Wilderness exploration isn't as bad as you think! There are plenty of tricks DMs can use to make exploring your campaign setting just as fun as you've always wanted it to be.
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The Sorrowsworn are embodiments of extremely negative emotions, and they may have been created by either the Shadowfell, or by the Shadowfell influencing people in that plane of existence, and warping and twisting them. I talked to Adam Lee about what makes these creatures so disturbing.
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The secret to building good encounters is not forcing your players to chase down every last goblin and kill every last kobold. Using creative combat objectives will revitalize your encounters and dynamism to your games!
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Clockworks are gnome creations, and gnomes are just endlessly inquisitive about things, and how things work, and the need to tinker and make stuff. And as gnomes sort of are exploring all the different avenues, they create these animal-like creations.
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Mordenkainen's Tome of Foes not only has monsters that are horrific and disturbing but they also have ones that are alien and even endearing.
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Hobgoblins are not like orcish warriors, fighting as an uncivilized, brutish horde. Hobgoblins wear armor of steel and wield mass-produced swords. They are the product of a mighty war machine. Learn how to command an unstoppable army with this week's monster guide.
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I'm happy to share that the major changes we have been talking about for months with the character sheet revamp are here!
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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The Sibriex is one of the most horrifying and disgusting monsters in the D&D multiverse.
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Terrain—the composition of the walls, floors, and ceiling—may seem like the least of your concerns when designing a dungeon, but the truth is that where you locate your dungeon and how your dungeon appears can totally change the way your players engage with your D&D game.
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Spells that summon other creatures can slow your perfectly paced game to a grinding halt if not used carefully. Learn how players can use conjure animals and similar spells effectively as a player, and how Dungeon Masters can adjudicate them like a pro.
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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The Adventure Zone is more than just an uproariously funny D&D podcast. It's now a graphic novel with its very own D&D-compatible adventure, released for free through Dragon+!
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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The Xanathar is one of the four modular antagonists of Waterdeep: Dragon Heist. We've seen a lot of this famous beholder over the past few years, but where did this creature come from? Why has it become active in the underworld of Waterdeep once more?
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We talk with Danny Hartel about her Scrummy cosplay and what it took to make it.
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Manshoon is one of the four modular antagonists of Waterdeep: Dragon Heist. Why is one of the world's greatest dark wizards hiding in Waterdeep, and why is he seeking the vast sum of gold hidden within its walls?
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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Emmy award-winning Sam Riegel talks with Todd Kenreck about creating his new character Nott The Brave and how the D&D Beyond jingle came about.
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The Cassalanters are just one of the four modular antagonist factions in Waterdeep: Dragon Heist. Who are these newcomers to Forgotten Realms lore, and how can a pair of coddled nobles stand up to your characters and villains like the Xanathar Guild?
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Jarlaxle is one of the four modular antagonists of Waterdeep: Dragon Heist. Who is this roguish rapscallion? Where did he come from, and why is he after the vast sum of gold hidden within the City of Splendors?
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Waterdeep awaits. Learn all about the City of Splendors and plan your campaign before the release of Waterdeep: Dragon Heist this fall!
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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Beholders are the ultimate megalomaniacs. Learn how to play a beholder like the legendary Xanathar and become the ultimate monster in the worlds of D&D.
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Learn more about the Elder Evils and their servants known as the Star Spawn in 'Mordenkainen's Tome of Foes.'
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Catch up with the latest adventures of the Mighty Nein in our recap of last night's Critical Role episode!
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