all have no such clause. So I'm sorry but your statement is false.
You could say that you may find it at SOME places that have user-generated content. For example some Large companies considered by many to have predatory practices like Take2, EA, ARC, Cryptic & Perfect World are fond of this T&C clause in hopes they will be able to leverage the community as a resource for free ideas or content. And considering what WoTC tried to do to Weis and Hickman over Dragon Lance proves it is questionable if they are above such practices or not. In addition the wording also has no reason to exists as it dose in a contract except for such potential predatory use, as it waives creators rite to copyright. A rite that is currently under debate in the U.S. legal system as to if T&C agreements can even do such legally as it is a given rite but not a constitutional one.
Please note I hold no ill will agents you. But I do suggest If you are going to be discussing legalese, please consult a legal expert first. Because weather you realize it or not by trying to clarify these questions you are technically advising people on what is a legally binding contract. If nothing else you should do so to cover yourself as once again, technically you could be considered a responsible party if you misrepresent the contract if your are a official representative in any way of either WoTC and/or D&D Beyond. A contract I may add has a high potential to lead to a lawsuit or litigation should WoTC exercise the clause in question.
Unless I need to create anything, I should be fine. I assume I'm correct?
+1 for needing clarification on section 5.2
5.2. License to Wizards. By posting or submitting any User Content to or through the Websites, Games, or Services, you hereby irrevocably grant to Wizards a worldwide, perpetual, irrevocable, royalty-free, non-exclusive, and fully sublicensable license ...
Granted, any webservice dealing in user content needs some license for that user content in order to provide the intended services, but the language here seems much broader and further reaching than what would be necessary.