Familiar faces emerge with this latest Unearthed Arcana! This collection revisits five iconic subclasses, each updated with fresh design and new flexibility for use with the latest Player's Handbook. Inside, you'll find the Barbarian (Path of the Ancestral Guardian and Path of the Storm Herald), the Fighter (Cavalier), the Monk (Warrior of Intoxication), and the Paladin (Oathbreaker).
You can read the full playtest packet yourself or click below for highlights from the subclasses, which include designer insights from Ben Petrisor.
- Updated Subclasses
- Path of the Spiritual Guardian (Barbarian)
- Path of the Storm Herald (Barbarian)
- Cavalier (Fighter)
- Warrior of Intoxication (Monk)
- Oathbreaker (Paladin)

Updated Subclasses
This Unearthed Arcana features subclasses from the past that we thought could use a touch-up. Each of these subclasses has new designs and quality of life updates to bring them in line with the updated Player’s Handbook.
As a side note, we saw comments about the Necromancer using an Arcane Focus along with their spellbook for their features, so we wanted to use this space to point to the Spellcasting Focus in the Wizard that states your spellbook can be used as a Spellcasting Focus for your Wizard spells. This means every Wizard has a Spellcasting Focus as long as they have their spellbook!
Path of the Spiritual Guardian (Barbarian)
Formerly Path of the Ancestral Guardian, we broadened the kinds of spirits that aid the Barbarian. They can still be your ancestors, but now could include spirits of animals and spirits of nature.
Spiritual Protectors (formerly Ancestral Protectors) has been broken up into multiple effects that can be chosen when the Barbarian hits with a weapon or Unarmed Strike. This feature now scales with the number of attacks the Barbarian makes, letting them replicate the 2014 effect with two attacks on the same target, or choosing different combinations as the situation calls for it.
Vengeful Spirits (formerly Vengeful Ancestors) continues this design emphasis of rewarding multiple attacks by letting the Barbarian make an additional attack when they roll 18-20 on the D20 on an attack roll. These features play well with Two-Weapon Fighting, Reckless Attack, and feats like Sentinel that let you make attacks as a Reaction more consistently.
Path of the Storm Herald (Barbarian)
Storm Aura has been redesigned to scale with the Barbarian’s Rage Damage bonus, and Desert and Tundra now use d4s instead of flat numbers.
Furthermore, Tundra has been redesigned from applying Temporary Hit Points to reducing the damage a creature can deal.
Each effect of Raging Storm has been redesigned. Desert now causes creatures to start burning; Sea can now cause a bolt of lightning to leap off the first target towards another; Tundra now deals Cold damage and halves the creature’s Speed in addition to the damage reduction.
Cavalier (Fighter)
Unwavering Mark no longer has limited uses. Ferocious Charger has been redesigned. It now gives the Fighter, and its mount, extra Speed, and moving doesn’t provoke Opportunity Attacks. In addition, during this movement, you can give a creature the Prone condition just by moving next to them.
Warrior of Intoxication (Monk)
Formerly the Way of the Drunken Master, the Warrior of Intoxication maintains its elusive nature and the ability to redirect attacks. New in this UA is the ability to create magical brews that the Monk can drink to gain various benefits. Drunkard’s Luck has been folded into a magical brew option and has been redesigned to grant Heroic Inspiration whenever you roll Initiative without it.
Oathbreaker (Paladin)
Like before, the Oathbreaker can replace a Paladin’s original subclass. In addition, the Oathbreaker can also be taken at level 3, without replacing another subclass.
Many of the Oathbreaker’s features have been adjusted or redesigned. Conjure Undead replaces Control Undead, allowing the Paladin to briefly summon Undead under its control; Dreadful Aspect now loops through Divine Smite; Aura of Hate now enhances Aura of Protection and clarifies only Undead and Fiends that are allies benefit from it; Finally, Dread Lord is a Bonus Action that imbues the Paladin’s Aura of Protection with each benefit broken up for readability.
Like similar features, Dread Lord can be recharged by expending a level 5 spell slot.
Your Feedback Matters
Once you’ve read or played with these playtest materials, be sure to fill out the survey on D&D Beyond, coming on November 6, and let us know what you think.







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Posted Nov 1, 2025Oh you didn't know...Mordenkainen is officially hanging out in the Forgotten Realms now.
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Posted Nov 1, 2025Does WoTC not know how to make Martial subclasses? I get that unearthed arcana is just a way to beta test ideas, but this is like watching you all shoot the pig before we even get into making sausage. Can't wait for the survey.
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Posted Nov 1, 2025it used to be "Way of the Drunken Master' but my guess is either they can't use the word "Drunk" or my probable guess may be due to copyrights with that Jackie Chan movie of the same name
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Posted Nov 1, 2025My main issue with Scion of the Three is that it tells you nothing about the subclass, and with Sorcerer King Patron Warlock is that it’s noun-salad gibberish. Clarity in language is a pretty basic goal in game design. These both fail.
If DDB gave us a simple way to just rename published material for our campaigns, I’d be less emphatic about it. But having to create a duplicate item/subclass/whatever in Homebrew just to change a name is cumbersome. And players are still going to see the “official” published stuff because of the wonky way restricting sources works (or doesn’t).
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Posted Nov 1, 2025How about Drunken Fist Warrior? Is there an issue with reffering to "Drunken" directly?
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Posted Nov 1, 2025This has been might thought too - but Tattooed Warrior shows we don't need to phrase it as Warrior of X -- so I've been thinking of it since 2024 as "Drunken Fist Warrior".
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Posted Nov 1, 2025Does anybody have any criticism about the monk that isn’t the name?
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Posted Nov 1, 2025Warrior of intoxication…?
you pay people to come up with that?
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Posted Nov 1, 2025I’m still looking for the other Wizard subclasses for each School of Magic.
Filling out the missing Wizard subclasses seems a natural completion.
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Posted Nov 1, 2025We had an UA for them not to long ago
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Posted Nov 2, 2025One thing that's unclear with the "Mystic Brew" feature of the monk
It says you have to drink a pint of the brew to gain its effect, but it doesn't specify anywhere how much you make.
It also says that "if any beverage remains" at the end of a rest, it disappears.
So, are you making a single pint, or are you making more than that so it can be consumed multiple times between rests?
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Posted Nov 2, 2025Those subclasses were present in the "Arcane Subclasses" and "Arcane Subclasses Update" UAs from June and September, respectively.
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Posted Nov 2, 2025Thank you, I hadn't looked. Now I'll go back and check older UA.
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Posted Nov 3, 2025Warrior of Intoxication is really weak. I don't hate the idea of changing it, but even something like Brewmaster Monk would be better.
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Posted Nov 3, 2025Average DPR for Storm Herald's Desert Aura is only about 2~4 for most of the play. This isn't some kind of 3d8 spirit guardian we are talking here. Rolling saving throws for multiple creatures for such a low damage every round is just a chore. Simply lower the damage to match the Rage damage, and remove the saves, so it can work like Aasimar damage aura.
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Posted Nov 3, 2025Renaming the Drunken Boxing monk the Warrior of Intoxication is just silly. It feels like a parody of corporate safety and trying to be PG (and PC).
"Kids play this game. We can't refer to 'drunken master' even if the movie Drunken Master is PG-13 and the character is the inspiration for Monkey in Kung Fu Panda. And even though the game is clearly rated 12+."
It's the epitome of corporate sensitivity.
Even the excuse of "cultural appropriation" doesn't apply as China isn't a colonized minority culture. They're 1/4 of the global population and the second biggest economy on Earth. (Expected to pass the USA as early as 2028.) They're "the man."
It's not appropriation. It's representation. Or even pandering...
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Posted Nov 3, 2025I agree with both those names being wonky, sure. They could definitely be better.
But putting that aside, creating and naming world-specific subclasses is a good thing IMO.
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Posted Nov 3, 2025SO TRUE.
Whenever one of my players needs a monster to roll a save vs 1d8 damage I just say it fails. Even the rolling is annoying, and 2024 is already more cumbersome with things to remember.
Flat damage, no save.
Even then the small amounts of damage each round are a bit annoying, but whatever.
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Posted Nov 3, 2025All these "Warrior" titles. It just doesn't fit. I liked "Way of..." way better. Just bring back the drunken master as it was. The new classification just sounds horrible.
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Posted Nov 3, 2025I completely agree. Plus, Warrior of Intoxication just sounds dumb in my opinion. Go back to the Drunken Master.