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Returning 35 results for 'bed been down canaries reach'.
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Monsters
Fizban's Treasury of Dragons
instead.Multiattack. The aspect makes one Bite attack, one Claw attack, and one Tail attack.
Bite. Melee Weapon Attack: +19;{"diceNotation":"1d20+19","rollType":"to hit","rollAction":"Bite"} to hit, reach
":"damage","rollAction":"Bite","rollDamageType":"force"} force damage.
Claw. Melee Weapon Attack: +19;{"diceNotation":"1d20+19","rollType":"to hit","rollAction":"Claw"} to hit, reach 15 ft., one target
Monsters
Curse of Strahd
, regenerate
8th level (1 slot): earthquakeDagger. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft., one target. Hit: 2 (1d4);{"diceNotation
Vistani woman whom King Barov, Strahd’s father, took to his bed during one of his many crusades. Madam Eva knows she is Strahd’s half-sister but has told no one of the royal blood flowing
Monsters
Domains of Delight: A Feywild Accessory
with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature.
A message consisting of no more than twenty-five characters, anchored at various points so it
"} to hit, reach 10 ft., one target. Hit: 17 (3d6 + 7);{"diceNotation":"3d6+7", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage plus 11 (2d10);{"diceNotation
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
her father. Cells. The doorways lead into simple monastic cells occupied by the cloister residents. Each cell is furnished with a bed, a nightstand, a small desk, and a chair. The westernmost cell is
sea air. Heavy pillars mark the three open sides, supporting the wooden roof. In the center of the temple stands a stone statue of a kind-looking old man with canaries perched on his hands, shoulders
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
human veteran of sixty years, is resting here the first time the characters show up; the others are in area 16. Wessic sleeps in his armor and keeps his weapon stowed under his bed, within easy reach
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
or armor (AC 12), sits in a chair strumming a lute. His greatsword leans against a wall within easy reach.
Furnishings. A lavish wood-framed bed stands near the wall across from four 2-foot-high, 6
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
human veteran of sixty years, is resting here the first time the characters show up; the others are in area 16. Wessic sleeps in his armor and keeps his weapon stowed under his bed, within easy reach
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The characters don’t need the boat, since they can simply walk across the ice to reach Angajuk’s Bell (area A3). A2. Stone Cabin A small, domed cabin faces the bay. A bloated door covered in ice and
decades. Thick rime coats every surface and object inside the cabin, including a bed draped in a thick knit blanket. Beside the bed, a small hearth holds a precious store of firewood. The firewood is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
accompanied by seven ancient gold dragons who favor disguising themselves as canaries. In combat, Bahamut’s enemies experience the full force of his justice, while his allies enjoy the full benefit of his
: +19 to hit, reach 20 ft., one target. Hit: 23 (2d12 + 10) piercing damage plus 22 (4d10) force damage.
Claw. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) slashing
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
writing desk with matching chair, a comfortable-looking bed, and a wooden chest at the foot of the bed.
If Iarno is surprised, add the following paragraph: Sitting at the desk is a short, dark-bearded
human male in robes, studying a tome. He wears a princely mantle of ermine. A beautiful glass staff leans against his chair, within easy reach.
If the rat in area 11 warns him that trouble is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
ogres comb his snowy white hair. The giant’s hulking morningstar leans against the bed within arm’s reach.
Blagothkus (see appendix D for statistics) and the two ogres (his stewards) aren’t the only
him sound the alarm, Blagothkus cannot be surprised. The walls of this room are sculpted with icy murals depicting cloud giants riding giant birds. An enormous bed with a headboard of ice sculpted to
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
with his legs crossed while two ogres comb his snowy white hair. The giant’s hulking morningstar leans against the bed within arm’s reach.
Blagothkus (appendix D) and the two ogres (his stewards
Floor If the ogres above or below him sound the alarm, Blagothkus cannot be surprised. The walls of this room are sculpted with icy murals depicting cloud giants riding giant birds. An enormous bed
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of a cage, or the space between the feet of a bed and the floor. The rift disappears after a few seconds—enough time for the boggle to step, reach, or attack through it. Boggle
Small Fey, Typically
pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space defined by a frame, such as an open window or a doorway, a gap between the bars
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
her wounds before the castle guards could reach her. The few guards who remain are demoralized, in shock, and at each other’s throats. 14a. Great Hall Half of the great hall lies buried under rubble
eastward. Lady Nandar was in the great hall when the roof collapsed. She was buried under the rubble and died before anyone could reach her. The great hall once served as a throne room and a dining room
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
beds with straw-stuffed mattresses.
An empty footlocker rests at the foot of each bed. Tidy servants’ uniforms hang from hooks in the adjoining closet (area D7b). Dumbwaiter. A small door in the
pushes open to reveal a cobweb-filled wooden staircase leading to the attic. D12a–D12c: Master Suite Burgundy drapes cover the windows of this large bedroom. The furnishings include a four-poster bed
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
monsters with hairy, spiderlike bodies and eel-like heads. Mirt yelps in shock, tumbles from his bed, and lands heavily on the floor, dragging his bedcovers with him.
Dealing with the Hatchlings Eight
neogi hatchlings emerge from hiding inside the crate, positioning themselves around it before combat begins. Each round, the hatchlings attack any characters they can reach. As Tiny creatures, two
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
manner, which means the characters must persuade Sansuri to summon it for them if they want to obtain its contents (see “Development”). Treasure The gold tracery that adorns Sansuri’s bed, if it is all
pried loose, is worth only 100 gp, but the fifty gemstones embedded in the bed frame are worth 100 gp each. Prying out a single gem requires an action. Six gold-spun tapestries (each worth 2,500 gp
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
stone empowered you when you read it aloud.
6 You had a vivid dream of a mysterious figure accompanied by seven yellow canaries, who warned you of impending doom. When you awoke, your drake was
, fire, lightning, or poison. The chosen type determines the drake’s damage immunity and the damage of its Infused Strikes trait.
Actions
Bite. Melee Weapon Attack: +3 plus PB to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
stalk of purple blooms glows faintly. As an action, you can wave it at a creature within your reach. The creature must succeed on a DC 17 Wisdom saving throw or have the unconscious condition until the
single large bed, but room for up to five people in a pinch. Rainbow Hot Spring Stairs lead from what was once a plaza, now crumbling and overgrown, directly into this hot spring’s steaming, prismatic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sized for Losser’s human apprentices and a smaller bed sized for him. Area B10 contains twelve skeletons that attack anyone other than Losser and his apprentices. Area B11 contains piles of human bones
stolen from the City of the Dead. Losser hasn’t gotten around to animating them yet. Where’s the Stone? Before the characters reach Losser, kenku members of the Xanathar Guild break down the door
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
comes with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature. A message consisting of no more than twenty-five characters, anchored at various points so it
hangs in the air. Actions
Multiattack. Yarnspinner makes two Bite attacks and uses Spellcasting or Web once.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (3d6 + 7
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Twisting Space. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent
to a space defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent to a space
defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
on the east wall above the counter. A third hook is bare.
When the office is staffed, a visitor can secure an upstairs bed for 5 cp per night (5 sp for a private room). Accommodations can also be
wooden trunk at the foot of Laris’s bed contains folded clothing and personal effects. Treasure. On a nightstand, next to a set of keys to the stables, is a coin pouch containing 5 gp, 13 sp, and 25 cp
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Smoke Bomb (1/Day). Amrik hurls a smoke bomb up to 20 feet away. The bomb
of mismatched wooden furniture, including a bed with posts carved to resemble mermaids, a nightstand, a wardrobe, a writing desk with a fur-draped chair, and a small dining table surrounded by four
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
include a narrow bed with a moldy mattress and an elegantly carved headboard, an empty wooden dresser, a nightstand, a coat rack, and a padded armchair. An oval mirror hangs on the wall next to the door
stags and wolves. Opposite the bed is a stone hearth with a black marble mantel that has a pair of elk antlers mounted above it. A bare, dust-covered writing desk is set against the west wall under a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
check is needed to find either secret door from inside the tunnel. X5. Xardorok’s Quarters Braziers heaped with glowing-hot coals heat this chamber, which contains a large stone bed covered with soot
-stained furs, its head against the north wall. In a shallow niche above the bed is a bas relief of a giant, scowling duergar clenching its teeth. At the foot of the bed is a flat-topped iron trunk sealed
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
light emanates from three glass domes attached to the ceiling above a five-foot-wide, twenty-foot-long plant bed overflowing with rotting vegetation.
Closer inspection of the plant bed reveals two
rusty protrusions among the vines; these are the heads of water sprinklers that now merely drip rusty water. If any character comes within 5 feet of the plant bed, read: The rotting vegetation gathers
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
horns and seems to read along with her scrivening. Without taking her eyes off the page, she says to you, “Get out.”
Other furnishings in this former storeroom include a red rug, a narrow bed, and a
. Levistus sent a telepathic message to Avarice, urging her not to antagonize a certain party of adventurers until they’ve helped her reach her goal: the lost Netherese city of Ythryn. Realizing that the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
replaced my bed linens with its hide.
I will complete our queen’s work with the troops at my disposal, but when I return to Neraka, I would have this viper reassigned. I recommend to Icewall.
By Her
Attack: +16 to hit, reach 10 ft., one target. Hit: 26 (2d10 + 15) piercing damage plus 13 (2d6 + 6) fire damage.
Claw. Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: 22 (2d6 + 15
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
door opens into a bedchamber. 26A. North Bedchamber Duke Zalto and Duchess Brimskarda sleep here, in an enormous bed with a frame made from crisscrossing iron sword blades welded together. Dangling
above the bed are large chains and manacles, the purpose of which is known only to the duke and the duchess. A 15-foot-diameter shield made from adult black dragon scales is displayed on the north wall
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the heart of the old house. The stairs connect the servants’ closet (area N4f) with the cellar (area N4s). Lady Wachter uses this staircase to reach her secret cult lair (area N4t). N4h. Servants
made bed, a table with an oil lamp on it, a handsome wooden chest, a slender wardrobe, and a window box with drapes. These two rooms belong to Lady Wachter’s sons, Nikolai and Karl. There’s a 25 percent
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
without being heard or seen by Duke Zalto and his hell hounds in area 28 below. To reach the western gantry, Zalto and his hounds climb the iron stairs. To reach the northern gantry, they must move to
area 31, climb the staircase there, and pass through area 15. To reach the eastern gantry, they must take the elevator platform from area 24 to area 11. Loud noises on the north gantry attract the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Colorful parrots and canaries flock to the garden’s great variety of plants, some of which are hostile toward visitors. Finally, brave Chultans sometimes seek out Zalkoré as a sort of jungle mystic
the river’s tributaries floods right up to the garden gate (area 1), making the site easy to reach by boat. Traveling to Nangalore by foot is a nightmare, since the land within 1 mile is nothing but
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
66. Door of Devouring If the characters approach this area by way of the spiral staircase (area 26), read the following when they reach the bottom of the stairs: At the bottom of the staircase, a
on the steps can lower the cage 20 feet to the lake bed, allowing characters in the cage to easily harvest 2d6 phosphorescent crabs from the muck. The creaking descent of the cage draws the attention






