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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     mannerâperhaps poisoned, stabbed in the back, or killed while sleepingâthe slain giant can rise as a frostmourn. Driven by its desire for vengeance, the frostmourn can turn the living into
                                                
                                            
                                                
                                                     keep them roaming the wilds for years after their murderers are slain.
A frostmourn looks like a desiccated corpse mummified by exposure to bitter cold. It carries the marks of its death on its body: a
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     through countless harsh winters. The Reghed wear heavy furs as well as gloves, boots, and masks made of animal hide, to protect themselves from the bitter cold.
Although they originally descended from
                                                
                                            
                                                
                                                     chieftain (the most powerful of whom often carries the title of king or queen). A clan might set up its camp for a tenday or two, then dismantle it and go back on the move, allowing the clan to stay close to a migrating herd of reindeer as it travels across the tundra.
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     into a beast formâfox, mountain goat, owl, or wolfâor back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form (the druidâs choice
                                                
                                            
                                                
                                                     Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon while itâs in the druidâs hands. If the druid dies, the ice sickle melts away. The weapon is otherwise identical to a normal sickle.Cold
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     kept them alive through countless harsh winters. The Reghed wear heavy furs as well as gloves, boots, and masks made of animal hide, to protect themselves from the bitter cold.
Although they originally
                                                
                                            
                                                
                                                     with its own chieftain (the most powerful of whom often carries the title of king or queen). A clan might set up its camp for a tenday or two, then dismantle it and go back on the move, allowing the
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    , also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten transgressions, these bitter, wicked creatures have appointed themselves the
                                                
                                            
                                                
                                                     survive on other planes find themselves eventually dragged back, pulled by some planar tether.Acid, PoisonCold, Fire
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     tracked them to their sanctuary and overwhelmed them with a vast force. Vladimir, whom Argynvost had made a field commander, couldn't hold back the evil tide and was killed, only after the heartbreak of
                                                
                                            
                                                
                                                     battled Strahd's armies to the bitter end.
Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of Strahd and his thirst for vengeance that those
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     transgressions, these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other
                                                
                                            
                                                
                                                    ;{"diceNotation":"2d20", "rollType":"roll", "rollAction":"Days"} days. Even those who survive on other planes find themselves eventually dragged back, pulled by some planar tether.Acid, PoisonCold
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                    , these bitter, wicked creatures have appointed themselves the jailers of the plane. Demodands viciously defend the few known portals that lead out of Carceri and ruthlessly torment other creatures trapped
                                                
                                            
                                                
                                                    ", "rollType":"roll", "rollAction":"Days"} days. Even those who survive on other planes find themselves eventually dragged back, pulled by some planar tether.Acid, PoisonCold, Fire
                                                
                                            
                                        
                                                    Gith
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     distanced themselves from one another to pursue their separate agendas. They remain bitter enemies today, each side willing to fight to the death whenever they cross paths.
The githyanki were motivated
                                                
                                            
                                                
                                                     to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever possible, as recompense for
                                                
                                            
                                        
                                                    Gladiator
                                                    
    
        Legacy
    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing less than
                                                
                                            
                                                
                                                     I love.
2
Someone stole my precious instrument, and someday Iâll get it back.
3
I want to be famous, whatever it takes.
4
I idolize a hero of the old tales and measure my deeds
                                                
                                            
                                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
                                                
                                            
                                                
                                                     tears to your eyes. Is it a bitter or cheerful memory? Does recalling it make you feel the same way?
3
You recall a childhood memory. What about that event or who you were still influences you
                                                
                                            
                                        
                                                    Entertainer
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                    
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing less than perfection.
8
I change my mood or my mind as quickly as I change key in a song
                                                
                                            
                                                
                                                    )
d6
Bond
1
My instrument is my most treasured possession, and it reminds me of someone I love.
2
Someone stole my precious instrument, and someday Iâll get it back
                                                
                                            
                                        
                                                    Demilich (Variant)
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     curse on a success.The transformation into a demilich isnât a bitter end for all liches that experience it. Made as a conscious choice, the path of the demilich becomes the next step in a dark
                                                
                                            
                                                
                                                     assume a wraithlike form. The skull then emits a terrifying howl that can slay the weak-hearted and leave others trembling with fear. Left alone, it sinks back down and returns to the empty peace of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , since I can defuse any amount of tension.
5
I love a good insult, even one directed at me.
6
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing
                                                
                                            
                                                
                                                     me of someone I love.
2
Someone stole my precious instrument, and someday Iâll get it back.
3
I want to be famous, whatever it takes.
4
I idolize a hero of the old tales and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Conclusion Matt Stikker  The journey back to Respite is uneventful, though the sky grows ominous as the storm nears. If the characters failed to retrieve both Elemental Gems (blue sapphire) from
                                                
                                            
                                                
                                                     and stop threatening the region. If the characters retrieved the gems but didnât kill Sablewing, the bitter dragon flees the cove, worried the characters will return to slay him.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Back to Promise If Lady Dre came with the characters, she and the horses have extracted her wagon from the sinkhole and are waiting for the characters. When the characters return to Promise, Aunt
                                                
                                            
                                                
                                                     Dellie is overjoyed if Kianna is safe and tearful if her goddaughter met a bitter end. Either way, sheâs grateful to the characters for uncovering the truth and ending the soul shakerâs threat. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    Demodands Demodands, also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten transgressions, these bitter, wicked creatures have
                                                
                                            
                                                
                                                     leave Carceri know theyâre doomed to return; a demodand that dies outside Carceri re-forms there in a torturous process that takes 2d20 days. Even those who survive on other planes find themselves eventually dragged back, pulled by some planar tether.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in a memorable battle? Do they take actions theyâll later regret? Do they make a bitter enemy who comes back to haunt them years later, when the campaign continues in the present day? A magical
                                                
                                            
                                                
                                                    Playing During the Last War In your campaign, you might want to take a look back at the war as it unfolds. Setting an adventure during the Last War puts the characters in a tumultuous time of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     are eager to leave, but cannot do so yet; each either has an unfulfilled bargain with the hag or has displeased her somehow and is working to win back her favor. All five performers are unarmed
                                                
                                            
                                                
                                                     Lyn or Bitter End, snares them in her traps. Given a chance, one or more of the actors also share the following information: âEven if Creeping Lyn hates you, itâs still possible to win her favor by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     below. A cold, bitter wind spins dead leaves about him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky
                                                
                                            
                                                
                                                     spires. The windâs howling increases as Strahd turns his gaze back to the village. Far below, yet not beyond his ken, a party of adventurers has just entered his domain. Strahdâs face forms a twisted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     fortifications. During the First Siege of Lekar, General Drakov sacrificed the entirety of the northern River Ward, leaving hundreds of souls to be slaughtered but allowing the remaining defenders to turn back
                                                
                                            
                                                
                                                     the walls to scavenge from ruined settlements and work the fields of abandoned farms, but their harvests are never enough for the cityâs survivors. Though bitter and desperate, soldiers live marginally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     with. Their memories of events before this interruption are often vague or absent. Occasionally, the most unexpected experiences might cause sensations or visions of the past to come rushing back
                                                
                                            
                                                
                                                     Memory 
     1  You recall a physically painful moment. What mark or scar on your body does it relate to? 
   2  A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     hostility, and the two groups distanced themselves from one another to pursue their separate agendas. They remain bitter enemies today, each side willing to fight to the death whenever they cross
                                                
                                            
                                                
                                                     Plane, they send raiders out to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     hungry eyes.The double door at the northern end of the hall stands open, revealing a vast chamber beyond. Swathed in shadows at the back of this large chamber towers a massive statue of a goatish fiend
                                                
                                            
                                                
                                                     guidance. A booming voice from the statue replies, âThis is your final test, Xia. Do not fail me!â Xia then rejoins her ghouls and fights to the bitter end. Roll Initiative for Nezzarum. On his turn, he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Frostmourn When a frost giant is murdered in a dishonorable mannerâperhaps poisoned, stabbed in the back, or killed while sleepingâthe slain giant can rise as a frostmourn. Driven by its desire for
                                                
                                            
                                                
                                                     hatred and loathing of the living is sufficient to keep them roaming the wilds for years after their murderers are slain. A frostmourn looks like a desiccated corpse mummified by exposure to bitter cold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , and immunity to poison and psychic damage. A mask that is reduced to 0 hit points is destroyed and canât be transformed back into the creature it once was. Each copper rod is a Medium object with AC
                                                
                                            
                                                
                                                     area M2 until they accidentally dropped a backdrop in the middle of a performance, ruining the show and angering Endelyn. If the characters attack the darkling elder, it fights back. At the same time
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the Bitter Blade in House Deneith squeezes tribute from local towns in exchange for âprotection.â 3 An heir of House Ghallanda poisons members of other dragonmarked houses who stay in non-Ghallanda
                                                
                                            
                                                
                                                     back House Orienâs favor by disrupting non-Orien trade along a busy route. 9 Two elf assassins, one from House Phiarlan and the other from House Thuranni, are each working to discredit or slay the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     of refugees to Argynvostâs valley, but Strahd tracked them to their sanctuary and overwhelmed them with a vast force. Vladimir, whom Argynvost had made a field commander, couldnât hold back the evil
                                                
                                            
                                                
                                                     than cower in his lair, Argynvost emerged and battled Strahdâs armies to the bitter end. Deadly Vengeance. Unwilling to accept his failure, Vladimir returned as a revenant. So great was his hatred of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    D8. Holding Cells Rising from the soggy earth is a sturdy wooden hut with an open doorway on one side of it. At the back of the hut are two holding cells. Thick mangrove roots serve as bars, with a
                                                
                                            
                                                
                                                     small round door closing off each cell. The floor of one cell is covered with several inches of stinking water. The other cell holds a figure in rags slumped against the back wall.
 This hut is round
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     such creatures typically share the druidâs disposition. Ice Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon
                                                
                                            
                                                
                                                     Shape. The druid magically polymorphs into a beast formâfox, mountain goat, owl, or wolfâor back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     games, and frolicking that has little to do with Nylea except that it celebrates the full flowering of spring. Tales tell of Nylea being passingly bitter about the celebration and, annually, visiting
                                                
                                            
                                                
                                                    , and a cerulean butterfly came to rest on his hand. Carefully, he carried the butterfly back to Nylea. She not only spared him, but blessed his house and all his descendants.
 The Tragedy of Arasta
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     charging him with his impossible task. They also offered him a measure of hope. The gods cast Athreosâs offerings back into the mortal world in the form of five coins. They promised Athreos that, once
                                                
                                            
                                                
                                                     bitter old friend whenever the River Guide draws near. If any mortal has ever truly known Athreos, it is her.
 Eight Exceptions. Eight times in the course of history, Athreos has purposely allowed a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     forces at the Battle of Cairn Hill, but the cordial relations between the two nations frayed immediately after. The Redcloaks skirmished with hobgoblins who were leading Thrane civilians in chains back
                                                
                                            
                                                
                                                     bitterly. Thrane. In the waning years of the Last War, the Redcloaks played a major role in the devastating Battle of Cairn Hill between Brelish and Thrane forces. Thanks to heavy losses on both sides, veterans of that battle tend to nurse bitter grudges against their enemies.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     tree. Four sprites live in hollow cavities in its trunk. Their names are Bitzi, Dandy, Mintleaf, and Timpella. The sprites are a bitter bunch, taunting those who come close by spewing forth insulting
                                                
                                            
                                                
                                                     words and tiny arrows. They hope to provoke the characters into damaging Big Barkless, thus prompting the blight to fight back. While ridiculing the characters from their hollows, the sprites have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     wouldnât take much to provoke her into doing so. At one time, Arveiaturace served a wizard named Meltharond, whose frozen corpse remains strapped to a saddle on the dragonâs back. Arveiaturace has
                                                
                                            
                                                
                                                     surface, looking like a frozen, desiccated corpse sitting in the snow. If the characters are close enough to touch the corpse, theyâre already on the dragonâs back. If they attack or otherwise
                                                
                                            
                                        






