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Returning 35 results for 'based build diffusing clusters reasons'.
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Monsters
Spelljammer: Adventures in Space
are fashioned from crystals harvested from Wildspace systems and bound together with an organic, plant-based material that hardens like ceramic. The elves sculpt these substances in various
do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the elves use to grow crystals and repair their ships. Most
Monsters
Spelljammer: Adventures in Space
harvested from Wildspace systems and bound together with an organic, plant-based material that hardens like ceramic. The elves sculpt these substances in various configurations to create star moth;star
citadels.
Although the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do this for several reasons
Monsters
Mythic Odysseys of Theros
long-term memories, they generally can’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to
approximately 100 gp, based on its composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the
Monsters
Mythic Odysseys of Theros
’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Mythic Odysseys of Theros
’t build meaningful relationships or establish new lives. Instead, most experience fleeting emotions and follow hollow routines, their existences reduced to shadow plays without weight or substance
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Spelljammer: Adventures in Space
Wildspace systems and bound together with an organic, plant-based material that hardens like ceramic. The elves sculpt these substances in various configurations to create star moth;star moths (see the
the Silver Void is their home, astral elves often venture into Wildspace systems and place their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a
Monsters
Spelljammer: Adventures in Space
and Wildspace in ships of their own design. These ships are fashioned from crystals harvested from Wildspace systems and bound together with an organic, plant-based material that hardens like ceramic
their ships and citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the
Monsters
Spelljammer: Adventures in Space
ships of their own design. These ships are fashioned from crystals harvested from Wildspace systems and bound together with an organic, plant-based material that hardens like ceramic. The elves sculpt
citadels in orbit around stars. Astral elves do this for several reasons. Proximity to a star allows the astral elves to forge pacts with solar dragons and to collect starlight, which the elves use to grow
Monsters
Mythic Odysseys of Theros
they cover with distinctive golden masks.
Returned reenter the world blank and undead. No longer possessing the ability to form long-term memories, they generally can’t build meaningful
who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ages, it grows tougher and develops spore clusters on its body. Other vegepygmies defer to these so-called chiefs. A chief can expel its spores in a burst, infecting nearby creatures. If a creature
tapping. Vegepygmies build and craft little; any gear they have is acquired from other creatures or built by copying simple construction they have witnessed.
Russet Mold
Few know for sure where
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Membership in an adventurers’ guild doesn’t affect the composition of your party in any way, though it may provide added reasons for why a party features a diverse array of characters with varied fields of expertise.
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar
communities are threatened.
Pastoral Pleasantries
Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much
Backgrounds
Guildmasters’ Guide to Ravnica
conception of the Izzet League is based on mad inventions, dangerous experiments, and explosive blasts. Much of that perception is accurate, but the league is also involved with mundane tasks of
it was sabotage that destroyed my first laboratory and killed many of my friends, and I seek revenge against whoever did it.
4
I have the schematics for an invention that I hope to build one day
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
God-Based Adventures Three elements combine to form the adventures recounted in the epics of Theros: heroes, gods, and monsters. Each god’s section in this chapter provides the ingredients to build
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
God-Based Adventures Three elements combine to form the adventures recounted in the epics of Theros: heroes, gods, and monsters. Each god’s section in this chapter provides the ingredients to build
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
God-Based Adventures Three elements combine to form the adventures recounted in the epics of Theros: heroes, gods, and monsters. Each god’s section in this chapter provides the ingredients to build
Warforged
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Eberron: Rising from the Last War
and crystal eyes embedded beneath a reinforced brow ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was
races
Spelljammer: Adventures in Space
internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build&rdquo
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Burrenton This cozy village boasts cobblestone paths winding through clusters of thatched-roof homes and shops. Wooden bridges span babbling brooks. Steam billows from the stacks of numerous smithies
is further detailed in chapter 4. When it’s in Shadowmoor, Burrenton is called Barrenton. Reasons to Visit Adventurers might visit Burrenton for one of the following reasons. Aeghith. The adventurers
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Burrenton This cozy village boasts cobblestone paths winding through clusters of thatched-roof homes and shops. Wooden bridges span babbling brooks. Steam billows from the stacks of numerous smithies
is further detailed in chapter 4. When it’s in Shadowmoor, Burrenton is called Barrenton. Reasons to Visit Adventurers might visit Burrenton for one of the following reasons. Aeghith. The adventurers
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Burrenton This cozy village boasts cobblestone paths winding through clusters of thatched-roof homes and shops. Wooden bridges span babbling brooks. Steam billows from the stacks of numerous smithies
is further detailed in chapter 4. When it’s in Shadowmoor, Burrenton is called Barrenton. Reasons to Visit Adventurers might visit Burrenton for one of the following reasons. Aeghith. The adventurers
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the
downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the
downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
journey you expect to last at least as many days as you have players. You can improvise encounters, other challenges, and rewards based on cards as they’re revealed, or you can build a small deck in
Journey Spread The journey spread is a means of making long journeys more interesting. In this method, you place cards in a particular arrangement (a spread) and interpret them based on their meaning
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Downtime Activities Saltmarsh provides a haven for adventurers between expeditions, and the characters can spend that time engaged in various tasks around town. The following options build on the
downtime activities discussed in chapter 8 of the Player’s Handbook. Characters can pursue them to make some additional money or strengthen their ties to Saltmarsh. The activities given here are based on
Monsters
Fizban's Treasury of Dragons
", "rollDamageType":"necrotic"} necrotic damage and is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature
sun and have no desire to get wet, beyond enjoying a bit of sea spray in the air. But they love being able to see the water, so they build their lairs on the heights of seaside cliffs or near perfect
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
journey you expect to last at least as many days as you have players. You can improvise encounters, other challenges, and rewards based on cards as they’re revealed, or you can build a small deck in
Journey Spread The journey spread is a means of making long journeys more interesting. In this method, you place cards in a particular arrangement (a spread) and interpret them based on their meaning
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
journey you expect to last at least as many days as you have players. You can improvise encounters, other challenges, and rewards based on cards as they’re revealed, or you can build a small deck in
Journey Spread The journey spread is a means of making long journeys more interesting. In this method, you place cards in a particular arrangement (a spread) and interpret them based on their meaning
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
defenses for Ballynock from her office in the doun’s central watchtower, where the city watch is based. The largest open space among the doun’s tight confines is Trapper’s Square, which is crowded
, Ballynock is called Ballyrush. Reasons to Visit Adventurers might visit Ballynock for one of the following reasons. Demonstration. One of the merchants in Trapper’s Square requires help selling his newest
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
defenses for Ballynock from her office in the doun’s central watchtower, where the city watch is based. The largest open space among the doun’s tight confines is Trapper’s Square, which is crowded
, Ballynock is called Ballyrush. Reasons to Visit Adventurers might visit Ballynock for one of the following reasons. Demonstration. One of the merchants in Trapper’s Square requires help selling his newest
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
defenses for Ballynock from her office in the doun’s central watchtower, where the city watch is based. The largest open space among the doun’s tight confines is Trapper’s Square, which is crowded
, Ballynock is called Ballyrush. Reasons to Visit Adventurers might visit Ballynock for one of the following reasons. Demonstration. One of the merchants in Trapper’s Square requires help selling his newest
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was designed. Although they were manufactured, warforged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ridge. Beyond these common elements of warforged design, the precise materials and build of a warforged vary based on the purpose for which it was designed. Although they were manufactured, warforged






