Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'aren'.
Monsters
Monster Manual
.
Rapport Spores. The myconid expels spores in a 30-foot Emanation originating from itself. Creatures in that area with an Intelligence score of 2 or higher that arenât Constructs, Elementals, or Undead gain telepathy with a range of 30 feet for 1 hour.
Monsters
Monster Manual
. Creatures in that area with an Intelligence score of 2 or higher that arenât Constructs, Elementals, or Undead gain telepathy with a range of 30 feet for 1 hour.
Magic Items
Dungeon Masterâs Guide
This elegant garment is made from exquisite cloth and adorned with runes.
You gain these benefits while wearing the robe.
Armor. If you arenât wearing armor, your base Armor Class is 15 plus
Spells
Playerâs Handbook
creature in the area makes a Dexterity saving throw, taking 7d10 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that arenât being worn or carried start burning.
Spells
Playerâs Handbook
.
Flammable objects in the Cone that arenât being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.
Spells
Playerâs Handbook
communicate in any languages arenât affected by this spell.
Until the spell ends, the targets can communicate telepathically through the bond whether or not they share a language. The communication is possible over any distance, though it canât extend to other planes of existence.
Monsters
Monster Manual
Detect Life. The banshee magically senses the direction of creatures up to 1 mile away that arenât Constructs or Undead.
Incorporeal Movement. The banshee can move through other creatures and
Spells
Playerâs Handbook
Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that arenât being worn or carried start burning.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.
Monsters
Monster Manual
Intelligence score of 2 or higher that arenât Constructs, Elementals, or Undead gain telepathy with a range of 30 feet for 1 hour.
Spells
Playerâs Handbook
Objects animate at your command. Choose a number of nonmagical objects within range that arenât being worn or carried, arenât fixed to a surface, and arenât Gargantuan. The maximum
Magic Items
Dungeon Masterâs Guide
hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried.
The weapon has the following additional properties.
Clap of Thunder. As a Magic action, you can strike
Strength saving throw or have the Prone condition. Nonmagical objects in the Cone that arenât being worn or carried take 3d8 Thunder damage.
Earthquake. As a Magic action, you can strike the weapon
Magic Items
Dungeon Masterâs Guide
enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there arenât enough rats to form a swarm, the charge is wasted. Called swarms move toward the
music by the shortest available route but arenât under your control otherwise.
Whenever a Swarm of Rats that isnât under another creatureâs control comes within 30 feet of you while
Magic Items
Dungeon Masterâs Guide
one, or a thicker beard if you already have one.
If you arenât a dwarf or duergar, you gain the following additional benefits while wearing the belt:
Darkvision. You have Darkvision with a
Magic Items
Dungeon Masterâs Guide
that arenât being worn or carried take 10d8 Thunder damage.
Each use of the hornâs magic has a 20 percent chance of causing the horn to explode. The explosion deals 10d6 Force damage to the user and destroys the horn.
Spells
Playerâs Handbook
, equipment, and creatures within the area arenât changed.
The tactile characteristics of the terrain are unchanged, so creatures entering the area are likely to notice the illusion. If the
Spells
Playerâs Handbook
spell ends.
Potions obtained from the cauldron that arenât consumed disappear when you cast this spell again.
Spells
Playerâs Handbook
This spell reverses gravity in a 50-foot-radius, 100-foot high Cylinder centered on a point within range. All creatures and objects in that area that arenât anchored to the ground fall upward
Spells
Playerâs Handbook
question.
Divine beings arenât necessarily omniscient, so you might receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In
Spells
Playerâs Handbook
Charisma saving throw or be sent back to its home plane if it isnât there already. If they arenât on their home plane, Undead are sent to the Shadowfell, and Fey are sent to the Feywild.
Spells
Playerâs Handbook
feet tall and jump it across pits up to 10 feet wide. Flammable objects that arenât being worn or carried start burning if touched by the sphere, and it sheds Bright Light in a 20-foot radius and
Spells
Playerâs Handbook
Ethereal Plane, you can affect and be affected only by creatures, objects, and effects on that plane. Creatures that arenât on the Ethereal Plane canât perceive or interact with you
Spells
Playerâs Handbook
the webs arenât anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the web collapses on itself, and the spell ends at the start of your next
Spells
Playerâs Handbook
âs space or collides with a solid object, the spell ends, and the bead explodes.
When the bead explodes, flammable objects in the explosion that arenât being worn or carried start burning.
Using a Higher-Level Spell Slot. The base damage increases by 1d6 for each spell slot level above 7.
Spells
Playerâs Handbook
and shutters, all in a 5-foot Cube. Doors and shutters being held open by someone or something arenât affected.
Beckon Earth. You create a thin shroud of dust or sand that covers surfaces in a
Magic Items
Dungeon Masterâs Guide
in the area that arenât being worn or carried are also pushed clear of the tower.
The tower is 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its
Magic Items
Dungeon Masterâs Guide
. (or 0 ft. for both if the legs arenât extended); Immunity to Poison and Psychic damage.
To be used as a vehicle, the apparatus requires one pilot. While the apparatusâs hatch is closed
Spells
Playerâs Handbook
spell.
âSeen casuallyâ is a place you have seen more than once but with which you arenât very familiar.
âViewed once or describedâ is a place you have seen once, possibly
Magic Items
Tyranny of Dragons
A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you arenât attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made
with this magic weapon. If you arenât attuned to Hazirawn, you deal an extra 1d6 necrotic damage when you hit with it.
Increased Potency. While you are attuned to this weapon, its bonus on
Monsters
Candlekeep Mysteries
skitterwidgets that are created rather than born, kiddywidgets arenât beholden to the wearer of a control ring, even after they grow to become skitterwidgets.Lightning, Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
in the area that arenât being worn or carried.
The explosion destroys the phoenixâs body and leaves behind an egg-shaped cinder, which weighs 5 pounds. The cinder deals 21 (6d6
arenât being worn or carried (no action required).
Flyby. The phoenix doesnât provoke opportunity attack;opportunity attacks when it flies out of an enemyâs reach.
Illumination. The
Monsters
Vecna: Eve of Ruin
most numerous in Underdark areas that Lolthâs faithful claim as their own. Lolth worshipers might employ spiderdragons as guards or treat them as venerated guests. The creatures arenât as
eat an abundance of prey before losing interest in an area and moving on, even when theyâre treated like beloved guests. Unlike their black dragon progenitors, spiderdragons arenât
Monsters
Guildmastersâ Guide to Ravnica
damage on a successful one. The explosion ignites flammable objects that arenât being worn or carried, and it destroys the scorchbringer.Light Hammer. Melee or Ranged Weapon Attack: +4
Monsters
The Book of Many Things
);{"diceNotation":"1d8+1", "rollType":"damage", "rollAction":"Spear", "rollDamageType":"piercing"} piercing damage if used with two hands to make a melee attack.Aspirants arenât yet initiated into
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that arenât being worn
Monsters
Tomb of Annihilation
":"bludgeoning"} bludgeoning damage.A tyrannosaurus zombie has a gullet full of smaller zombie;zombies, which it can disgorge. These zombies arenât under the tyrannosaurus zombieâs control.Poison






