We are excited to announce that D&D Beyond will soon be joining Hasbro as part of the Wizards of the Coast family!
On May 18, 2022 or soon after, your D&D Beyond account will transfer to Wizards of the Coast, at which point (and going forward) the Wizards Terms of Use will apply to your use of D&D Beyond, and the Wizards Privacy Policy will apply to the personal data associated with your account. If you are located in the European Economic Area or the United Kingdom, Wizards of the Coast LLC will become the “data controller” of your personal data once it transfers.
For more information on this transaction, please click here. If you wish to delete your account prior to the transfer, you will find instructions for doing so here.
Frequently asked questions
When will the D&D Beyond Terms of Service be updated?
The Terms of Service will be updated to Wizards of the Coast Terms of Service on or around May 18, 2022.
Why are they being updated?
As part of Wizards of the Coast acquiring D&D Beyond, we will extend the Wizards Terms of Service to cover this new service.
What is changing in them?
We need your permission to put your user content on D&D Beyond and operate the D&D Beyond service, and we’re working to ensure that the scope of the permission you give us is tailored to that goal. The Wizards Terms of Service will therefore be updated with a section specific to D&D Beyond to allow us to host your content and otherwise operate the D&D Beyond service.
Will Wizards own my homebrew content created on D&D Beyond?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for user content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Do these changes affect homebrew content that was created before May 18?
Any content that remains on the D&D Beyond service will be subject to the updated Wizards Terms of Service. The updated Terms of Service should not impact how you've used the site or owned your content prior to May 18.
If I delete my D&D Beyond account, will my homebrew content remain on D&D Beyond? If so, will my username still be credited?
While your homebrew content will remain on D&D Beyond, the credited username will change to “user-[number].”
Will Wizards own any character or account information I upload (e.g. character sheets, profile pictures)?
Wizards has no intent of taking ownership over user content you put on D&D Beyond, and the Terms of Service will not grant us such rights. The permissions we will need for that content will relate to allowing us to operate the D&D Beyond service, including displaying that content on our site.
Will I need a Wizards account to access or sign up for D&D Beyond after May 18?
No. You can continue to use your Twitch or Google account or Apple ID to sign into D&D Beyond. New users will still need a Twitch or Google account or Apple ID to sign up for D&D Beyond after May 18.
I don't see anything as broad and far-reaching in the fandom terms of use.
https://www.fandom.com/terms-of-use
(and yes, legalese is complicated and we may very well be freaking out for no reason. That is why *official* clarification on this would be apprecciated)
I have a Wizard account. Will this be the same as for D&D Beyound? Will the D&D Beyound account automaticly transfer to that from Wizard? Thank you.
Will this effect any function of the site as it is now?
I don't think they will ban homebrew. They allow it with the DMsGuild and give a cut to the author. I see it similar to homebrew here on dndbeyond and is "free", barring the subscrition aspect of it
Ok, If Matt Mercer, who is probably one of the largest curators of terrific homebrew content, is ok with his stuff being "Owned" by WOTC, you should be fine too. He constantly uses DnD Beyond, and all of CR have their own classes on there too, including Matts Homebrew stuff.
All it means is it has license to use it and reproduce it. They employ literally dozens of people who design and meticulously craft content consistently. Do you really think they are going to dig through some of the Homebrew content and use that? By publishing it you allow hundreds if not thousands of other DMs to use it.
Don't hold your homebrew in such high regard.
will there still be a free-option of the website, and if not will those who have been using the website for free be grandfathered in?
Section 16 of DeviantArt's ToS. Section 6(C) of Fan Fiction's ToS. You're wrong, this is absolutely normal and required.
There is no merger of accounts announced. The only change announced is this one here.
No.
All that has been announced is a change in the terms of service and who the data controller is.
How will it affect South African accounts??
The same as it affects all accounts outside of the EU/UK area where the GDPR exists, you have a new terms of service.
This is kinda unrelated to the topic but can we maybe get the option to create homebrew classes rather than just subclasses?
Its inappropriate and uninspiring what you changed about the Spelljammer setting - its not wildspace, its Astral Sea pirates.
i have 2 questions primarily, 1st what happens to the countless homebrew items, spells, and such i have created, will i still have them after the transfer or will i have to create them again after the transfer. 2nd the account that i have now i log into it wia my twitch account will that still be a viable option or what happens there.
No, they don't "own your characters" any more than the paper company owns your short stories or Kodak owns your pictures. Nobody can own your characters. You're using a medium to manage your intellectual property. Unless you voluntarily and explicitly specify the willful transference of that intellectual property to another entity, it will always remain your property. In the first place, why the hell would they WANT that many mish-moshed characters of varying stages of development?!? I sure as hell wouldn't! The logistics of managing such a database would be nightmarish.
@Torgranael Agreed! I usually go with this rule of thumb, any site that allows users to create content on THEIR website, using THEIR tools, will typically do what they want with said content, and you can't take legal action to stop them. In fact... it's VERY... VERY... rare that a company would say: "Hey do what you want on MY website and I wont use your neat stuff." :D
There have been no changes announced other than this one.
Now that Wizards is acquiring, the classy thing to do would be to include codes to access digital copies/d&dbeyond materials for that source when you make a physical purchase. To any naysayer who's like "people would just steal the codes!" Why do you think they put that protective film over the codes on giftcards... There are simple ways to minimize theft.
you are still compenting, so obviously you didnt
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this is Fandoms version. essentially says the exact same thing
probably not, slight chance tho