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Returning 35 results for 'barriers body diffusing closing realize'.
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Intellect Devourer
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
Detect Sentience. The intellect devourer can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless
Intelligence.
Body Thief. The intellect devourer initiates an Intelligence contest with an incapacitated humanoid within 5 feet of it that isn’t protected by protection from evil and good. If it wins
Monsters
Infernal Machine Rebuild
Detect Sentience. The brain in a jar can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the
operate a new mechanical body. The brains share insights and knowledge with one another, and have typically been taken from creatures that desired to prolong their consciousness — or that were tasked
Monsters
Icewind Dale: Rime of the Frostmaiden
Detect Sentience. The brain can sense the presence and location of any creature within 300 feet of it that has an Intelligence of 3 or higher, regardless of interposing barriers, unless the creature
laughterThrough rituals combining alchemy, necromancy, and grim surgical precision, the brain of a mortal being is encased in a glass jar filled with preserving fluids and the liquefied goop of their body&rsquo
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
;vah’k’rel” in the Gith tongue) and came to realize star lancers are reincarnations of the dead god’s most ardent worshipers. When a star lancer dies, its soul instantly returns
to the Great Cavern that forms the hollow heart of the dead god. There, the soul becomes housed in the body of a new, fully grown star lancer that rises magically from the cavern floor. As long as
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Magic Resistance. The mummy lord has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed mummy lord gains a new body in 24 hours if its heart is intact
, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart.
Spellcasting. The mummy lord is a 10th-level spellcaster. Its spellcasting ability
Monsters
Tyranny of Dragons
Magic Resistance. Diderius has advantage on saving throws against spells and other magical effects.
Rejuvenation. Diderius gains a new body in 24 hours if his heart is intact, regaining all his hit
points and becoming active again. The new body appears within 5 feet of Diderius’s heart.
Spellcasting. Diderius is a 10th-level spellcaster. His spellcasting ability is Intelligence (spell
Monsters
Candlekeep Mysteries
Magic Resistance. The fungal servant has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed fungal servant gains a new body in 24 hours if its heart is
intact, regaining all its hit points and becoming active again. The new body appears within 5 feet of the fungal servant’s heart.
Spellcasting. The fungal servant is a 10th-level spellcaster. Its
Monsters
Van Richten’s Guide to Ravenloft
into a monster.
5
The killer used its body to contain an evil entity.
6
The killer appears to be an ordinary person who doesn’t realize it turns into a killer when enraged
Beholder
Legacy
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Monsters
Monster Manual (2014)
or take 45 (10d8);{"diceNotation":"10d8","rollType":"damage","rollAction":"Disintegration Ray","rollDamageType":"force"} force damage. If this damage reduces the creature to 0 hit points, its body
closing to melee range. A beholder encountered in its lair has a challenge rating of 14 (11,500 XP).
Lair Actions
When fighting inside its lair, a beholder can invoke the ambient magic to take lair
Monsters
Waterdeep: Dungeon of the Mad Mage
Magic Resistance. The mummy lord has advantage on saving throws against spells and other magical effects.
Rejuvenation. A destroyed mummy lord gains a new body in 24 hours if its heart is intact
, regaining all its hit points and becoming active again. The new body appears within 5 feet of the mummy lord's heart.
Spellcasting. The mummy lord is a 10th-level spellcaster. Its spellcasting ability
Monsters
Van Richten’s Guide to Ravenloft
its birth, and its wicked nature emerged over time.
4
A wicked place or magic relic seeped into its being, turning it into a monster.
5
The killer used its body to contain an evil entity
.
6
The killer appears to be an ordinary person who doesn’t realize it turns into a killer when enraged.
Relentless Methods
d8
Method
1
Artist. The killer turns its
Backgrounds
Sword Coast Adventurer's Guide
trinket
4
An article of clothing
5
A piece of jewelry
6
An arcane book or formulary
7
A written story, song, poem, or secret
8
A tattoo or other body marking
intend to do with your gift once you realize what it is capable of.
Folk Hero
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in
Monsters
Candlekeep Mysteries
Magic Resistance. Valin has advantage on saving throws against spells and other magical effects.
Rejuvenation. While her heart remains in Alessia’s body, Valin re-forms inside her sarcophagus
","rollType":"roll","rollAction":"Hit Point Reduction"} for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target dies, and its body turns to dust. The curse
Monsters
Planescape: Adventures in the Multiverse
has the charmed condition until the end of its next turn. A creature charmed in this way treats its allies as foes, and the colors of its body and equipment become shades of gray. On a successful save
Hades, to turn friends against each other and then savor the horror that rises when their victims realize how they’ve betrayed one another. Baernaloths use their wicked power to keep mortally
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creatures’ emotions. The
lizardfolk doesn’t share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful as a meal, but hacking the body into steaks provokes aggression
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, oddities, and castoffs of the multiverse in a massive, ever-growing collection.
The first morkoths arose in the Astral Plane when the petrified body of a deity of greed and strife collided with a
failed save, the creature feels an intense urge to use its movement on each of its turns to enter the lair and to move toward the morkoth’s location (the target doesn’t realize it’s
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
hundreds of miles of the Great Glacier and the Great Ice Sea. No one from your nation makes the effort to cross such colossal barriers without a convincing reason. You must fear something truly
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Removing the Rod Closing the portal by removing the Rod of Seven Parts from the stones has the following consequences: Spyder-Fiends Flee. All spyder-fiends flee the citadel, including Uvonxu (see
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Removing the Rod Closing the portal by removing the Rod of Seven Parts from the stones has the following consequences: Spyder-Fiends Flee. All spyder-fiends flee the citadel, including Uvonxu (see
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Removing the Rod Closing the portal by removing the Rod of Seven Parts from the stones has the following consequences: Spyder-Fiends Flee. All spyder-fiends flee the citadel, including Uvonxu (see
area Y7), if she’s still alive. Within a few minutes, the spyder-fiends in Pandesmos instinctively realize their general has been sealed away again. They desert their posts to engage in vicious
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deception so they don’t realize the discordance between his childlike affectations and his appearance. If forced to reveal his aged form, he pretends to be confused and employs elaborate clockwork toys
dedicated to the master of the estate’s clockwork tinkering and private decadences. Ivan tempts victims to his home, where they gradually realize they’re trapped in a fun house of childish grotesqueries
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deception so they don’t realize the discordance between his childlike affectations and his appearance. If forced to reveal his aged form, he pretends to be confused and employs elaborate clockwork toys
dedicated to the master of the estate’s clockwork tinkering and private decadences. Ivan tempts victims to his home, where they gradually realize they’re trapped in a fun house of childish grotesqueries
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
deception so they don’t realize the discordance between his childlike affectations and his appearance. If forced to reveal his aged form, he pretends to be confused and employs elaborate clockwork toys
dedicated to the master of the estate’s clockwork tinkering and private decadences. Ivan tempts victims to his home, where they gradually realize they’re trapped in a fun house of childish grotesqueries
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Mordenheim can place a creature’s brain or head into another body, moving it from a donor to a recipient. The process requires the donor to have a brain and either be incapacitated or to have been dead for
less than 24 hours. In an operation that takes 1 hour, the doctor transfers the donor’s brain or head from their body to the incapacitated or dead corporeal body of a creature without a brain. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Mordenheim can place a creature’s brain or head into another body, moving it from a donor to a recipient. The process requires the donor to have a brain and either be incapacitated or to have been dead for
less than 24 hours. In an operation that takes 1 hour, the doctor transfers the donor’s brain or head from their body to the incapacitated or dead corporeal body of a creature without a brain. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Mordenheim can place a creature’s brain or head into another body, moving it from a donor to a recipient. The process requires the donor to have a brain and either be incapacitated or to have been dead for
less than 24 hours. In an operation that takes 1 hour, the doctor transfers the donor’s brain or head from their body to the incapacitated or dead corporeal body of a creature without a brain. The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fatality among the student body, that year dozens of students perished. No available record notes how the students died. Characters who, in chapter 4, learned about the student expelled for practicing
forbidden magic realize that these deaths occurred in the same year that student was expelled. Beyond this, no other information on the topic is currently available. If the characters mention the records
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
close. While being seen hurrying toward the gates is an obvious embarrassment, being caught and escorted out would be far more bruising — both to one’s ego and body. The nightly closing of the gates
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
close. While being seen hurrying toward the gates is an obvious embarrassment, being caught and escorted out would be far more bruising — both to one’s ego and body. The nightly closing of the gates
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fatality among the student body, that year dozens of students perished. No available record notes how the students died. Characters who, in chapter 4, learned about the student expelled for practicing
forbidden magic realize that these deaths occurred in the same year that student was expelled. Beyond this, no other information on the topic is currently available. If the characters mention the records
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
close. While being seen hurrying toward the gates is an obvious embarrassment, being caught and escorted out would be far more bruising — both to one’s ego and body. The nightly closing of the gates
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fatality among the student body, that year dozens of students perished. No available record notes how the students died. Characters who, in chapter 4, learned about the student expelled for practicing
forbidden magic realize that these deaths occurred in the same year that student was expelled. Beyond this, no other information on the topic is currently available. If the characters mention the records
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
fell down the central shaft, which is deep enough that his body would never be found. One piece of information that Oarus fails to mention is that he ordered the town militia to clear out the mine
town speaker and replace him with one of their own in a special election. They’re convinced that the closing of the mine and the resulting economic woes will turn Masthew’s political supporters against him.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
close. While being seen hurrying toward the gates is an obvious embarrassment, being caught and escorted out would be far more bruising — both to one’s ego and body. The nightly closing of the gates
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
close. While being seen hurrying toward the gates is an obvious embarrassment, being caught and escorted out would be far more bruising — both to one’s ego and body. The nightly closing of the gates
ostensibly keeps the patriars safe. Closing off the Upper City pushes street crime into poorer neighborhoods, or out of the city altogether. In the Upper City, patriars can walk down alleys with






