To Our D&D Community,
We have made the difficult decision to end development on Sigil. This was not a decision made lightly, and it followed months of reflection with all teams involved. We’re deeply grateful to everyone who explored Sigil with us and shared in its journey. Your passion and feedback meant the world.
At Wizards of the Coast, our goal is to create experiences that help you tell incredible stories together, whether at the table, online, or anywhere you gather to play.
When we introduced Sigil, we imagined a powerful 3D virtual tabletop where you could share maps, minis, and environments with your friends and fellow players. While that vision inspired thousands of players and creators, we couldn't sustain the level of ongoing development support that Sigil—or our community—deserved. That’s on us. What we’ve learned from Sigil, and from your feedback, will guide how we approach future digital tools. We’ll take the time to do it right in pursuit of developing the best D&D experiences possible.
To everyone who built and played in Sigil—developers, DMs, players, and creators alike—thank you. Your time, creativity, and feedback made Sigil what it was. We know this decision hurts, especially for everyone who built campaigns, shared feedback, and believed in Sigil’s future. You deserve clarity about what happens next.
Six Months of Master Tier Credit
To thank those who led, experimented with, and hosted campaigns in Sigil using their Master Tier subscription, we’re deeply grateful for your time and passion.
If you used your paid or trial Master Tier subscription to access Sigil at least once any time between March 1, 2025, and yesterday 11:59 PM PT October 23, 2025, you'll receive a six-month Master Tier credit. This six-month Master Tier subscription credit will be granted and appear on your account by November 7, 2025.
If you already have an active subscription, this credit will effectively pause your current paid subscription and then resume it after the 6-month period. Please visit our Sigil Sunset FAQ for more information.
Sigil Available Through End-October 2026
You can continue running your campaigns as usual until the end of October 2026. All features and tier access will remain the same during that time. At the end of October, 2026, Sigil's servers will shut down, and content created within Sigil will no longer be accessible. We know many of you built incredible adventures in Sigil, and we’re grateful for the imagination and effort that brought them to life.
Coming Soon This Year
As soon as an update is available regarding the following items, we’ll share here and on our official D&D channels how to redeem. Thank you for your patience in the meantime.
Replacement Rewards for Pre-Order Customers
If you pre-ordered the 2024 Digital and Physical Core Rulebook Bundle on the D&D Beyond Marketplace, or on the international D&D Store, and received the Sigil-exclusive Gold Dragon Digital Miniature, you’ll receive a new digital dice set on D&D Beyond as a replacement reward.
A New Character Sheet Backdrop for All D&D Beyond Users
As a thank you for your patience and support, all registered D&D Beyond users will receive a new D&D Beyond character sheet backdrop.
Thank You for Your Support
To everyone who played, tested, and helped shape Sigil, thank you again. You made its taverns and dungeons sing, even if only for a while.
To the developers who brought Sigil to life, thank you for your vision, artistry, and dedication. Your work inspired the world of D&D and will shape future experiences fans will continue to enjoy.
— The Dungeons & Dragons Team







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Posted Oct 24, 2025I hate that this is the end of what could have been something beautiful
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Posted Oct 24, 2025Facts
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Posted Oct 24, 2025Shocking.
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Posted Oct 24, 2025Had a lot of potential.
Please do the community a service and opensource the sigil project so the community can make something beautiful out of it.
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Posted Oct 24, 2025#shockamazementdisbelief
Who didn't see this coming when y'all fired the whole development staff?
It was never going to be what you said it was going to be. What you proposed would have cost WAY more time and treasure than you (obviously) ever conceived.
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Posted Oct 24, 2025“What we’ve learned from Sigil, and from your feedback, will guide how we approach future digital tools. We’ll take the time to do it right in pursuit of developing the best D&D experiences possible.”
I don’t believe you. Use Maps to prove me wrong. Double down on a partnership with Foundry and produce tight integration.
Do something to prove that what will inevitably happen is not nothing until another half effort based on pipe dreams of monetization and fast development on the cheap rolls around.
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Posted Oct 24, 2025I can't wrap my head around the fact that it took another 7 months for this announcement to become official after laying off 90% of the Sigil development team back in March.
This product was never going to work. It's hard enough to make a 2D game engine that's easily accessible for players & DM's, that actually works, and manages to handle the majority of the edge cases that come up when playing D&D digitally. As soon as you make it 3D, you alienate such a large segment of your DM's that the game engine is going to be largely unplayable unless as a DM you stick to only official content. It's too time consuming and difficult to build 3D or customize assets and integrate all them into a campaign without specific expertise.
Had you stuck with implementing a 2D VTT instead of trying to one-up the other VTT's in the market, this might have actually worked. The DndBeyond integration alone would have given you a huge leg up on competitors such as Foundry VTT, Roll20, Fantasy Grounds and half a dozen others. I can only assume they thought that if Baldur's Gate 3 could make a half billion dollars, then WOTC could replicate that success. That was a really bad bet that demonstrates an incredible lack of foresight and a huge disconnect between the executives and players of the game itself. I don't know why you didn't just approach one of those existing 2D VTT's, try to buy them outright and rebrand it. That would have been a LOT cheaper than sinking all this money and effort into Sigil, only to kill it later.
I applaud the effort, especially from the developers. But the end result shouldn't have been a surprise to anyone. The only shocking thing here is that WOTC didn't see it coming before they even started.
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Posted Oct 24, 2025That’s what happens when you fire 80% of the staff that work on it.
Mske it open source and let people who actually want to work on it and use it to so
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Posted Oct 24, 2025As soon as Sigil was announced, I knew it would fail. I hope whoever came up with the idea to push Sigil so hard no longer works at WotC. If you just focused on improving DnDBeyond in the way that the developers did before you bought it, you would have so many monetization options by now. Instead you have a janky ass site that has people constantly searching for alternatives... Is the Encounter Builder even updated with the 2024 guidelines by now?
Embrace that a large portion of the player base will always play in person and fix your damn mobile app so that it's easier to use at the table... let me keep track of initiative, monster HP, and conditions on the app and I would use it every week, even if I have to pay a subscription for it...
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Posted Oct 24, 2025We already have a VTT in Beyond and its free, why would I want to pay more to get it on Foundry?
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Posted Oct 24, 2025Difficult decision?? I thought you made this decision back in February when 90% of the Sigil development team was laid off.
I think it was an inevitable outcome of your previous decisions, Hasbro.
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Posted Oct 24, 2025Yep, give us the stl you cowards!
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Posted Oct 24, 2025Does this mean you’ll be resuming work on the rest of Beyond, such as finally bringing the encounter tracker out of beta?
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Posted Oct 24, 2025It suffered from the 4 P's: Piss Poor Prior Planning.
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Posted Oct 24, 2025Sad to see it go. I truly hope they can take what they have learned since Sigils launch and bring it back bigger and better than ever. This is a great idea, it just needs some refinement imo. Thank you for not compromising WotC.
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Posted Oct 24, 2025What the hell's of all planes is going on with this cie... Your a buy Cie?... You dont create... its how you manage to grab DnDBeyond in the first place and how your Cie been surviving for last 20 years going by putting content creators and book writers under your dragon wings.
Just go contract buy a marketing rights to "Dungeon Alchemist" on "Steam"... Shoot a contract to put your added D&D approved logo on it... and done deal youl have a VTT map making software with Forgeworld digital miniatures access... that already works and already got its own community of DM/Players using it with ratings to the roofs... easy marketing... Done deal... Job done !!!!
Next create a new World Plane of existence like Greyhawk came to be... and let the content creators fill it out to create a marketing boom in a new direction and add books for it along the way. Let the content creators / Writers come up with new heroes like Drizzt came to life... then exploit like you always done. Do new cards for Magic that relate to this new Plane, new digital games and a.k.a. voila your back on the road. Grab a new Cie face for the community to relate with and your good to go for the next 15-20 years... money dripping from your pockets.
T.O.W.
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Posted Oct 24, 2025Gee... Who didn't see this coming from 10 miles away? As soon as WOTC/Hasbro killed the full dev team you knew it wasn't going to last long.
If anyone is interested, Ben Riggs, the author of Slaying The Dragon, A Secret History Of Dungeons & Dragons runs a podcast called Reading D&D Aloud and he has more then one episode where he talks to people about this very topic and why it failed. I think a lot of you that are mourning its loss will be shocked to find out all the little details.
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Posted Oct 24, 2025To say this is disappointing doesn't really cover it.
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Posted Oct 24, 2025Yeah this is absolutely lame, you guys ruined it from the start with very poor leadership and the monetisation of it.
If you were truly remorseful and really wanted to do something amazing for the community in turn, and restore all the faith lait in you over the past years, you would open source Sigil and give it back to the community. You have just basically stated that you are throwing it away, so what use is it to you?
Strip it of anything you deem sensitive, put it on GitHub and GIVE IT TO THE COMMUNITY TO DO WITH IT WHAT YOU COULD NOT.
#FREESIGIL
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Posted Oct 24, 2025I am shocked.
Shocked, I tell you!
Well, not that shocked.