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Returning 35 results for 'barbed both down contains reduced'.
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Magic Items
Dungeon Master’s Guide
damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can take a
the mirror is shattered, all creatures it contains are freed and appear in unoccupied spaces near it.
While within 5 feet of the mirror, you can take a Magic action to name one creature trapped in it
Monsters
Out of the Abyss
points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.Barbed Tail. When a creature provokes an opportunity
":"piercing"} piercing damage. The target must succeed on a DC 11 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the ixitxachitl regains hit
Monsters
Out of the Abyss
reduced to 0.Barbed Tail. When a creature provokes an opportunity attack from the ixitxachitl, the ixitxachitl can make the following attack instead of using its bite. Melee Weapon Attack: +6
":"1d8+2","rollType":"damage","rollAction":"Vampiric Bite","rollDamageType":"piercing"} piercing damage. The target must succeed on a DC 11 Constitution saving throw or its hit point maximum is reduced by
Monsters
Mordenkainen Presents: Monsters of the Multiverse
maximum is reduced by 4 (1d8);{"diceNotation":"1d8", "rollType":"roll", "rollAction":"Barbed Tail"} until the disease ends on the target. The target dies if its hit point maximum is reduced to 0.Diseased
Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Barbed Tail"} to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2);{"diceNotation":"1d12+2", "rollType":"damage", "rollAction
Bulezau
Legacy
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Monsters
Mordenkainen’s Tome of Foes
hours that elapse. On a successful save, the disease ends. On a failed save, the target's hit point maximum is reduced by 4 (1d8);{"diceNotation":"1d8","rollType":"roll","rollAction":"Barbed Tail"}. The target dies if its hit point maximum is reduced to 0.PoisonCold, Fire, Lightning
would knock it prone.Barbed Tail. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Barbed Tail"} to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2);{"diceNotation":"1d12
Monsters
Planescape: Adventures in the Multiverse
", "rollAction":"Barbed Javelin", "rollDamageType":"piercing"} piercing damage. If the target is a creature, its speed is reduced by 10 feet until the start of the bariaur’s next turn.
Ram. Melee
and direction to the last portal it used as long as they’re on the same plane.Multiattack. The bariaur makes two Barbed Javelin or Shortbow attacks.
Barbed Javelin. Melee or Ranged Weapon Attack
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage, and the target’s speed is reduced by 10 feet until the end of its next turn.Hunters are the stealthiest gnolls in a war band. In the
viciously barbed heads. Even when a hunter doesn’t kill their target with their first shot, the arrow strike brings so much pain that the victim is hobbled in its attempt to run away.
Gnolls
Monsters
Tasha’s Cauldron of Everything
saving throws against spells and other magical effects, and spell attacks made against it have disadvantage.
Regeneration. The servant regains 10 hit points at the start of its turn. If it is reduced to 0
feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures is pushed to an unoccupied space within 5
Monsters
Quests from the Infinite Staircase
permanently fouls the water for 10 miles from the place where the horn dissolved. The fouled water is unfit to drink, chokes aquatic wildlife, and withers plants.Multiattack. Zargon makes two Barbed
Tentacle attacks, one Bite attack, and one Gore attack.
Barbed Tentacle. Melee Weapon Attack: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Barbed Tentacle"} to hit, reach 20 ft
Monsters
Planescape: Adventures in the Multiverse
if the target is a creature, the target’s hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target
dies if its hit point maximum is reduced to 0.
Shadow Web. Ranged Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Shadow Web"} to hit, reach 120 ft., one creature. Hit: 16
Monsters
Bigby Presents: Glory of the Giants
condition (escape DC 16). While the target is grappled this way, its speed isn’t reduced, but it can’t move farther from the giant. The target takes 5 (1d10);{"diceNotation":"1d10
that reflect their commitment to the cult. Their armor is outfitted with enormous crossbows that can launch barbed harpoons, which the giants use to drag enemies into or through the water.ColdReel In. The giant pulls the target grappled by its Harpoon up to 20 feet toward itself.
Mirror of Life Trapping
Legacy
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Magic Items
Basic Rules (2014)
. It shatters and is destroyed when reduced to 0 hit points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use an action to speak its command word and activate
new prisoner. A freed creature appears in an unoccupied space within sight of the mirror but facing away from it. If the mirror is shattered, all creatures it contains are freed and appear in
Monsters
Strixhaven: A Curriculum of Chaos
more punishing suffering in exchange for their pacts or knowledge.
Barbed Gifts
When a supplicant piques a daemogoth titan’s interest, the titan can grant a blessing to the supplicant (see &ldquo
psychic damage equal to the total rolled, and its hit point maximum is reduced by an amount equal to the psychic damage taken. This reduction lasts until the creature finishes its next long rest. The
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
Actions). Each creature within 30 feet of the demilich must make a DC 16 Constitution saving throw. On a failed save, the creature’s hit point maximum is magically reduced by 10 (3d6);{"diceNotation
":"3d6","rollType":"roll","rollAction":"Energy Drain"}. If a creature’s hit point maximum is reduced to 0 by this effect, the creature dies. A creature’s hit point maximum can be restored
Monsters
Mordenkainen Presents: Monsters of the Multiverse
River Styx, Naratyr is an eerily quiet and cold city, its streets empty for hours at a time. The central castle of bone has interior walls of flesh and carpets made of woven hair. The city contains
(Recharges after a Short or Long Rest). If this creature is reduced to 0 hit points, it immediately makes a DC 10 Constitution saving throw. If it succeeds, it is instead reduced to 1 hit point.
Aura
Monsters
Spelljammer: Adventures in Space
","rollDamageType":"cold"} cold damage, and its speed is reduced to 0 until the end of its next turn. On a successful save, the creature takes half as much damage, and its speed isn’t
contains ample space for food, as well as one or more hidden chambers where the dragon keeps its treasure. Depending on the composition and features of the moon, the lair might contain natural springs
Monsters
Spelljammer: Adventures in Space
Breath","rollDamageType":"cold"} cold damage, and its speed is reduced to 0 until the end of its next turn. On a successful save, the creature takes half as much damage, and its speed isn’t
dragon makes its lair contains ample space for food, as well as one or more hidden chambers where the dragon keeps its treasure. Depending on the composition and features of the moon, the lair might
Monsters
Icewind Dale: Rime of the Frostmaiden
Zelennor, watches over the wizard’s frozen remains. It uses the weasel stat block in the Monster Manual but is a fey instead of a beast. If Zelennor is reduced to 0 hit points, Nass’s
. Nass’s personal sigil is inscribed on the spine, which also bears the title Lantomir’s Traveling Libram. The tome contains the following spells: clairvoyance, cloud of daggers, counterspell
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
movement from the largest astrolabe along the north wall, as the device’s overlapping copper rings become lashing, barbed tentacles!
The astrolabe uses the stat block of a grick alpha, except it doesn’t
have a beak attack. The creature was waiting for an opportune time to attack the characters as instructed. The creature fights until reduced to 10 hit points or fewer, when it tries to lumber up the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
.
Actions
Multiattack. The bariaur makes two Barbed Javelin or Shortbow attacks.
Barbed Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (1d10
+ 4) piercing damage. If the target is a creature, its speed is reduced by 10 feet until the start of the bariaur’s next turn.
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
would knock it prone.
Actions
Barbed Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13
must repeat the saving throw after every 24 hours that elapse. On a successful save, the disease ends. On a failed save, the target’s hit point maximum is reduced by 4 (1d8). The target dies if its hit point maximum is reduced to 0.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Reactions
Barbed Tail. When a creature provokes an opportunity attack
Languages Abyssal, Ixitxachitl
Challenge 1/4 (50 XP)
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Reactions
Barbed Tail. When a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. School Meals The real Halaster has bound two barbed devils to these chambers and tasks them with preparing meals for Dweomercore’s students and faculty. Characters who examine the outermost doors
filled with spicy aromas and the smell of charred food. It contains all the furnishings and accoutrements of a typical kitchen, such as food preparation tables, cupboards stuffed with pots and pans, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Barbed Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw against disease
every 24 hours that elapse. On a successful save, the disease ends. On a failed save, the target’s hit point maximum is reduced by 4 (1d8). The target dies if its hit point maximum is reduced to 0.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
made against effects that would knock it prone.
Actions
Barbed Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage plus 4 (1d8) necrotic damage. If the
maximum is reduced by 4 (1d8) until the disease ends on the target. The target dies if its hit point maximum is reduced to 0.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
21. Gem-Cutters’ Workshop An umber hulk barged into this room from the north and exited to the south, destroying two stone doors and much of the room. This area contains the following: Quartz Pillars
. Four quartz pillars fill this room with bright light.
Work Areas. Four work areas in the middle of the room meant for gem-cutting have been reduced to rubble.
A character who searches through the rubble can salvage one set of jeweler’s tools.
Monsters
Fizban's Treasury of Dragons
hoard contains that conflict’s most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor
magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tool and a successful DC 11 Strength (Athletics) check. The Nandar crypt contains a stone bier, upon which rests a wooden coffin. The coffin can easily be pried open and holds the skeletal remains and
tattered burial shroud of Lord Drezlin Nandar, the village’s founder, who died one year ago. Neither the coffin nor the crypt contains anything of value. If one or more characters remove any of Lord
Monsters
Fizban's Treasury of Dragons
.
3
An ancient topaz dragon;ancient topaz dragon's lair contains a portal to the Elemental Chaos.
4
An ancient bronze dragon and an ancient topaz dragon are locked in an ongoing conflict that
the upper left corner of the map contains the dragon’s hoard. The area is decorated in a similar fashion to the main chamber, and its collected jewels and gold are painstakingly organized and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of his total hoard, Chuth has no interest in dying to protect it. He flees when he is reduced to half his hit points or fewer. Neronvain fights until similarly reduced, then makes his way to Chuth
and convinces the dragon to flee the caverns. Treasure Chuth’s small hoard contains ten gold trade bars from Baldur’s Gate worth 50 gp each, plus 10 pp, 120 gp, 2,400 sp, and 8,000 cp. Feel free to add a couple useful potions or scrolls to the hoard as well.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
of his total hoard, Chuth has no interest in dying to protect it. He flees when he is reduced to half his hit points or fewer. Neronvain fights until similarly reduced, then makes his way to Chuth
and convinces the dragon to flee the caverns. Treasure Chuth’s small hoard contains ten gold trade bars from Baldur’s Gate worth 50 gp each, plus 10 pp, 120 gp, 2,400 sp, and 8,000 cp. Feel free to add a couple useful potions or scrolls to the hoard as well.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
barbed harpoons, which the giants use to drag enemies into or through the water. Frost Giant of Evil Water Huge Giant, Typically Neutral Evil
Armor Class 16 (scale mail)
Hit Points 172 (15d12 + 75
grappled condition (escape DC 16). While the target is grappled this way, its speed isn't reduced, but it can't move farther from the giant. The target takes 5 (1d10) slashing damage if it escapes
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-sized doll with buttons for eyes. An animated carpet prances around the children, who pay it no attention. The sewing room contains rolls of fabric, bobbins of thread, knitting needles, and pincushions
of barbed, golden yarn (15 gp) Three bolts of silk in shades of putrid green and cesspit brown (10 gp each) A set of five painted thimbles depicting poisonous Feywild plants (25 gp for the set)
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
censers hold cones of unlit incense. A secret door in the southeast wall leads to area 23b. 23b. Black Crystal Tablet This chamber contains no light sources and is unnaturally dark. Any bright light
that shines into this room or inside it is reduced to dim light, and dim light is reduced to darkness. Darkvision functions normally here. A stone table rests against the wall opposite the door. A tablet
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, or half as much damage on a successful one. A creature reduced to 0 hit points by this damage is dissolved, leaving behind any objects it was carrying or wearing. Flamethrower Although useless
in the area that aren’t being carried or worn. Infernal Screamer A writhing humanoid torso made of melting wax juts out from this station, with a barbed hand crank between its shoulder blades. The






