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Returning 35 results for 'been being deity contacts rule'.
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Monsters
Storm King's Thunder
Forgotten God. Yakfolk are the creations of a malevolent deity they call the Forgotten God. The worship of this nameless deity directs their lives. The deity takes the form of a male Yikaria, but its
face is worn smooth into a featureless mask. The deity is appeased by sacrifice, which its followers carry out by capturing Humanoids and putting them to death by fire (immolation), earth (live burial
Monsters
Storm King's Thunder
apart.
Servants of the Forgotten God. Yakfolk are the creations of a malevolent deity they call the Forgotten God. The worship of this nameless deity directs their lives. The deity takes the form of
a male Yikaria, but its face is worn smooth into a featureless mask. The deity is appeased by sacrifice, which its followers carry out by capturing Humanoids and putting them to death by fire
Backgrounds
Guildmasters’ Guide to Ravnica
offer bribes, favors, or other incentives to induce people to reveal their secrets.
Your DM might rule that the knowledge you seek is secreted away in an inaccessible place, or that it simply can
my research and any other tasks I have to complete.
Contacts
The fluid nature of clades, whose rosters span different laboratories and change as researchers discover new interests, creates
Monsters
Fizban's Treasury of Dragons
. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are not particularly interested in gold or copper
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Backgrounds
Sword Coast Adventurer's Guide
service to a deity, such as Kelemvor’s Eternal Order or Mystra’s Knights of the Mystic Fire. Other knightly orders serve a government, royal family, or are the elite military of a feudal state
and responsibility to rule, and the demigod is incarnated as a different noble mortal in each generation. By the decree of the Siamorphe at that time, the Knights of the Silver Chalice took it upon
Species
Mordenkainen Presents: Monsters of the Multiverse
physician. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Creating Your Character
At 1st
Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
upper class, but other characters can do so only if you judge that the character has made sufficient contacts. Alternatively, a character might use a disguise kit and the Deception skill to pass as a
noble visiting from a distant city. Resolution. After a workweek of carousing, a character stands to make contacts within the selected social class. The character makes a Charisma (Persuasion) check
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
females apart.
Servants of the Forgotten God. Yakfolk are the creations of a malevolent deity they call the Forgotten God. The worship of this nameless deity directs their lives. The deity takes the
form of a male Yikaria, but its face is worn smooth into a featureless mask. The deity is appeased by sacrifice, which its followers carry out by capturing Humanoids and putting them to death by fire
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
unforgiving deity, not unlike Silvanus in comportment, but his concern isn’t for the balance of life — he cares that things proceed according to the celestial order, that promises are kept, and that the rule of
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mechanus On Mechanus, law is reflected in a realm of clockwork gears, all interlocked and turning according to their measure. The cogs seem to be engaged in a calculation so vast that no deity can
of the modrons: a godlike being called Primus. Optional Rule: Law of Averages While on Mechanus, creatures always use the average damage result for attacks and spells. For example, an attack that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Telepathy Telepathy is a magical ability that allows a creature to communicate mentally with another creature within a specified range. Unless a rule states otherwise, the contacted creature doesn’t
contacts a different creature within range. A creature without telepathy can receive telepathic messages but can’t initiate a telepathic conversation. Once a telepathic conversation starts, the non-telepath can communicate mentally to the telepath until the telepathic connection ends.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Telepathy Telepathy is a magical ability that allows a creature to communicate mentally with another creature within a specified range. Unless a rule states otherwise, the contacted creature doesn’t
contacts a different creature within range. A creature without telepathy can receive telepathic messages but can’t initiate a telepathic conversation. Once a telepathic conversation starts, the non-telepath can communicate mentally to the telepath until the telepathic connection ends.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Benevolent locals There is no clear match for this world-spanning organization in Krynn. Instead of an established faction, treat the various Harper contacts in the adventure as friendly NPCs who are willing
truly do search for evidence of the gods, many are more concerned with establishing and controlling local rule, and do not shy away from using coercion and threats to get their way.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
worshiped a true deity that offers the death domain. Despite their distinct roles, traditions, and places within the lives of Har’Akir’s people, these gods are all especially aloof, cryptic, morbid, and supportive of the pharaoh’s rule.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, for the rule of the queen remains absolute) are the traditionalists, led by the shamans. The shamans believe that allying and intermingling with other races is contrary to the divine will of their god
denounces the alliance, pulls the lizardfolk out of it, sacrifices the aged lizardfolk minister to the lizardfolk deity Semuanya, and leads the remainder of the tribe into the depths of the marsh beyond the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Brightguard Before Atash, the Brightguard was a fringe collective of devout protectors who vowed to defend Akharin Sangar from evil in the name of their deity, the Sunweaver. When the angel Atash—an
seek to return Atash to the Sunweaver and restore Akharin Sangar to a state of self-rule. Named for the lions that roam the lands beyond the city, the faction is secretly led by famed actor Afsoun
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
Luthic. He predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Life in the Tribe
Orcs survive through savagery and force of
more than a few hundred members, because a larger group would need a prohibitive amount of resources to remain strong. As a rule, a tribe is violently hostile toward any other tribe it meets, seeing the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
criminal who is causing devastating damage to a city, such as by arson.
6 Defeat a champion of an opposed deity, most likely Phenax or Nylea.
An Ephara Campaign A campaign centered around
past, either as Returned or Nyxborn, can also throw a community into disorder. Who has the greater right to rule: the current ruler or the city’s legendary founder?
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Motives 1d8 The Wight Returned from the Dead To...
1 Challenge anyone who passes near its grave on a certain cursed night.
2 Conquer the land it believes it should rule.
3 Continue
the crimes it was executed for.
4 Follow the foul master it served in life.
5 Honor an oath it left unfulfilled in life.
6 Obey the cult or deity that gave it unlife.
7 Prove
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Jergal The Final Scribe, the Pitiless One, the Bleak Seneschal Legend has it that Jergal is an ancient deity. The story goes that in the time of Netheril he was worshiped as the god of death, murder
tomb isn’t marked with the person’s name. Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Loose Pantheons Most D&D worlds have a loose pantheon of gods. A multitude of deities rule the various aspects of existence, variously cooperating with and competing against one another to administer
the affairs of the universe. People gather in public shrines to worship gods of life and wisdom, or meet in hidden places to venerate gods of deception or destruction. Each deity in a pantheon has a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
suspects he’s lying. Emad misses the time before Atash’s rule when the bazaar was packed with shoppers from faraway lands. That was before Atash’s stringent edicts limited visitors to the city. A character
smuggling business is dwindling, as his contacts fear provoking Atash or believe there’s no money to be made in the isolated city. Emad recently received a strange samovar from a treasure hunter in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Empyrean Empyreans are the celestial children of the gods of the Upper Planes. They are universally beautiful, statuesque, and self-assured. Manifest Emotion. An empyrean can experience deity-like
by evil gods. An evil empyrean can’t survive long on the Upper Planes and usually retreats to the Material Plane, where it can rule over a kingdom of mortals as an indomitable tyrant. Immortal Titans
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, sentiment, or philosophy of one’s order. KNIGHTLY ORDERS OF FAERÛN
Many who rightfully call themselves “knight” earn that title as part of an order in service to a deity, such as Kelemvor’s Eternal
edict of the demigod Siamorphe in Waterdeep a century ago. Siamorphe’s ethos is the nobility’s right and responsibility to rule, and the demigod is incarnated as a different noble mortal in each
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
responsible for an aspect of rule. The department heads, ministers, or secretaries answer to a figurehead autocrat or council. Confederacy. Each individual city or town within the confederacy governs
open elections. Dictatorship. One supreme ruler holds absolute authority, but his or her rule isn’t necessarily dynastic. In other respects this resembles an autocracy. In the Greyhawk campaign setting
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. Flourishing Giants You might set your campaign in a world where giants still rule over smaller peoples—as Annam intended, the giants might say. This world could be the ancient past of a setting such as
the Forgotten Realms or Eberron, where empires of giants thrived thousands of years ago. Or it could be a world of your own creation, perhaps one where giants have maintained an unbroken line of rule
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
experts share contacts, exchange resources such as materials or tools, and leverage their collective influence to affect politics for their benefit. Alternatively, merchants and other business owners
might also organize into guilds. Merchant barons who effectively rule a city or nation through iron-clad control of the economy or a network of innkeepers who share news and supply routes could both
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
city of Mantol-Derith deep in the Underdark. A deep gnome sage named Lunicifer dwells in the city, living in a crumbling home on the shores of the Darklake. A half-mad servant of a forgotten deity named
, but pockets of blue spellfire and the warping effects of planar energy can often still be seen in the area. The characters can make use of contacts from episode 3 to determine that agents of the Six
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
offer. They’re stymied by what is happening.” “My contacts in the Harpers have learned that the cause of the death curse is a necromantic artifact called the Soulmonger. According to their sources, the
merchant princes who rule the city.” Syndra has misgivings about sending inexperienced adventurers on so dangerous a quest, but she isn’t taking any chances. She fails to mention that other, more
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Drow Children of Lolth. The drow worship Lolth, a deity who resides in the Abyss. Known as the Spider Queen or the Demon Queen of Spiders, she is the figure around which the drow have built their
social ladder are drow of low birth and the occasional non-drow captive. Matriarchal Rule. Lolth, through her faithful priestesses, dictates the rules of drow society, ensuring that her orders and plots
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
excavate the temple ruins, hoping to find evidence of their benevolent deity. The work is continuing under the rule of the evil serpentfolk, but it’s slow going. Several grippli have been forced to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
avatar of their deity. The dragon now uses the cult to destabilize the local sovereign’s rule.
3 Ruins rumored to hold the treasury of a lost empire are guarded by an elaborate network of ooze-based
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
by their deity, Diirinka. Forgotten Duergar. Grandiose fantasies and rampant fanaticism have obscured the true origin of the derro, even among themselves. Most dwarves don’t recognize derro as kin, but
behind when the others escaped the mind flayers’ rule. They eventually also got away, but not before becoming demented and contorted. The derro tell their own story of flight and survival in the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
evil serpentfolk are here for a particular purpose, and as a rule they have no quarrel with anyone who doesn’t directly threaten their plan or try to impede what they’re doing.) The ground throughout
know from their captors that two of their number have been hauled through the marsh northward to the location of a temple in the old village, where they are to be sacrificed to the evil deity Sseth
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mummy The Will of Dark Gods. An undead mummy is created when the priest of a death god or other dark deity ritually imbues a prepared corpse with necromantic magic. The mummy’s linen wrappings are
commonly, a transgression against its tomb, treasures, lands, or former loved ones will cause a mummy to rise.
“Before opening a sarcophagus, light a torch.”
— X the Mystic’s 7th rule of dungeon






