The long-awaited continuation of the Baldur's Gate video game series is here! Set in the Forgotten Realms and featuring Dungeons & Dragons mechanics, Baldur's Gate 3 has been a highly-anticipated release for gamers and D&D fans alike.
Keep reading for details on how Baldur's Gate 3 lets you explore the Forgotten Realms through stunning cinematics, and forge your own story through strategic, narrative gameplay. Did we mention all the iconic D&D monsters, like mind flayers, you'll get to battle?
- What Is Baldur’s Gate 3? The Ultimate D&D Video Game Experience
- Baldur’s Gate Gameplay Rooted in D&D
- What D&D References Can We Expect?
- Preorder Your Copy and Play Today
Play As the Companions From Baldur's Gate 3
You can now select the companion characters from Baldur's Gate 3 when creating a premade character! Bring Astarion, Shadowheart, or one of your other favorite companions along on your adventure into tabletop D&D!
What Is Baldur’s Gate 3? The Ultimate D&D Video Game Experience
Baldur’s Gate 3 is a story-rich, party-based RPG set in the Forgotten Realms and based on D&D mechanics. The game was developed by Larian Studios, the creators behind the critically acclaimed Divinity: Original Sin 2.
As evidenced by the narrative and mechanical spectacle that is Divinity: Original Sin 2, Larian Studios specializes in games that simulate the same immersion, meaningful choice, and storytelling involved in tabletop gaming. From dialogues that echo the unpredictability of a Dungeon Master's choices to dice rolls determining success or failure, Baldur's Gate 3 will hold the spirit of D&D at its heart.
Baldur’s Gate Gameplay Rooted in D&D
D&D was the first formalized roleplaying game and paved the way for other RPGs by introducing character classes and other mechanics that have carried on for nearly 50 years. But while even modern RPG games still use elements of D&D, Baldur’s Gate 3 was built from the ground up to mirror what it would be like to play D&D as a video game.
Every aspect of the game is rooted in D&D, from character creation to combat mechanics, skill checks to spellcasting. Even the behind-the-scene mechanics are based on rolls of the dice! And just like D&D, every choice you make, every alliance you form, and every battle you fight significantly influences the world around you. Players have the freedom to approach challenges in a multitude of ways—talk, sneak, teleport, or just blast your way through!
New to D&D? Check Out These Resources
If your introduction to Dungeons & Dragons is through Baldur’s Gate 3, you can start playing D&D using D&D Beyond by signing up for an account and accessing the Basic Rules, which will teach you the fundamentals of the game. We also offer premade characters and campaigns, allowing you and your friends to jump straight into the action with starter characters and adventures.
If you’re interested in learning more about the monsters in Baldur’s Gate 3, the Monster Manual has statistics, information, and art for over 150 of the most classic D&D creatures.
What D&D References Can We Expect?
Baldur’s Gate 3 is shaping up to be the ultimate video game experience for D&D fans. Not only is the game set in one of D&D’s most popular settings, but the entire system is based on the fifth edition ruleset.
This means that you’ll be able to roll up a tiefling sorcerer and blast your enemies with fireball, just like you can when you play tabletop D&D. Speaking of enemies, the bestiary of classic D&D monsters you’ll face off against is too long to list. But, based on the early access previews and trailers, we’ve already seen mind flayers, githyanki warriors, red dragons, imps, and more!
In a community update on June 29, Larian showed the vast number of options from D&D that you can use to make your character unique:
- 11 species and 31 subspecies
- 12 classes and 46 subclasses
- 600 spells and actions (not including upcasting spells)
- 308 passive features
For more information, click on the infographics below to expand them:
Play Solo or Bring Your Friends!
Speaking of true-to-form D&D, we know D&D is always better with friends. While the single-player experience is engrossing, Baldur’s Gate 3 truly shines in its cooperative multiplayer gameplay. Players can team up locally and online to take on the challenges of the Forgotten Realms together! They can even make choices collectively or individually, just like D&D, which can always lead to intriguing interparty dynamics.
What Story Will You Tell?
Like D&D, Baldur's Gate 3 is not just a game—it's an epic journey, a testament to the magic of collaborative storytelling, and a portal into a world where heroes are forged, alliances are tested, and danger awaits around every corner. So gather your party members and prepare for the adventure of a lifetime!
Mike Bernier (@arcane_eye) is the founder of Arcane Eye, a site focused on providing useful tips and tricks to all those involved in the world of D&D. Outside of writing for Arcane Eye, Mike spends most of his time playing games, hiking with his girlfriend, and tending the veritable jungle of houseplants that have invaded his house.
Oh. Thanks.
Cool! But what about Silksong? WE GET BALDURS GATE 3 BUT NOT SILKSONG AAAAAAAA
This looks like it is going to be amazing, can't wait!
BEAR SCENE BABY!!!!
I hate video game trailers that only show fancy cinematic cut scenes and no actual game play.
(it seems the norm for all games these days).
It's... it's all pretend...
You're just imagining reasons to be mad under an article that has nothing to do with your complaint.
I think the difference he's going for here is the difference between you playing pretend to be the character you made. And in this case it feeling like it's your character themselves who are playing pretend to be another race. This because those rules basically boil down to, you look like race A, but function like race B, or vice versa. And while I like this option, to be a descendant of 2 different species, you fully resemble one but have features of others, this being the only option does make it feel a bit like being a half-species is just having a character cosplaying another species.
I personally see it as a big detriment to not have stats specific for half-species like 5e half-elf and half-orc have, differentiating them completely from their parents, having parts from both heritages both in looks as in abilities, not just all from one and nothing from the other in both regards.
When it comes to the species / race debate in term of naming, this one is just stupid debate indeed, the official term for race is an arbitrary divide based more on culture than anything else while species officially means different creatures (to keep it extremely simplified), so species does seem the correct term for what used to be used for races.
Full disclosure, the searching of the definitions of both species and race was a 5 minute google search for me, didn't look deeper.
Now, hold on, ElMuggs. You're asking people to be willing to think objectively, learn how to research issues using information from multiple unbiased sources, explore newly discovered facts with an open mind and make decisions based on reality rather than solely on uninformed, ego-influenced feelings.
That leaves out a very large percentage of the human species.
On a more general note, I'm really looking forward to buying my copy of BG3 but requiring me to have anything to do with Steam..no, thank you. I'll wait for the full game to come out and get it from a non-Steam source. Or not get it.
why can't it be on xbox :(
would be fun if alignment was an option, also maybe a pitch meter for the voices. since my dragonborn barbarian does notr sound as gruff as i´d imagine
Okay I believe you I've never been good on phone I just need help
Technical limitations are preventing an Xbox Series X (and Series S) release of Baldur’s Gate 3. Larian Studios says the XBox version of Baldur’s Gate 3 may not arrive until 2024, according to comments from Michael Douse, director of publishing at the studio.
The cinematic cutscenes are in fact in engine gameplay for this one.
You apparently missed the big textbox in the UA introducing the 'Species' term entirely dedicated to 'how to mix races', plus the interview with Jeremy Crawford highlighting how Race 'isn't gone' but is now what you get when you combine Species + Background.. So let me summarise it for you.
The big change is that UA now makes clear that you can now mix and match ANY species/background/feat/flavour to make your own unique character.
While the 'default' version is to pick one 'primary' species + background + feat + class + flavour, there's also the variant character creation rules from Tashas/VRG2R - plus homebrew if you want to go 'beyond' the basic rules provided.
Rather then getting rid of half-x characters the new version of 'race' is both more accurate in what a 'race is' and means you get a whole lot more control over how your 'mixed race' character works in terms of the mechanics of the game.
So it's downright silly to say WOTC is out to get rid of the 'half' race, when you can now mix a Plasmoid with a Fire Gensai in your Spelljammer campaign (just give them the spell Absorb Elements and burning hands) and either call them a 'Half Plasmoid' or go all out and create a brand new race of 'Lava Goo People from Plant Zargon'!
Personally I think this change is awesome, which is why I'm currently playing a Half Elf - who.. um to be more accurate has the top half of a Wood Elf and the bottom half of a Rat - while she has 'Half Elf stats' she would describe herself as a Wood Elf because she grew up as one and would rather not talk about HOW she ended up in her current 'half rat' state :P
I've reached the 200 hour mark on my BG3 playthrough. Already thinking up my other campaign replays. Amazing game, done by a very passionate team!
I would highly recommend this game to any CRPG fans.