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Returning 35 results for '23 home had lists'.
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23 have had lasts
23 have had loses
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Magic Items
Dungeon Master’s Guide
—
19–23
Fates
09–16
24–27
Flames
—
28–31
Fool
—
32–36
Gem
17–24
37–41
Jester
25–32
42–46
your choice of History, Insight, Intimidation, or Persuasion. In addition, you gain rightful ownership of a small keep somewhere in the world. However, the keep is currently home to one or more monsters
Monsters
Bigby Presents: Glory of the Giants
. Immediately after the gargantua takes damage from a Large or smaller creature it can see within 20 feet of itself, it attempts to flick the creature away. The target must succeed on a DC 23 Strength
more.
Most gargantuas do not feel at home in giant communities and end up searching for homes large enough to hold their enormous frames. They might find a suitable home in an ancient forest, a deep
Monsters
Planescape: Adventures in the Multiverse
Blade"} to hit, reach 10 ft., one target. Hit: 23 (4d8 + 5);{"diceNotation":"4d8+5", "rollType":"damage", "rollAction":"Manifested Blade", "rollDamageType":"force"} force damage.
Gleaming Ray. Ranged
, the rilmani act to even the odds.
While the rilmani might be found anywhere, they’re most frequently encountered on their home plane, the Outlands, where they work to ensure that no force
Monsters
Planescape: Adventures in the Multiverse
", "rollAction":"Planar Exhalation"}. The incarnate exhales concentrated energy native to its plane in a 60-foot cone. Each creature in that area must make a DC 23 Constitution saving throw. On a
expressions of a plane’s power are called planar incarnates, and they appear as roiling energies with features distinct to the plane that created it. They protect their home from destructive or
Monsters
Fizban's Treasury of Dragons
20 ft., one target. Hit: 23 (2d12 + 10);{"diceNotation":"2d12+10","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 22 (4d10);{"diceNotation":"4d10","rollType
","rollAction":"Tail"} to hit, reach 15 ft., one target. Hit: 23 (2d12 + 10);{"diceNotation":"2d12+10","rollType":"damage","rollAction":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage. If the
Monsters
Planescape: Adventures in the Multiverse
":"recharge", "rollAction":"Planar Exhalation"}. The incarnate exhales concentrated energy native to its plane in a 60-foot cone. Each creature in that area must make a DC 23 Constitution saving throw. On a
. These expressions of a plane’s power are called planar incarnates, and they appear as roiling energies with features distinct to the plane that created it. They protect their home from destructive
Monsters
Princes of the Apocalypse
","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 23 Strength saving throw or be knocked prone.
Summon Elementals (1/Day). Ogrémoch
creatures standing on the ground in that radius must succeed on a DC 23 Dexterity saving throw or fall prone.
Create Gargoyle (Costs 3 Actions). Ogrémoch’s hit points are reduced by 50 as he
Monsters
Vecna: Eve of Ruin
;s home world.
Sunlight Hypersensitivity. While in sunlight, Kas takes 20 radiant damage at the start of his turn, has disadvantage on attack rolls and ability checks, and can’t use his Change
in mist form, Kas can’t take any actions, speak, or manipulate objects.
Menacing Glare. Kas targets one creature he can see within 60 feet of himself. The target must succeed on a DC 23 Wisdom saving throw or have the frightened condition until the start of Kas’s next turn.
Monsters
Divine Contention
(Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity
underground city known as Southkrypt. For centuries, Kryptgarden Forest has been the home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She
Monsters
Fizban's Treasury of Dragons
.
Spellcasting. The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):
At will: faerie fire
2/day each: calm
Plane can’t find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who
Monsters
Storm King's Thunder
(Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 23 Dexterity
home and hunting ground of the ancient female green dragon Claugiyliamatar, better known to many as Old Gnawbone. She earned her nickname from her habit of gnawing on old kills, and is often seen
Monsters
Eberron: Rising from the Last War
is a 20th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 23, +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks
. Illmarrow is a fiefdom on the isle of Farlnen — home to a community of elves exiled from Aerenal, who have practiced necromancy for centuries. But Lady Illmarrow’s roots extend far beyond her
Backgrounds
Guildmasters’ Guide to Ravnica
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Rakdos Guild Spells
.
Rakdos Contacts
d8
Contact
1
I was part of a two-person act until my former partner moved to a different troupe.
2
My sibling and I ran away from home and joined the Cult
Magic Items
The Book of Many Things
Donjon*
14
Door
15
Dragon
16
Elemental
17
Euryale*
18
Expert
19
Fates*
20
Fey
21
Fiend
22
Flames*
23
Fool*
24
Gem*
25
Giant
26
offer, it returns to its home plane.
Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20.
Humanoid. You can immediately choose to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Chapter 6: Friends and Foes TOMASZ JEDRUSZEK Ravnica is home to a great variety of creatures, including some that are unknown on other worlds in Dungeons & Dragons. This chapter provides stat blocks
spells. If a stat block says its creature is a spellcaster of a particular guild — an Izzet spellcaster, for instance — that creature’s spell list includes one or more spells from that guild’s spell list. See chapter 2 for the guilds’ lists.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Chapter 6: Friends and Foes TOMASZ JEDRUSZEK Ravnica is home to a great variety of creatures, including some that are unknown on other worlds in Dungeons & Dragons. This chapter provides stat blocks
spells. If a stat block says its creature is a spellcaster of a particular guild — an Izzet spellcaster, for instance — that creature’s spell list includes one or more spells from that guild’s spell list. See chapter 2 for the guilds’ lists.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level 23: Mad Wizard’s Lair Halaster makes his home in the lowest level of Undermountain, which is optimized for four characters of 17th level or higher. Characters who defeat the monsters on this level should gain enough XP to reach 20th level.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Level 23: Mad Wizard’s Lair Halaster makes his home in the lowest level of Undermountain, which is optimized for four characters of 17th level or higher. Characters who defeat the monsters on this level should gain enough XP to reach 20th level.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Character Advancement The Levels of Undermountain table lists the dungeon’s levels and the character levels for which they’re designed. It’s okay for characters to enter a dungeon level that’s
14th
18
Vanrakdoom
15th
19
Caverns of Ooze
15th
20
Runestone Caverns
16th
21
Terminus Level
16th
22
Shadowdusk Hold
17th
23
Mad Wizard’s Lair
17th – 20th
Each
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Character Advancement The Levels of Undermountain table lists the dungeon’s levels and the character levels for which they’re designed. It’s okay for characters to enter a dungeon level that’s
14th
18
Vanrakdoom
15th
19
Caverns of Ooze
15th
20
Runestone Caverns
16th
21
Terminus Level
16th
22
Shadowdusk Hold
17th
23
Mad Wizard’s Lair
17th – 20th
Each
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
? Perhaps your homeland was befouled by evil, and you took up an adventuring life in hopes of finding a new home or purpose.
QUICK BUILD
You can make a druid quickly by following these suggestions
the multiverse (the lists of gods in appendix B include many such deities). The worship of these deities is often considered a more ancient tradition than the faiths of clerics and urbanized peoples
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
angel of death by the gods or driven by your need for revenge? The Gods of the Multiverse section lists many deities worshiped by paladins throughout the multiverse, such as Torm, Tyr, Heironeous
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Challenge Rating Challenge Rating is defined in the Player’s Handbook, while guidance on using CR to plan potential combat encounters is in the Dungeon Master’s Guide. Lists of monsters organized by
22,000
20 25,000
21 33,000
22 41,000
23 50,000
24 62,000
25 75,000
26 90,000
27 105,000
28 120,000
29 135,000
30 155,000
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Challenge Rating Challenge Rating is defined in the Player’s Handbook, while guidance on using CR to plan potential combat encounters is in the Dungeon Master’s Guide. Lists of monsters organized by
22,000
20 25,000
21 33,000
22 41,000
23 50,000
24 62,000
25 75,000
26 90,000
27 105,000
28 120,000
29 135,000
30 155,000
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Creatures table below lists every creature in this chapter, along with the creature’s type and challenge rating (CR). Strixhaven students battle a mage hunter and an Oriq recruiter Strixhaven Creatures
Titan Fiend 16 First-Year Student Humanoid 1/2 Fractal Mascot Construct 1/4 Galazeth Prismari Dragon 23 Groff Plant 4 Inkling Mascot Ooze 1/4 Lorehold Apprentice Humanoid 2 Lorehold Pledgemage
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Creatures table below lists every creature in this chapter, along with the creature’s type and challenge rating (CR). Strixhaven students battle a mage hunter and an Oriq recruiter Strixhaven Creatures
Titan Fiend 16 First-Year Student Humanoid 1/2 Fractal Mascot Construct 1/4 Galazeth Prismari Dragon 23 Groff Plant 4 Inkling Mascot Ooze 1/4 Lorehold Apprentice Humanoid 2 Lorehold Pledgemage
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
represented in the table, such as a swamp, you can create terrain-appropriate encounters by choosing creatures from the monster lists in appendix B of the Dungeon Master’s Guide. Chapter 5 of that
–30 11–15 — — 20–22 Crag cats — — 31–35 16–32 09–13 — 23–35 Dig site 22–29 40–46 36–38 33–35 — — 36–41 Dragon — — 39–41 — 14–20 — — Elk 30–37 47–53 42–50 36–43 — — 42–54 Elves 38–53 — — — — 41–50
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
represented in the table, such as a swamp, you can create terrain-appropriate encounters by choosing creatures from the monster lists in appendix B of the Dungeon Master’s Guide. Chapter 5 of that
–30 11–15 — — 20–22 Crag cats — — 31–35 16–32 09–13 — 23–35 Dig site 22–29 40–46 36–38 33–35 — — 36–41 Dragon — — 39–41 — 14–20 — — Elk 30–37 47–53 42–50 36–43 — — 42–54 Elves 38–53 — — — — 41–50
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
standing at death’s door. When an empyrean dies, its spirit returns to its home plane. There, one of the fallen empyrean’s parents resurrects the empyrean unless he or she has a good reason not to. Empyrean
Immunities bludgeoning, piercing, and slashing from nonmagical attacks
Senses truesight 120 ft., passive Perception 16
Languages all
Challenge 23 (50,000 XP)
Innate Spellcasting. The empyrean’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
standing at death’s door. When an empyrean dies, its spirit returns to its home plane. There, one of the fallen empyrean’s parents resurrects the empyrean unless he or she has a good reason not to. Empyrean
Immunities bludgeoning, piercing, and slashing from nonmagical attacks
Senses truesight 120 ft., passive Perception 16
Languages all
Challenge 23 (50,000 XP)
Innate Spellcasting. The empyrean’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, eventually towering over other giants at a height of 40 feet or more. Most gargantuas do not feel at home in giant communities and end up searching for homes large enough to hold their enormous frames. They
might find a suitable home in an ancient forest, a deep canyon, or an immense cavern in the Underdark. Some gargantuas seek only peace and solitude, while others lash out fiercely at a world that fears
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. 3 Home to a community of pixies or sprites. 4 The last lore keeper of lost druidic knowledge. 5 Rooted on a hero’s burial mound and animates trees that look like questing knights. 6 Scarred by a fire
and holds the bones of the arsonist who started it in a hollow. Treant Huge Plant, Chaotic Good
AC 16 Initiative +3 (13)
HP 138 (12d12 + 60)
Speed 30 ft.
Ability Score Mod Save Str 23 +6
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the
its home, this monstrous bird rivals the oldest dragons in size.
Sky Titans. In the ancient days when giants battled dragons for control of the world, Annam, the father of the giant gods, created