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Returning 35 results for 'bear before death cantrips rolling'.
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Magic Items
Dungeon Master’s Guide
the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling on the table that corresponds to the bag’s color. See the Monster Manual for the
Owl
3
Mastiff
4
Goat
5
Giant Goat
6
Giant Boar
7
Lion
8
Brown Bear
Tan Bag of Tricks
1d8
Creature
1
Jackal
2
Ape
3
Baboon
4
Axe Beak
5
Black Bear
6
Giant Weasel
7
Giant Hyena
8
Tiger
Magic Items
Dungeon Master’s Guide
commands even if it doesn’t know the language in which the commands are given. If you issue no commands or give the creature a command that is likely to result in its death or imprisonment, it
creature, but the only way to determine the type of creature is to open the flask. A newly discovered Iron Flask might already contain a creature chosen by the DM or determined randomly by rolling on
Magic Items
Dungeon Master’s Guide
other magical effect determined by rolling on the Wand of Wonder Effects table. Spells cast from the wand have a save DC of 15. If a spell’s maximum range is normally less than 120 feet, it
origin. Roll 1d4 to determine the target’s new form. On a 1, the new form is a Black Bear; on a 2, the new form is a Giant Wasp; on a 3–4, the new form is a Frog.
98–00
The
Monsters
Forgotten Realms: Adventures in Faerûn
":"Explosive Core", "rollDamageType":"Fire"} Fire damage.
Rolling Mass. The spore doesn’t need to expend extra movement to move through Difficult Terrain.Multiattack. The spore makes four Tendril
, ancient forests, and miasmic lagoons touched by Abyssal evil.
A spore of Moander has no grand agenda beyond spreading death and sorrow. Still, cultists of Moander look on these terrible creatures
Monsters
Strixhaven: A Curriculum of Chaos
Death Burst. When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must
succeed on a DC 12 Constitution saving throw or take 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Death Burst","rollDamageType":"radiant"} radiant damage.Slam. Melee Weapon Attack
Monsters
Icewind Dale: Rime of the Frostmaiden
surreptitiously poisoned his wives. In time, Ulkora hopes Gunvald will turn his loving eye toward her and allow her to bear his true heir. If Gunvald were to learn the truth, he would put Ulkora to death.
Bear King cuts an impressive figure and is renowned for his size and strength. He tries to be honorable, but he is often merciless and doesn't change his mind easily. He has trouble relating to Ten
Monsters
Icewind Dale: Rime of the Frostmaiden
spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, produce flame, shillelagh
1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
2nd level
);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Quarterstaff","rollDamageType":"bludgeoning"} bludgeoning damage with shillelagh.In public, the shaman dons a wooden mask carved in the likeness of a bear, an elk, a tiger, or a wolf, as befits the tribe.
Drow Inquisitor
Legacy
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Monsters
Mordenkainen’s Tome of Foes
":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
Bag of Tricks
Legacy
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Magic Items
Basic Rules (2014)
to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the
Creature
1
Rat
2
Owl
3
Mastiff
4
Goat
5
Giant goat
6
Giant boar
7
Lion
8
Brown bear
Tan Bag of Tricks
d8
Creature
1
Magic Items
Lost Laboratory of Kwalish
Form
1
Tyrannosaurus Rex
2
Giant Ape
3
Elephant
4
Giant scorpion
5
Rhinoceros
6
Polar bear
7
Giant toad
8
Giant eagle
9
Black bear
10
, you suffer the effect of a polymorph spell for 1 hour, rolling on the table to determine your new form.
Monsters
Princes of the Apocalypse
Death Burst. When the stonemelder dies, it turns to stone and explodes in a burst of rock shards, becoming a smoking pile of rubble. Each creature within 10 feet of the exploding stonemelder must
make a DC 14 Dexterity saving throw, taking 11 (2d10);{"diceNotation":"2d10","rollType":"damage","rollAction":"Death Burst","rollDamageType":"bludgeoning"} bludgeoning damage on a failed save, or half as
Drow Inquisitor (Summoner Variant)
Legacy
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Monsters
Mordenkainen’s Tome of Foes
":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, message, poison spray, resistance, thaumaturgy
1st level (4 slots): bane, cure
rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The drow makes three death lance attacks.
Death Lance. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to
Monsters
Guildmasters’ Guide to Ravnica
attacks). The lich has the following wizard spells prepared:
Cantrips (at will): acid splash, chill touch, mage hand, poison spray, prestidigitation
1st level (4 slots): chromatic orb, magic missile
, Evard's black tentacles
5th level (2 slots): cloudkill, insect plague
6th level (1 slot): circle of death, create undead
7th level (1 slot): finger of death
Turn Resistance. The lich has advantage on
Arcanaloth
Legacy
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Monsters
Monster Manual (2014)
","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The arcanaloth has the following wizard spells prepared:
Cantrips (at will): fire bolt, mage hand, minor illusion
): counterspell, fear, fireball
4th level (3 slots): banishment, dimension door
5th level (2 slots): contact other plane, hold monster
6th level (1 slot): chain lightning
7th level (1 slot): finger of death
Monsters
Tomb of Annihilation
spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor, magic missile
2nd level (3 slots): detect
spells on herself before combat.
Death Curse. Syndra’s hit point maximum has been reduced to 79 by the Soulmonger’s death curse, and it decreases by 1 every midnight. If her hit point
Monsters
Guildmasters’ Guide to Ravnica
is Wisdom (spell save DC 14, +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The shaman has the following druid spells prepared:
Cantrips (at
, or half as much damage on a successful one.Feed on Death. When a creature within 30 feet of the shaman drops to 0 hit points, the shaman gains 5 (1d10);{"diceNotation":"1d10","rollType":"roll
Monsters
Storm King's Thunder
on an Uthgardt shaman’s tribe, the shaman’s Innate Spellcasting feature gains additional spells the shaman can cast once per day.
Black Lion: chill touch, feign death, revivify
Black
Raven: animal messenger (raven only), polymorph (self only; into a raven only)
Blue Bear: enhance ability (bear’s endurance only), heroism
Elk: find steed (cast as 1 action; elk only), haste
Gray
Necromancer
Legacy
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Monsters
Volo's Guide to Monsters
hit with spell attacks). The necromancer has the following wizard spells prepared:
Cantrips (at will): chill touch, dancing lights, mage hand, mending
1st level (4 slots): false life,* mage armor
, stoneskin
5th level (2 slots): Bigby's hand, cloudkill
6th level (1 slot): circle of death*
*Necromancy spell of 1st level or higher
Grim Harvest (1/Turn). When necromancer kills a creature that is
Monsters
Waterdeep: Dungeon of the Mad Mage
at will and has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor, magic
): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): finger of death
8th level (1 slot): mind blank
9th level (1 slot): time stop
Any creature
Monsters
Curse of Strahd
"} to hit with spell attacks). Baba Lysaga has the following wizard spells prepared:
Cantrips (at will): acid splash, fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic
black tentacles, polymorph
5th level (2 slots): cloudkill, geas, scrying
6th level (1 slot): programmed illusion, true seeing
7th level (1 slot): finger of death, mirage arcane
8th level (1 slot
Monsters
Tyranny of Dragons
spell attacks). Talis has the following spells prepared from the cleric spell list:
Cantrips (at will): guidance, resistance, thaumaturgy
1st level (4 slots): command, cure wounds, healing word, inflict
wounds
2nd level (3 slots): blindness/deafness, lesser restoration, spiritual weapon (spear)
3rd level (3 slots): dispel magic, mass healing word, sending
4th level (3 slots): death ward, freedom
Monsters
Guildmasters’ Guide to Ravnica
","rollAction":"Spellcasting"} to hit with spell attacks). Jarad has the following wizard spells prepared:
Cantrips (at will): acid splash, chill touch, mage hand, poison spray, prestidigitation
1st
(3 slots): blight, giant insect, grasping vine
5th level (2 slots): cloudkill, insect plague
6th level (1 slot): circle of death, create undead
7th level (1 slot): finger of death, forcecage
Spore
Warlock of the Fiend
Legacy
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Monsters
Volo's Guide to Monsters
life, levitate (self only), mage armor (self only), silent image
1/day each: feeblemind, finger of death, plane shift
Spellcasting. The warlock is a 17th-level spellcaster. Its spellcasting ability is
long rest. It knows the following warlock spells:
Cantrips (at will): eldritch blast, fire bolt, friends, mage hand, minor illusion, prestidigitation, shocking grasp
1st–5th level (4 5th-level slots
Monsters
Curse of Strahd
cleric spells prepared:
Cantrips (at will): guidance, light, mending, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, protection from evil and good, sanctuary
2nd level (3 slots
): augury, lesser restoration, protection from poison
3rd level (3 slots): magic circle, remove curse, speak with dead
4th level (3 slots): death ward, freedom of movement
5th level (1 slot): dispel
Arcanaloth (summoner variant)
Legacy
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Monsters
Monster Manual (2014)
","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The arcanaloth has the following wizard spells prepared:
Cantrips (at will): fire bolt, mage hand, minor illusion
): counterspell, fear, fireball
4th level (3 slots): banishment, dimension door
5th level (2 slots): contact other plane, hold monster
6th level (1 slot): chain lightning
7th level (1 slot): finger of death
Nagpa
Legacy
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Monsters
Mordenkainen’s Tome of Foes
with spell attacks). A nagpa has the following wizard spells prepared:
Cantrips (at will): chill touch, fire bolt, mage hand, message, minor illusion
1st level (4 slots): charm person, detect magic
terrain, wall of fire
5th level (2 slots): dominate person, dream, geas
6th level (1 slot): circle of death, disintegrate
7th level (1 slot): etherealness, prismatic spray
8th level (1 slot
Monsters
Eberron: Rising from the Last War
death until the children of Eberron and Siberys rose up against them. Armies of dragons fought against the fiends of Khyber. And though the overlords couldn't be destroyed, the couatl sacrificed
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Monsters
Van Richten’s Guide to Ravenloft
priest’s next turn.
Circle of Death (Spell; Recharge 5–6;{"diceNotation":"1d6","rollType":"recharge","rollAction":"Circle of Death"}). Each creature in a 60-foot-radius sphere centered on a point
the priest can see within 150 feet of it must make a DC 15 Constitution saving throw, taking 28 (8d6);{"diceNotation":"8d6","rollType":"damage","rollAction":"Circle of Death","rollDamageType":"necrotic
Manshoon
Legacy
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Monsters
Waterdeep: Dragon Heist
":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic
invisibility, polymorph
5th level (3 slots): Bigby's hand, scrying, wall of force
6th level (1 slot): flesh to stone, globe of invulnerability
7th level (1 slot): finger of death, simulacrum
8th
Monsters
Baldur’s Gate: Descent into Avernus
prepared:
Cantrips (at will): chill touch, mending, resistance, sacred flame, spare the dying, thaumaturgy
1st level (4 slots): cure wounds, detect evil and good, false life, inflict wounds, ray of
, vampiric touch
4th level (3 slots): banishment, blight, death ward, divination, locate creature
5th level (2 slots): antilife shell, cloudkill, contagion, greater restoration
6th level (1 slot): create
Monsters
Icewind Dale: Rime of the Frostmaiden
Petrified Death. A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Anything it's wearing or carrying is not transformed.
Sense Magic. The tomb tapper senses magic within 30
tombs, temples, and caves in search of magic items, which they bear off. They usually try to seize magic from beings that they encounter.
Magic is sacred to tomb tappers. They don't use any magic items
Monsters
Tales from the Yawning Portal
Intelligence (spell save DC 17, +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire
(1 slot): circle of death
* Conjuration spell of 1st level or higher
Turn Resistance. Var has advantage on saving throws against any effect that turns undead.Paralyzing Touch. Melee Spell Attack: +9
Monsters
Van Richten’s Guide to Ravenloft
priests of Osybus steal the souls of others to fuel the priests’ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over
their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time
Monsters
Van Richten’s Guide to Ravenloft
; malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago
attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power
Monsters
Waterdeep: Dungeon of the Mad Mage
hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire bolt, mage hand, prestidigitation
1st level (4 slots): detect magic, magic missile, shield
2nd level (3
, Bigby's hand, scrying
6th level (1 slot): chain lightning, globe of invulnerability
7th level (1 slot): finger of death, forcecage
8th level (1 slot): incendiary cloud, power word stun
9th level (1






