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Returning 35 results for 'been blessing devil cities removed'.
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Magic Items
Dungeon Master’s Guide
. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly by rolling on
Blessing
Bless
7–12
Bead of Curing
Cure Wounds (level 2 version)
13–16
Bead of Favor
Greater Restoration
17–18
Bead of Smiting
Shining Smite
19
Bead of Summons
Guardian of Faith
20
Bead of Wind Walking
Wind Walk
Magic Items
Dungeon Master’s Guide
you occupied when you disappeared. You remain imprisoned until you are found and removed from the sphere. You can’t be located by any Divination magic, but a Wish spell can reveal the location
you draw the card or at any other time before you die.
Flames. A powerful devil becomes your enemy. The devil seeks your ruin and torments you, savoring your suffering before attempting to slay you
Erinyes (Summoner Variant)
Legacy
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Monsters
Monster Manual (2014)
poisoned. The poison lasts until it is removed by the lesser restoration spell or similar magic.
Summon Devil (1/Day). The devil chooses what to summon and attempts a magical summoning.
An erinyes
has a 50 percent;{"diceNotation":"1d100","rollType":"roll","rollAction":"Summon Devil"} chance of summoning 3d6;{"diceNotation":"3d6","rollType":"roll"} spined devil;spined devils, 1d6;{"diceNotation
Monsters
Lost Laboratory of Kwalish
decide that the target is too large for its head to be cut off by the devil’s claws. If removed, the shards lose their magical powers.
Local Teleportation-Field Bracelets. Local teleportation
Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Shards
Monsters
Strixhaven: A Curriculum of Chaos
creature dies if this effect reduces its hit point maximum to 0. The blessing can be removed only by a wish spell.Psychic
more punishing suffering in exchange for their pacts or knowledge.
Barbed Gifts
When a supplicant piques a daemogoth titan’s interest, the titan can grant a blessing to the supplicant (see &ldquo
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The firenewt can breathe air and water.
Devil’s Sight. Magical darkness doesn’t impede the firenewt’s darkvision.
Imix’s Blessing. When the firenewt reduces an
Necklace of Prayer Beads
Legacy
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Magic Items
Basic Rules (2014)
. If a magic bead is removed from the necklace, that bead loses its magic.
Six types of magic beads exist. The GM decides the type of each bead on the necklace or determines it randomly. A necklace
necessary). Once a magic bead's spell is cast, that bead can't be used again until the next dawn.
d20
Bead of...
Spell
1-6
Blessing
Bless
7-12
Curing
Cure wounds (2nd level
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Devil’s Sight. Magical darkness doesn’t impede the yuan-ti’s darkvision.
Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical
involved in yuan-ti’s long-term plan to take over Humanoid governments, as well as in the ongoing effort to protect their cities from discovery or attacks by hostiles. They oppose reckless behavior
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Devil’s Sight. Magical darkness doesn’t impede the yuan-ti’s darkvision.
Magic Resistance. The yuan-ti has advantage on saving throws against spells and other magical effects
.
Sseth’s Blessing. When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.Multiattack. The yuan-ti makes two Bite attacks and one Scimitar attack, or it makes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Devil’s Sight. Magical darkness doesn’t impede the drow’s darkvision.
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can’t put the
summoner dies, or until its summoner dismisses it as an action.Drow shadowblades steal down the dim passages of the Underdark, bound on errands of mayhem. They protect enclaves and Underdark cities from
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Devil’s Sight. Magical darkness doesn’t impede the drow’s darkvision.
Fey Ancestry. The drow has advantage on saving throws against being charmed, and magic can’t put the
Underdark cities from enemies and track down thieves who make off with prized treasures. In the city of Menzoberranzan in the Forgotten Realms, noble houses often employ shadowblades to eliminate rivals from
Geryon (Summoner Variant)
Legacy
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Monsters
Mordenkainen’s Tome of Foes
. This reduction lasts until the poisoned condition is removed.
Teleport. Geryon magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can
ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils and minotaur slaves he
Deck of Many Things
Legacy
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Magic Items
Basic Rules (2014)
you are found and removed from the sphere. You can't be located by any divination magic, but a wish spell can reveal the location of your prison. You draw no more cards.
Euryale. The card's medusa
spins anew, allowing you to avoid or erase one event as if it never happened. You can use the card's magic as soon as you draw the card or at any other time before you die.
Flames. A powerful devil
Monsters
Mordenkainen Presents: Monsters of the Multiverse
archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
that either Titivilus is Dispater in disguise or Titivilus has removed the archduke and replaced him altogether.
Titivilus recognizes the precariousness of his position. After all, Dispater’s
Geryon
Legacy
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Monsters
Mordenkainen’s Tome of Foes
. This reduction lasts until the poisoned condition is removed.
Teleport. Geryon magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can
recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils
Monsters
Storm King's Thunder
planted rumors in the storm giant court that the queen had been assassinated by the Lords’ Alliance, a confederacy of cities and settlements populated by small folk and scattered throughout the
creates one or more of the following effects:
Thunderstorms rage within 6 miles of the lair.
Dust devils scour the land within 6 miles of the lair. A dust devil has the statistics of an air
Tiefling
Legacy
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Species
Basic Rules (2014)
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Barbarian
Legacy
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Classes
Basic Rules (2014)
, resilience, and feats of strength.
Primal Instinct
People of towns and cities take pride in their settled ways, as if denying one’s connection to nature were a mark of superiority. To a barbarian
violated, or a coup that removed you from a position of authority.
QUICK BUILD
You can make a barbarian quickly by following these suggestions. First, put your highest ability score in Strength
Species
Sword Coast Adventurer's Guide
“But you do see the way people look at you, devil’s child.”
Those black eyes, cold as a winter storm, were staring right into her heart and the sudden seriousness in his voice
, blue, or purple.
Self-Reliant and Suspicious
Tieflings subsist in small minorities found mostly in human cities or towns, often in the roughest quarters of those places, where they grow up to be
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Entering into a Deal Despite their thirst for trapping mortal souls in binding contracts, devils can enter into deals only in specific circumstances. The easiest way for a devil to forge a deal is to
do so within the Nine Hells, where it’s closer to the infernal hierarchy and can more easily channel its power. Elsewhere in the multiverse, most devils are too removed from their power structure to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
became involved in a plot to overthrow Zariel. The archdevil’s spies learned of the plot. As further punishment, Zariel removed L’zeth’s wings and cursed the horned devil so that it could no longer enter
. Shortly after claiming rulership of Avernus, Zariel demoted L’zeth to a horned devil. For a while, L’zeth nursed its damaged pride. Eventually, the despondent devil reignited its ambitions and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Proposal Diabolical deals start with either the devil or the character broaching the subject and offering something. The terms of the deal require, at a minimum, the devil to offer a gift and the
to be. If the price is anything less than the character’s soul, a devil often stipulates a penalty in the event the character fails to meet the deal’s price. Once both parties agree to the terms
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep canyons lead to the dreaded Iron City of Dis. Minauros Acid falls like rain on putrid bogs and decaying cities. Phlegethos Obsidian fortresses bask in the heat of raging volcanoes and magma
rivers. Stygia Levistus’s prison is a frigid hellscape of jagged ice and cold fire. Malbolge An ever-crumbling mountain threatens to bury visitors. Maladomini Swarms of hungry flies plague dead cities
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
her situation, repair the damage, and find new staff. She might hire the party to travel to one of the larger cities to recruit talent. This could be an interesting side quest with lots of roleplaying
culture, the blessing of the eggs. This occasion could be meaningful to a character attuned to nature, who could even become the “godparent” to a brood of lizardfolk hatchlings. Of course, a threat
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the devil. The character grows horns, a tail, or some other devilish features that can’t be removed by any means short of divine intervention (though illusions or disguises can conceal them). As long
Infernal Contracts Once the devil and the character agree to the terms of a deal, the agreement must be sealed with a contract, which the devil can produce as an action. The contract often appears in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads
Bead of … Spell 1–6 Blessing Bless 7–12 Curing Cure wounds (2nd level) or lesser restoration 13–16 Favor Greater restoration 17–18 Smiting Branding smite 19 Summons Planar ally 20 Wind walking Wind walk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads
Bead of… Spell 1–6 Blessing Bless 7–12 Curing Cure wounds (2nd level) or lesser restoration 13–16 Favor Greater restoration 17–18 Smiting Branding smite 19 Summons Planar ally 20 Wind walking Wind walk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic. Six types of magic beads
again until the next dawn. 1d20 Bead Spell 1–6 Bead of Blessing Bless 7–12 Bead of Curing Cure Wounds (level 2 version) 13–16 Bead of Favor Greater Restoration 17–18 Bead of Smiting Shining Smite 19 Bead of Summons Guardian of Faith 20 Bead of Wind Walking Wind Walk
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Infernal Tack Wondrous item, legendary (requires attunement by a creature of evil alignment) A narzugon devil binds a nightmare (described in the Monster Manual) to its service with infernal tack
, which consists of a bridle, bit, reins, saddle, stirrups, and spurs. A nightmare equipped with infernal tack must serve whoever wears the spurs until the wearer dies or the tack is removed. You can use
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
save us, avenge us!” 5 A ghostly image of one character (determined randomly) lies on the floor, their skull cracked open and their brain removed. The image does nothing but twitch and drool. 6 The
), valiant approach (area P11), and haunted hall (area P16). Dumathoin’s Blessing. When the characters purify the crypt, any character that helped put a haunt to rest or defeated one of the crypt’s ghosts
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
alignment. It’s a place where magic has been harnessed as a tool — used to build cities, to sail ships through the skies, to create both wonders and weapons. Eberron embraces swashbuckling action and pulp
entire nation, leaving terrible scars behind. Crime and corruption lurk in the great cities of Khorvaire. Hidden dragons shape the course of history. Sinister fiends influence the dreams of the unwary
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
end of the nave, a throne resembling a twisted metal captain’s chair rises from a metallic dais backed by an ornate arch. There sits the Grand Master of the Distressed Body — a bone devil flanked by
two massive bodyguards. The Grand Master wears a patchwork leather robe and a gleaming crown, and it carries a scepter set with odd crystal bumps and metal flanges. With its other hand, the devil taps
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
merregon has a metal mask bolted to its head that allows it to see. The mask can’t be removed as long as the merregon is alive. Beneath it is a blank face with no eyes, mouth, or other features. Merregon
Medium fiend (devil), lawful evil
Armor Class 16 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
6 (−2)
WIS
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
archdevil Mammon plates the vehicle’s exterior. This gold can’t be removed without destroying the vehicle and turns to dust when the infernal war machine drops to 0 hit points. Gilded death armor grants the
impaled on these spikes wail and reach out in agony. If a creature that isn’t a devil dies within 30 feet of the infernal war machine, its soul (if it has one) is torn from its body and joins the wailing
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
a suitable light source will be able to observe part of the dais on the south wall and the door at area 27. Northwest Devil Face. About 24 feet above the floor in the northwest corner, on the north
of its gaping mouth will be sucked in and instantly teleported, to be “spat out” nude at area 6, while all non-living matter in the character’s possession goes to area 33. Northeast Devil Face. The






