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Returning 30 results for 'bark bigger diffusing construct retain'.
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Spells
Player’s Handbook
no higher than your level or Challenge Rating. You must have seen the sort of creature before, and it can’t be a Construct or an Undead.
When you cast the spell, you gain a number of Temporary
block of the chosen form, but you retain your creature type; alignment; personality; Intelligence, Wisdom, and Charisma scores; Hit Points; Hit Point Dice; proficiencies; and ability to communicate. If
Shapechange
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower. The creature can't be a construct or an undead
replaced by the statistics of the chosen creature, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in
Monsters
Van Richten’s Guide to Ravenloft
":"recharge","rollAction":"Blood Puppeteering"}. The necrichor targets a creature it can see within 5 feet of it that is missing any of its hit points. If the target isn’t a Construct or an Undead, it
sludge in the crypts of failed liches. Despite the loss of a solid physical form, these foul creatures retain their terrible intellects and aspire to megalomaniacal goals—the first of which
Species
Spelljammer: Adventures in Space
Hadozees’ progenitors were mammals no bigger than house cats. Hunted by larger natural predators, they took to the trees and evolved wing-like flaps that enabled them to glide from branch to
order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
level or Challenge Rating. You must have seen the sort of creature before, and it can’t be a Construct or an Undead. When you shape-shift, you gain a number of Temporary Hit Points equal to the Hit
Points of the form. The spell ends early if you have no Temporary Hit Points left. Your game statistics are replaced by the stat block of the chosen form, but you retain your creature type; alignment
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
level or Challenge Rating. You must have seen the sort of creature before, and it can’t be a Construct or an Undead. When you cast the spell, you gain a number of Temporary Hit Points equal to the
you retain your creature type; alignment; personality; Intelligence, Wisdom, and Charisma scores; Hit Points; Hit Point Dice; proficiencies; and ability to communicate. If you have the Spellcasting
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fractal as its mascot, and many a Quandrix student can be found playing fetch with a fractal companion in between lessons. Fractal Mascot
Small Construct, Typically Neutral
Armor Class 12
Hit
5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.
Bonus Actions
Augment. The fractal’s size increases by one category. While the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the sconces illuminate the hall.
Giant Construct. In the middle of the room, lying on its back on the stone-tiled floor, is a 100-foot-tall figure made of molded iron, its feet pointing toward the
double door to the south. The construct is missing its head, and there are gaps in its outer shell through which the construct’s inner supports and mechanisms can be glimpsed.
Emberosa. This female
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
can’t be a construct or an undead, and you must have seen the sort of creature at least once. You transform into an average example of that creature, one without any class levels or the Spellcasting
trait. Your game statistics are replaced by the statistics of the chosen creature, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
campaign. If you are replacing your race with a lineage, you retain any languages you had and gain no new languages. Creature Type Every creature in D&D, including every player character, has a special
list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
can’t be a construct or an undead, and you must have seen the sort of creature at least once. You transform into an average example of that creature, one without any class levels or the Spellcasting
trait. Your game statistics are replaced by the statistics of the chosen creature, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
, while leaving your hands free.
Celestial. You sprout a pair of softly luminescent, feathered wings from your back and gain a flying speed of 30 feet.
Construct. A homunculus appears in an
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
-expression, like a jaunty hat or colourful scarf.
Snowborn Traits
Rafa Teruel
Creature Type: Construct
Size: Small (about 2-4 ft tall) or Medium (about 4-7 ft tall), chosen when you select this
are indistinguishable from a snowman, but retain consciousness. You don’t need to eat, drink or breathe. Glacial Form. Once per long rest, you can cast the False Life spell without using the material components or expending a spell slot, and harden your body into ice.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
are certainly those among them who might try if they could see a way to retain their own powers.
The Silence. When the squabbling of the gods threatened the world once more despite Kruphix’s warning
, he etched all their names—including his own—in the bark of his great tree at the edge of the world. Immediately, the gods’ oracles could no longer hear them, their blessings faded, and the night sky
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
with precious stones and metals. In truth, Lynx is an active agent of Zariel but is no longer among the living. Rather, she’s a lawful evil undead tiefling, with her skeleton specially crafted to retain
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
retain their terrible intellects and aspire to megalomaniacal goals—the first of which involves regaining a body. To do this, they seek servants to exact their will, coercing even the most stubborn
its hit points. If the target isn’t a Construct or an Undead, it must succeed on a DC 14 Constitution saving throw or the necrichor enters the target’s space and attaches itself to the target for 1
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
retain their terrible intellects and aspire to megalomaniacal goals—the first of which involves regaining a body. To do this, they seek servants to exact their will, coercing even the most stubborn
points. If the target isn’t a Construct or an Undead, it must succeed on a DC 14 Constitution saving throw or the necrichor enters the target’s space and attaches itself to the target for 1 minute
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
into a bipedal form. This new body, armored in tough bark and bearing a gnarled club and shield, is at once ready to perform its duty. The one who performed the ritual sets the wood woad to its task
living tree within 60 feet of it that it can see, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.
Actions
Multiattack. The wood woad makes two
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, a sprout emerges from the ground at the base of the tree and swiftly grows into a humanoid form. This new body, armored in tough bark and bearing a gnarled club and shield, is at once ready to
of the second tree. Both trees must be Large or bigger.
Actions
Multiattack. The wood woad makes two attacks with its club.
Club. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (4d4 + 4) bludgeoning damage.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
ridges on either side of it by wooden bridges. Hanging off it are a pair of empty iron cages, and dangling underneath the tower’s raised platform is a nine-foot-tall, golem-like construct with a helm
hatches built into it that can be lifted away to get at the rigging underneath. Dangling Construct. The construct dangling beneath the platform is a shield guardian that survived the fall of Ythryn
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
the silhouette of Omin Dran
5 You always have twigs, leaves, and other refuse tangled in your fur or hair.
6 When you switch back to your normal form, one hand always manages to retain its
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
the bigger ships alongside each other would be risky), or to travel to or from a pier that is either too small or too crowded to accommodate a larger vessel.
A jolly boat can be lowered into the
, and further attempts by that character to sway her fall on deaf ears. If the party doesn’t have any spellcasters, Krux points out that they will need to hire a spelljammer. If the party tries to retain
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
leaves, fungus, bark, and powdered roots. A character who makes a successful DC 10 Intelligence (Nature) check identifies many common varieties of tree, shrub, and fungus, although all have a pronounced
texture of bark.
THE GULTHIAS TREE
A Gargantuan plant, the Gulthias Tree has AC 10 and 35 hit points. It is immune to necrotic, poison, psychic damage, and it has resistance to piercing damage. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
* 10 Construct 11 Corpse 12 Crossroads 13 Donjon* 14 Door 15 Dragon 16 Elemental 17 Euryale* 18 Expert 19 Fates* 20 Fey 21 Fiend 22 Flames* 23 Fool* 24 Gem* 25 Giant 26 Humanoid 27 Jester* 28 Key* 29
feet. Construct. A homunculus appears in an unoccupied space within 5 feet of you. The appearance of the homunculus is determined by the DM, and the homunculus treats you as its creator. Corpse. You
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
shaping a massive mosaic. Not far from the dwarves is a large metallic construct with a terrifying number of appendages ending in blades and saws. It is thankfully unmoving.
A female dwarf with sharp
the itinerary with all members of the group (see the Wedding Itinerary table) and makes sure everyone understands that they are not free to wander the enclave at will. If asked about the construct
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
can identify, and Torimesh steadfastly refuses to say anything about its origins, yet everyone knows its power. When properly entreated by Torimesh, the tree’s red bark cracks and curls like
love to harness this power, anyone else attempting to peel the tree’s bark or force a prophecy reveals only bark and sends Torimesh into a near-murderous rage. For his part, the druid refuses to work
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
origins, yet everyone knows its power. When properly entreated by Torimesh, the tree’s red bark cracks and curls like parchment. Pulling it carefully away reveals a prophetic scene rendered in bloody
sap. These arboreal visions of the future are often cryptic, yet inevitably come to pass. As much as the city’s elite would love to harness this power, anyone else attempting to peel the tree’s bark
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their staff back in Phandalin, getting them to use scrutineering or research to find out more. If you want to make Neverwinter a bigger part of your campaign, more information about the city can be
, allowing her to offer them the quartz while she used legerdemain to retain the valuable ones. Characters who don’t know this might sweat a bit as they try to figure out how to explain the situation to Omin.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. The rolling pin stops at the south end of the hall. C7: Candied Apple Orchard Nestled in this courtyard are four trees with peppermint bark. Candied apples dangle from their delicate white branches
. Bubba Wugga is a Construct that knows Common and Elvish; it otherwise uses the Ogre stat block. It wields a lollipop-shaped Greatclub and succeeds automatically on saving throws against spells that
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Regeneration trait. The jabberwock is friendly toward Zybilna and hostile toward everything else, though it thinks twice about attacking anything bigger than itself. Throwing food at the jabberwock
of the League of Malevolence, but he is certain Warduke will slay him if he openly betrays Kelek. Glasswork Golem Medium Construct, Unaligned
Armor Class 13 (natural armor)
Hit Points 36 (8d8






