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Returning 34 results for 'bed been down class refine'.
Classes
Player’s Handbook
have a knack for finding the solution to just about any problem. A few even learn magical tricks to supplement their other abilities. Many Rogues focus on stealth and deception, while others refine
are listed in the Rogue Features table.
Rogue Features
Level
Proficiency Bonus
Class Features
Sneak Attack
1
+2
Expertise, Sneak Attack, Thieves’ Cant, Weapon Mastery
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
defense. This fierce independence makes rangers well suited to adventuring, since they are accustomed to life far from the comforts of a dry bed and a hot bath. Faced with city-bred adventurers who
Senses 10 4 3 3 3 1 19th +6 Ability Score Improvement 11 4 3 3 3 2 20th +6 Foe Slayer 11 4 3 3 3 2 Class Features As a ranger, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping those that hold good wishes. Brigganocks refine wish stones into gems and use them to decorate their architecture and crafts, or they trade them to other Fey for food and favors. A more powerful
Armor Class 12
Hit Points 9 (2d4 + 4)
Speed 15 ft.
STR
4 (−3)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws Dex +4
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Armor Class 15
Hit Points 500 (damage threshold 20)
Control: Helm
Armor Class 16
Hit Points 50
Move up to the speed of one of the ship’s movement components, with one 90-degree turn. If
the helm is destroyed, the galley can’t turn.
Movement: Oars
Armor Class 12
Hit Points 100; -5 ft. speed per 25 damage taken
Speed (water) 30 ft. (requires at least 40 crew)
Movement: Sails
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Market Ward The Market Ward is where most of Port Nyanzaru’s regular shops are located and where most of its tradesfolk, merchants, and other middle-class residents live and work. 18. Red Bazaar No
sellers in the Red Bazaar are predominantly locals. Inns. Two noteworthy inns are located near the Red Bazaar. The Thundering Lizard caters to a raucous clientele, and a bed for the night costs 5 sp
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Huge Fey (Archfey), Lawful Good
Armor Class 16 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 40 ft., climb 40 ft.
STR
24 (+7)
DEX
16 (+3)
CON
21 (+5)
INT
18 (+4)
WIS
21
comes with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature. A message consisting of no more than twenty-five characters, anchored at various points so it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of a cage, or the space between the feet of a bed and the floor. The rift disappears after a few seconds—enough time for the boggle to step, reach, or attack through it. Boggle
Small Fey, Typically
Chaotic Neutral
Armor Class 14
Hit Points 18 (4d6 + 4)
Speed 30 ft., climb 30 ft.
STR
8 (−1)
DEX
18 (+4)
CON
13 (+1)
INT
6 (−2)
WIS
12 (+1)
CHA
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
they experiment with it and refine its magical capabilities. Tools of the Trade 3rd-level Armorer feature You gain proficiency with heavy armor. You also gain proficiency with smith’s tools. If you
you reach particular levels in this class, as shown in the Armorer Spells table. These spells count as artificer spells for you, but they don’t count against the number of artificer spells you prepare
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Vanthampur
Medium humanoid (human), lawful evil
Armor Class 17 (leather armor, Charisma modifier)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12
of mismatched wooden furniture, including a bed with posts carved to resemble mermaids, a nightstand, a wardrobe, a writing desk with a fur-draped chair, and a small dining table surrounded by four
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
check is needed to find either secret door from inside the tunnel. X5. Xardorok’s Quarters Braziers heaped with glowing-hot coals heat this chamber, which contains a large stone bed covered with soot
-stained furs, its head against the north wall. In a shallow niche above the bed is a bas relief of a giant, scowling duergar clenching its teeth. At the foot of the bed is a flat-topped iron trunk sealed
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
replaced my bed linens with its hide.
I will complete our queen’s work with the troops at my disposal, but when I return to Neraka, I would have this viper reassigned. I recommend to Icewall.
By Her
bolsters his already-impressive might, allowing him to annihilate entire cohorts with terrifying ease. Ember
Huge Dragon (Adult Chromatic), Chaotic Evil
Armor Class 20 (Special Equipment)
Hit
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a Vistani woman whom King Barov, Strahd’s father, took to his bed during one of his many crusades
are but the means to an end.” Madam Eva
Medium humanoid (human), chaotic neutral
Armor Class 10
Hit Points 88 (16d8 + 16)
Speed 20 ft.
STR
8(−1)
DEX
11(+0)
CON
12(+1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after a few seconds
—just enough time for the boggle to step, reach, or attack through it. Boggle
Small Fey, Typically Chaotic Neutral
Armor Class 14
Hit Points 18 (4d6 + 4)
Speed 30 ft., climb 30 ft.
STR
8
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to a space defined by a frame, such as an open window or a doorway, a gap between the bars of a cage, or the opening between the feet of a bed and the floor. The rift is invisible and disappears after
temporary alliances with these little tricksters. A bored boggle always finds some way to entertain itself. Boggle
Small fey, chaotic neutral
Armor Class 14
Hit Points 18 (4d6 + 4)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
), lawful evil
Armor Class 9
Hit Points 5 (2d8 − 4)
Speed 30 ft.
STR
7 (−2)
DEX
8 (−1)
CON
6 (−2)
INT
15 (+2)
WIS
17 (+3)
CHA
12 (+1)
Skills Deception
the front yard. It’s a 15-foot drop from the balcony to the ground. V13. Thurstwell’s Bedroom Drab curtains cover the windows of this plain room, which contains a bed, a padlocked iron chest, a claw
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wooden chairs stands in the center of the room. A wooden bowl containing apples sits on the table. Against the west wall, a brass-bound wooden chest rests at the foot of a single bed.
This room
table against the north wall is set with an earthenware jug of cider and a wooden cup. A wooden chair stands by the table. A bed stands against the west wall with a brass-bound, wooden chest against
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
comfortable bed stands against the southeast wall, with a large lockbox at its foot.
At any given time, three members of the Griswill Garrison (lawful neutral, gnome guards) are sleeping in these beds
with weapons close at hand. The larger bed belongs to Captain Mainwaring, leader of the Griswill Garrison (see area T6). Treasure. The chest at the foot of Mainwaring’s bed is locked, and the captain
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Indigo Sanctum later in this chapter, has a key. The goblin leader doesn’t allow any others access to this room. These personal quarters contain a large, plush, four-poster bed covered in silk sheets
surmises that the goblin leader must be planning or working somewhere deeper within the outpost. Treasure. The room has two hidden stashes of treasure: a smaller compartment in the bed frame, and a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
gross, her skin covered with bristles the color of her hair. Her little pig eyes, however, are bright, suggesting intelligence unusual in a giant. Her chamber contains a giant-sized bed covered with furs
as a fire giant’s greatsword, except that it deals bludgeoning damage). Out of sight under the bed are Frupy’s two pets, a pair of giant weasels that obey her every command. If intruders enter the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
elf, picnicking in a woodland glade.
The furniture consists of a large four-poster bed, two chests, two worktables, six comfortable-looking chairs, and two couches. One of the couches hangs from the
. Juliana and Orlando (neutral good, human nobles with Armor Class 11 and no armor or weapons) recline together here on the suspended couch, relaxing and chatting. They’re dressed in bright lounging robes
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
servants of the hags. If she believes a character to be pure of heart or an ally of nature, she begs them to help her discover what happened to Sylvarie. Naiad
Medium fey
Armor Class 15 (natural armor
assassin’s blood (see “Poisons” in the Dungeon Master’s Guide). T7. Treatment Rooms These adjoining chambers, dimly lit with shrouded lamps, are each furnished with a bed whose frame can be tilted and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
in a cabinet, under a bed, or in character’s pack.
16–17 The spirit sees a character. It draws near, whispers a question, or flees.
18–19 The spirit recreates a terrifying moment: either
in the dark
Haunted Traps Several of the house’s hauntings manifest as haunted traps. Characters can use the Channel Divinity class feature to exorcise these magical traps. See “Haunted Traps” earlier in this chapter for details on these hazards.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
addition, a Potion of Growth has rolled under the bed. Domenico Cava Harrowhall hides more than one deadly secret 9: Throne Room and Study Huge stained-glass windows grace the walls of this room
includes twelve bottles of rare wine, each worth 25 gp. 10: Eastern Bedrooms Read or paraphrase the following when a character opens the door to one of the bedrooms: A sparse bedroom contains a bed with a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Floor Bedroom This room was once a giant’s bedchamber. A huge four-poster bed stands against one wall. Other furnishings include a desk, chair, and three wardrobes, all sized for cloud giants. At the
have defeated these creatures, they can enter the basement. This high-vaulted basement room is full of equipment similar to what you saw in Zikran’s abandoned laboratory. A bed, a chair, and a table
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Puzzle Book. The book on the reading desk is the puzzle book with the letter L on its spine. Animated Chained Library Animated Chained Library
Large construct
Armor Class 14 (natural armor)
Hit
cats roam as they please. This is an open and airy bedroom. A canopied bed with rich scarlet curtains occupies one corner. A jug and a washbasin stand on top of a chest of drawers, and a fluffy black
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, a comfortable-looking bed, and a wooden chest at the foot of the bed.
If Glasstaff is surprised, add: Sitting at the desk is a short, dark-bearded human man in robes, studying a tome. He wears a
hopes that the Spider will somehow learn of his predicament and “arrange for his freedom.” Iarno “Glasstaff” Albrek Medium Humanoid (Human, Wizard), Lawful Evil
Armor Class 12 (16 with mage armor
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
, he provides information that decreases the Doomvault’s alert level by 1. Hall of Necromancy Red Wizards practice and refine their darkest magic in the Hall of Necromancy. 31. Undying Laboratory If
quarters, which contain a fine bed, a footlocker, and a desk. Searching the area uncovers one written piece of lore, as well as a tome of the stilled tongue and six spell scrolls (two each of detect
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
impressive chamber was the heart of the Wave Echo Cave mining operation. Here, the dwarves melted ore to refine ingots of pure silver, gold, and platinum. The dry channel is where the dwarves diverted the
Nezznar’s efforts at exploring the mine so far. There is also a sack of treasure amid the papers (see “Treasure” below). Nezznar the Spider Medium Humanoid (Elf, Wizard), Neutral Evil
Armor Class 11 (14
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feet. Across from the crackling stove is a modest desk with a matching chair. Other furnishings include a small table and chair for dining, a bed, an iron chest resting at the foot of the bed, and two
the Nine Hells if the characters offer it one. The Hidden Lord has no loyalty to anyone but itself. Thavius Kreeg
Medium humanoid (human), lawful evil
Armor Class 10
Hit Points 40 (9d8)
Speed 30
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
living quarters when he oversaw the chapel and the maintenance of the cemetery. Read the following boxed text aloud when the characters enter this area: This simple building contains a bed, a desk, a
corrupted link to Torm to connect the Abyss to Avernus, by way of Elturel. Ulder Ravengard
Medium humanoid (human), neutral
Armor Class 20 (plate, shield)
Hit Points 112 (15d8 + 45)
Speed 25
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lake are fifty gems worth 20 gp each. A character who spends 10 minutes searching the lake bed finds all the gems, as well as a concussion grenade and a Humanoid skeleton in a wet suit. The skeleton
still alive when the characters enter this chamber, it whips at the windows with its tentacles and long, prehensile tongue to get at the tender morsels within. Each window has Armor Class 13, 10 hit
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Several short, iron bed frames are jumbled together in this room. Nothing remains of any bedding. An opening to the south leads to an alcove containing only two long tables and a splintered chair.
To
your body and shatter your sanity!” Qunbraxel Medium Aberration (Mind Flayer, Warlock), Lawful Evil
Armor Class 12 (15 with mage armor)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
11 (+0
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Armor Class 12
Hit Points 90 (12d8 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
13 (+1)
Skills Athletics +6
contains a delicate porcelain dragon mask (25 gp) resting on a bed of 2,400 cp and 500 sp. With the coins inside, the chest weighs 55 pounds. The mask weighs 1 pound. Chest 4 contains a bronze crown with






