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Returning 35 results for 'bard better diffusing champions remote'.
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bards better diffusing champion remote
bards better diffusing champions remote
Monsters
The Book of Many Things
Undead in the Grim Harrow, considering himself better than all of them and unjustly condemned to the Gardens of Decay for an act of altruism.
Though the weakest of the Harrow’s three leaders
. Aleron rides a warhorse skeleton with flies buzzing in its gaping eye sockets.
The Grim Champions
The Grim Harrow is led by three powerful entities with the title of grim champion. Each champion
Monsters
Mythic Odysseys of Theros
of arms magically orbit the bodies of the titanic, nearly forgotten artisans known as hundred-handed ones. These giants often dwell in remote mountains and seaside cliffs, where they carve their
performed dark rituals, robbing the power of ancient, slumbering giants and using it to transform their servants. This primal energy granted the archons' agents numerous limbs—the better to raise the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all addressed with the honorific “Syr,” are revered as champions, heroes, and paragons of
its former glory, or seeking to help travelers and remote communities beset by troubles.
Achieving knighthood in one of the courts requires a quest that proves one’s excellence in that court
Triton
Legacy
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races
Volo's Guide to Monsters
remote even merfolk and sea elves rarely encounter them.
Haughty Nobles
As a result of their isolation and limited understanding of the Material Plane, tritons can come across as haughty and
the tritons’ role as the world’s true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
Monsters
Icewind Dale: Rime of the Frostmaiden
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
to be cautious and avoid contact with other creatures that can harm her.
Auril’s worshipers know better than to disturb her self-imposed isolation. Terrible blizzards have cut off Icewind Dale
Backgrounds
Baldur’s Gate: Descent into Avernus
imagination can turn on such champions almost as quickly as it anoints them.
You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as
;
Suggested Characteristics
A folk hero is one of the common people, for better or for worse. Most folk heroes look on their humble origins as a virtue, not a shortcoming, and their home communities
Firbolg
Legacy
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races
Volo's Guide to Monsters
; Gimble, Notes from a Treasure Hunter
Firbolg tribes cloister in remote forest strongholds, preferring to spend their days in quiet harmony with the woods. When provoked, firbolgs demonstrate
’ presence is marked by an absence of animals and a strange quiet, as if the forest wishes to avoid attracting attention to itself. The faster travelers decide to move on, the better.
If these
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
blessings to use as they see fit in service to him. Purphoros is eccentric, however, and he could suddenly appear to hand down commands to his champions after months or years of silence. Priests, other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
blessings to use as they see fit in service to him. Purphoros is eccentric, however, and he could suddenly appear to hand down commands to his champions after months or years of silence. Priests, other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Purphoros’s relationship to his champions is more that of a patron than a ruler. He chooses champions whose passions advance his interests in the world, and he grants them his
blessings to use as they see fit in service to him. Purphoros is eccentric, however, and he could suddenly appear to hand down commands to his champions after months or years of silence. Priests, other
Backgrounds
Guildmasters’ Guide to Ravnica
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
spore druid responsible for a large rot farm.
5
There’s a troll in a remote area of the undercity who seems to find me interesting — and who knows more than you’d think.
6
An
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Champions Iroas’s champions are his generals, through whom he can deliver death blows to his enemies. On a daily basis, Iroas serves the causes of justice and honor. The weak are to be
protected, just laws are to be upheld, and evildoers must be struck down in righteous anger. Iroas’s champions also serve as his vanguard in the eternal war against his brother, Mogis. The Iroas’s Quests
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Champions Iroas’s champions are his generals, through whom he can deliver death blows to his enemies. On a daily basis, Iroas serves the causes of justice and honor. The weak are to be
protected, just laws are to be upheld, and evildoers must be struck down in righteous anger. Iroas’s champions also serve as his vanguard in the eternal war against his brother, Mogis. The Iroas’s Quests
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Champions Iroas’s champions are his generals, through whom he can deliver death blows to his enemies. On a daily basis, Iroas serves the causes of justice and honor. The weak are to be
protected, just laws are to be upheld, and evildoers must be struck down in righteous anger. Iroas’s champions also serve as his vanguard in the eternal war against his brother, Mogis. The Iroas’s Quests
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
humanoids, they ally with artists, historians, knights, and humble leaders who learn from the past to create better futures. Silver dragons take inspiration from legendary heroes and have grand
ambitions. Many collect treasures that reflect these interests, such as histories, ancient art, and the gear of famous champions.
Adult Deep Dragon
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another
away in a more remote chamber, draped in illusion spells and protected by traps and magical alarms. When triggered, those alarms summon the dragon’s minions and allies first, followed by the
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
1
Understanding. True power comes from the ability to discern other creatures’ motivations better than they can discern yours. (Any)
2
Kindred. All dragons are kin to one another, and
the rest of the lair, this chamber is lit by phosphorescent fungal blooms that give off soft green, blue, and purple light.
Hoard Chamber. The dragon’s hoard is hidden away in a more remote
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
pilgrimage to understand the gods that others worship, so that you might better appreciate your own deities.
The Underdark. Though your home is physically closer to the Sword Coast than the other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Bard, cleric, monk, rogue, warlock Suggested Cleric Domains: Trickery Suggested Backgrounds: Charlatan, criminal
, entertainer, sailor (pirate), urchin Most champions of Phenax are exemplars of deceit, motivated by greed, revenge, or a good swindle. They have chosen to serve a mortal who ascended to godhood, possibly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Bard, cleric, monk, rogue, warlock Suggested Cleric Domains: Trickery Suggested Backgrounds: Charlatan, criminal
, entertainer, sailor (pirate), urchin Most champions of Phenax are exemplars of deceit, motivated by greed, revenge, or a good swindle. They have chosen to serve a mortal who ascended to godhood, possibly
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenax’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Bard, cleric, monk, rogue, warlock Suggested Cleric Domains: Trickery Suggested Backgrounds: Charlatan, criminal
, entertainer, sailor (pirate), urchin Most champions of Phenax are exemplars of deceit, motivated by greed, revenge, or a good swindle. They have chosen to serve a mortal who ascended to godhood, possibly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
those parties — but it seems like you made a deal with the fey prince. You’re not sure what you agreed to; you’d better find out! Guild Artisan Bard. You ran the finest bar in Cyre, until the Mourning
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
those parties — but it seems like you made a deal with the fey prince. You’re not sure what you agreed to; you’d better find out! Guild Artisan Bard. You ran the finest bar in Cyre, until the Mourning
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
those parties — but it seems like you made a deal with the fey prince. You’re not sure what you agreed to; you’d better find out! Guild Artisan Bard. You ran the finest bar in Cyre, until the Mourning
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
absentminded bard whose plays and poetry are known throughout the land. A character who agrees to training as a reward must spend downtime with the trainer (see chapter 6 for more information on downtime
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
absentminded bard whose plays and poetry are known throughout the land. A character who agrees to training as a reward must spend downtime with the trainer (see chapter 6 for more information on downtime
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Barbarian, bard, cleric, fighter, sorcerer Suggested Cleric Domains: Forge (described in Xanathar’s Guide to
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Barbarian, bard, cleric, fighter, sorcerer Suggested Cleric Domains: Forge (described in Xanathar’s Guide to
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the King’s Guard, the leader of a powerful druid circle, a quirky monk who lives in a remote mountaintop pagoda, a barbarian chieftain, a warlock living among nomads as a fortune-teller, or an
absentminded bard whose plays and poetry are known throughout the land. A character who agrees to training as a reward must spend downtime with the trainer (see chapter 6 for more information on downtime
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
champions of the first great empires, such as the empires of Netheril and Cormanthyr in the Forgotten Realms setting. The World Is Known. What if the world is completely charted and mapped, right down to
remote, and even angels never make contact with mortals? In the Dark Sun setting, the gods are extremely distant — perhaps nonexistent — and clerics rely instead on elemental power for their magic.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Champions Alignment: Usually chaotic, often neutral Suggested Classes: Barbarian, bard, cleric, fighter, sorcerer Suggested Cleric Domains: Forge (described in Xanathar’s Guide to
Everything), Knowledge Suggested Backgrounds: Acolyte, entertainer, guild artisan Most champions of Purphoros are unswerving advocates of passion and creativity who change the world by doing what they
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attitude can overshadow the fact that most sun elves are also tirelessly compassionate and thoughtful champions of good. Sun elves have the racial traits of high elves in the Player’s Handbook. Sun
a feeling of noblesse oblige to their profession: they venture out into the world to challenge its dangers because someone must, and who could be better suited?
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Erebos’s Villains Erebos’s sphere of influence is every bit as essential to life on Theros as Heliod’s, but it is easy to see why many take a dim view of him and his champions. The status quo that
daughter is restored as a potent Returned who now terrorizes the polis.
4 A wealthy noble drives tenants out of a poor part of a polis so he can build a temple to Erebos.
5 The queen of a remote






