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Returning 35 results for 'been been devil class respect'.
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Classes
Player’s Handbook
power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have given
level 1 features, which are listed in the Warlock Features table. See the multiclassing rules to determine your available spell slots.
Warlock Features
Level
Proficiency Bonus
Class Features
Summon Fiend
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Tasha’s Cauldron of Everything
higher level wherever the spell’s level appears in the stat block.
Fiendish Spirit
Large fiend
Armor Class 12 + the level of the spell (natural armor)
Hit Points 50 (Demon only) or 40 (Devil
, Devil, or Yugoloth. The creature resembles a fiend of the chosen type, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
spins anew, allowing you to avoid or erase one event as if it never happened. You can use the card's magic as soon as you draw the card or at any other time before you die.
Flames. A powerful devil
becomes your enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies.
Fool. You lose 10,000 XP
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
Monsters
Curse of Strahd
capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.No creature in Barovia is older than the master of the Abbey of Saint Markovia in Krezk. This
giving the devil his heart's desire, I bring salvation to him and his land.”
Bond. “I love the creatures I create, including my beautiful golems and mongrelfolk.”
Flaw. “I can't be corrupted. My
Backgrounds
Guildmasters’ Guide to Ravnica
positions of power.
Orzhov Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Orzhov Guild Spells table are added to the spell list of your spellcasting class
willing to acknowledge.
5
I have little respect for anyone who isn’t wealthy.
6
I’ll take any opportunity to steal from wealthier people, even for worthless trinkets
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Species
Wayfinder's Guide to Eberron
to Khorvaire over the years and have integrated with the cultures of the Five Nations.
As a whole, elves are driven by tradition and respect for the past. Where humans value innovation, elves strive
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
swindlers, thieves, or crime lords. Sometimes they live among other minority populations in enclaves where they are treated with more respect.
Lacking a homeland, tieflings know that they have to make
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
pact, and how did you make contact with your patron? Were you seduced into summoning a devil, or did you seek out the ritual that would allow you to make contact with an alien elder god? Did you search
20th +6 Eldritch Master 4 15 4 5th 8 Class Features As a warlock, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
resistance. 6 Every problem can be solved with the use of force. Devil Ideals d6 Ideal 1 Loyalty. I keep my vows to my superior and respect those who do the same. 2 Law. I might not like the rules
in the direst situation deserve respect. 6 Brutality. Overwhelming violence, and those who can deliver it, are worthy of obedience. Devil Bonds d6 Bond 1 I and my comrades fought well in the Blood
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
they will quickly scatter if a fight goes against them. Spined Devil
Small fiend (devil), lawful evil
Armor Class 13 (natural armor)
Hit Points 22 (5d6 + 5)
Speed 20 ft., fly 40 ft.
STR
Spined Devil (Spinagon) “Fly, my pretties, fly! FLY!”
— Fierna, Archduchess of Phlegethos,
commanding her spined devil legions
Smaller than most other devils, spinagons act as messengers and
Backgrounds
Guildmasters’ Guide to Ravnica
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
Backgrounds
Guildmasters’ Guide to Ravnica
lifestyle between adventures.
Boros Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Boros Guild Spells table are added to the spell list of your
spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Boros Guild Spells
Spell Level
Spells
Cantrip
fire bolt,
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
What Devils Want A devil wants souls, as every soul that it acquires brings the devil one step closer to its next promotion. If a character wants something from a devil but isn’t willing to trade
their soul, the devil might ask the character to perform a service for it instead. Archdevils are also fond of making mortals swear fealty to them. Souls When characters give up their souls to devils
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Chain Devil (Kyton) This ominous fiend wears chains like a shroud. Driving lesser creatures before it with its fearsome gaze, a chain devil animates the chains that cover its body as well as
others. They are called on to torment mortal souls trapped in the Nine Hells, inflicting their sadistic fury on the horrid lemures in which those souls manifest. Chain Devil
Medium fiend (devil
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Bearded Devil
Medium fiend (devil), lawful evil
Armor Class 13 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
9
Bearded Devil (Barbazu) Bearded devils serve archdevils as shock troops, fighting shoulder-to-shoulder and reveling in the glory of battle. They respond with violence to any slight, real or imagined
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
.
Bone Devil
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 40 ft., fly 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4
Bone Devil (Osyluth) Driven by hate, lust, and envy, bone devils act as the cruel taskmasters of the Nine Hells. They set weaker devils to work, taking special delight in seeing fiends that defy
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
balls of flame at foes that try to flee them. Barbed Devil
Medium fiend (devil), lawful evil
Armor Class 15 (natural armor)
Hit Points 110 (13d8 + 52)
Speed 30 ft.
STR
16 (+3)
DEX
Barbed Devil (Hamatula) Creatures of unbridled greed and desire, barbed devils act as guards to the more powerful denizens of the Nine Hells and their vaults. Resembling a tall humanoid covered in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
across its face, its feeble mouth babbling even though it can’t speak. Lemure
Medium fiend (devil), lawful evil
Armor Class 7
Hit Points 13 (3d8)
Speed 15 ft.
STR
10 (+0)
DEX
5
Lemure A lemure arises when a mortal soul is twisted by evil and banished to the Nine Hells for eternity. The lowest type of devil, lemures are repugnant, shapeless creatures doomed to suffer torment
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
tails. Horned Devil
Large fiend (devil), lawful evil
Armor Class 18 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 20 ft., fly 60 ft.
STR
22 (+6)
DEX
17 (+3)
CON
21
Horned Devil (Malebranche) Horned devils are lazy to the point of belligerence and reluctant to put themselves in harm’s way. Moreover, they hate and fear any creature stronger than themselves. When
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Imp Imp
Tiny fiend (devil, shapechanger), lawful evil
Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 20 ft., fly 40 ft. (20 ft. in rat form; 20 ft., fly 60 ft. in raven form; 20 ft., climb 20
spider, or into its devil form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying is not transformed. It reverts to its devil form if it
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Roleplaying Strahd Strahd von Zarovich is infinitely egotistical, cruel, and manipulative—a charming monster who wears the trappings of power and class. The vampire victimizes his subjects whenever
the urge strikes, reveling in the fear he causes. Personality Trait. “I am Barovia’s lord. All within this land are mine.” Ideal. “I sacrificed my life to forge this land. None deserve respect and love
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bards Bards hold a special place of responsibility and respect in the Forgotten Realms. They are bearers of news, gossip, and messages in their travels from place to place, in addition to being
inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
cannot climb the hierarchical ladder of the Hells.
They instead step down, becoming nupperibos.
—Mordenkainen
Nupperibo
Medium Fiend (Devil), Typically Lawful Evil
Armor Class 13 (natural
other vermin surround them in a terrifying, reeking sheath that torments any non-devil that draws near. A nupperibo knows nothing but the desire to destroy non-Fiends. Once a nupperibo’s vermin cloud
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
whatever scraps of fetid matter they can scoop into their groaning mouths. Nupperibo
Medium fiend (devil), lawful evil
Armor Class 13 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 20 ft.
STR
),
passive Perception 11
Languages understands Infernal but can’t speak
Challenge 1/2 (100 XP)
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of the nupperibo
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Ice Devil
Large fiend (devil), lawful evil
Armor Class 18 (natural armor)
Hit
Ice Devil (Gelugon) Found most commonly on the cold layers of Stygia and Cania, ice devils serve as commanders of the infernal armies of the Nine Hells, tormenting lesser devils as an outlet for
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
status. Nupperibo
Medium fiend (devil), lawful evil
Armor Class 13 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 20 ft.
STR
16(+3)
DEX
11(+0)
CON
13(+1)
INT
3(−4
a vital passage or an entire valley. Clouds of stinging insects, stirges, and other vermin surround them in a terrifying, reeking sheath that torments any non-devil that draws near. Hunger Unending
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the spell’s level appears in the stat block. Fiendish Spirit
Large fiend
Armor Class 12 + the level of the spell (natural armor)
Hit Points 50 (Demon only) or 40 (Devil only) or 60 (Yugoloth
forth a fiendish spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
after death. The corrupted fire giant takes on fiendish features, including horns, cloven hooves for feet, and a forked tail. Fire Hellion Huge Fiend (Devil), Typically Lawful Evil
Armor Class 18
a powerful devil, hoping to learn tactics the devils have fine-tuned over millennia and to acquire magical gifts to help the giant rise in the ordning. Over time, the giant is corrupted, becoming a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
mother and your father. Use the supplemental tables as desired (particularly Class, Occupation, and Alignment) to learn more about your parents. d100 Parents 01–95 You know who your parents are or
d8 Parents 1–4 Both parents were humans, their infernal heritage dormant until you came along. 5–6 One parent was a tiefling and the other was a human. 7 One parent was a tiefling and the other was a devil. 8 One parent was a human and the other was a devil.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
amnizu, and can’t summon other devils. It remains for 1 minute, until the amnizu dies, or until its summoner dismisses it as an action.
Amnizu
Medium fiend (devil), lawful evil
Armor Class 21
here drill the rules of the Nine Hells into the new arrivals’ pitiful brains and marshal the lemures into legions. VARIANT: DEVIL SUMMONING
Some amnizus have an action that allows them to summon
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
amnizus that patrol here drill the rules of the Nine Hells into the new arrivals’ minds and marshal them into legions. Variant: Devil Summoning Some amnizus have an action that allows them to summon other
devils: Summon Devil (1/Day). The amnizu summons 2d4 bearded devils or 1d4 barbed devils (both appear in the Monster Manual). A summoned devil appears in an unoccupied space within 60 feet of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
summon other devils. It remains for 1 minute, until the amnizu dies, or until its summoner dismisses it as an action.
Amnizu
Medium fiend (devil), lawful evil
Armor Class 21 (natural armor
fortresses along the river’s blighted banks. For this reason, amnizus are also known as Styx devils. VARIANT: DEVIL SUMMONING
Some amnizus have an action that allows them to summon other devils
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Abishai
Medium Fiend (Devil), Typically Lawful Evil
Armor Class 15 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 30 ft., fly 40 ft.
STR
14 (+2)
DEX
17 (+3)
CON
14 (+2
spellcasters. They use their magic to devastate Tiamat’s enemies. Blue Abishai
Medium Fiend (Devil, Wizard), Typically Lawful Evil
Armor Class 19 (natural armor)
Hit Points 202 (27d8 + 81)
Speed 30 ft






